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Re: First Nations combined. Update pg. 6

Postby The Bison King on Sun Feb 06, 2011 12:37 am

Tisha wrote:
The Bison King wrote:
natty_dread wrote:IMO, since you have the ships on the map, you can just as well have the horse and the gun.

This is my sentiment exactly.

well, I photoshopped the gun out. we can do with the horse?
I even got rid of the horse reins in my most recent save.

Just put the gun back in. Or not. It's fine. The horse is fine too. The fact that this map is clearly a European explorers map of the New world tell's us that white man has been here, and horses have been introduced. You shouldn't need to change the picture.
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Re: First Nations combined. Update pg. 6

Postby MarshalNey on Sun Feb 06, 2011 3:52 am

Tisha wrote:well, I photoshopped the gun out. we can do with the horse?
I even got rid of the horse reins in my most recent save.


That's fine. I'll leave this up to your perogrative and sense of the time frame you are wishing to depict.

Any other comments?

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Re: First Nations combined. Update pg. 6

Postby Victor Sullivan on Sun Feb 06, 2011 2:17 pm

What was the verdict on the neutrals?
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Re: First Nations combined. Update pg. 4

Postby Tisha on Sun Feb 06, 2011 2:31 pm

Victor Sullivan wrote:What was the verdict on the neutrals?



we are doing this:
1 man for every four territories. zero neutrals.

natty_dread wrote:I wonder, why is the initial deployment problem never addressed by changing the troop reinforcements, especially on large maps like this?

When the map is this big, it would make sense to "scale up" the reinforcement specs as well.

For example, here we could specify that you'd get 1 troop for every 4 territories, with a minimum of 4. This way, 8 player games would be good with 15 starting territories.

7 playes would get 18 = 4 troops, can't drop below 4.
6 players would get 21 = need to take 2 to drop to 19.
5 players would get 25 = need to take 2 to drop to 23.
4 players would get 31 = need to take 4 to drop to 27.
3 players would get 42 = need to take 3 to drop to 39.

How does this sound?
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Re: First Nations combined. Update pg. 6

Postby Victor Sullivan on Sun Feb 06, 2011 2:53 pm

Alright, cool. Just wanted to make sure. My next comment would be that the Indies should have a label following the format of the others. It looks strange having a different font and no color splotch behind it.
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Re: First Nations combined. Update pg. 6

Postby MarshalNey on Mon Feb 07, 2011 12:39 am

Victor Sullivan wrote:Alright, cool. Just wanted to make sure. My next comment would be that the Indies should have a label following the format of the others. It looks strange having a different font and no color splotch behind it.


I agree, as it took me a second to identify the "Indies 3" as the bonus. At least, with a color splotch it would look more like a bonus.

However that is really not gameplay clarity anymore, as it wasn't confusing, just a little off. So on to graphics I say!

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Congratulations Tisha, it looks to be a worthy map of the new Supersize breed, indeed. =D>

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Re: First Nations combined. Update pg. 6

Postby rdsrds2120 on Mon Feb 07, 2011 1:40 am

Yayyyy. One step for Tisha...one big step for CC.

-rd
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Re: First Nations combined. Update pg. 6

Postby Tisha on Mon Feb 07, 2011 1:43 pm

anything?

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Re: First Nations combined. Update pg. 6

Postby natty dread on Mon Feb 07, 2011 1:52 pm

I'm not sure if my eyes are just deceiving me, but the land borders in the Indies inset look a bit thicker & sharper than the rest of the map... especially compared to N. Meso-America.

I'd also recommend moving the Chorotega label a bit to the right so that it won't need to be twisted - it looks nice and contributes to the page curl effect, but it makes the territory name kinda hard to read. Also, the Paya label could be moved down a bit, to separate it from the text in the Indies inset.
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Re: First Nations combined. Update pg. 6

Postby Tisha on Mon Feb 07, 2011 1:59 pm

natty_dread wrote:I'm not sure if my eyes are just deceiving me, but the land borders in the Indies inset look a bit thicker & sharper than the rest of the map... especially compared to N. Meso-America.

I'd also recommend moving the Chorotega label a bit to the right so that it won't need to be twisted - it looks nice and contributes to the page curl effect, but it makes the territory name kinda hard to read. Also, the Paya label could be moved down a bit, to separate it from the text in the Indies inset.



their not thicker or sharper, maybe a bit darker of a color.
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Re: First Nations combined. Update pg. 6

Postby natty dread on Mon Feb 07, 2011 2:02 pm

Tisha wrote:their not thicker or sharper, maybe a bit darker of a color.


Well, a darker colour can make a line look thicker ;)
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Re: First Nations Americas. Update pg. 8

Postby The Bison King on Mon Feb 07, 2011 5:22 pm

I don't like the writing underneath Cuba. I find it distracting, I suggest removing it.
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Re: First Nations Americas. Update pg. 8

Postby isaiah40 on Mon Feb 07, 2011 10:09 pm

The paper that has the Indies on it, can you fix it so that it looks like it is "under" the south america paper. Right now it looks like it is on top and underneath all at the same time.
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Re: First Nations Americas. Update pg. 8

Postby Victor Sullivan on Mon Feb 07, 2011 10:27 pm

isaiah40 wrote:The paper that has the Indies on it, can you fix it so that it looks like it is "under" the south america paper. Right now it looks like it is on top and underneath all at the same time.

Wait, what? How? It's just ripped is all...
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Re: First Nations combined. Update pg. 6

Postby Ace Rimmer on Tue Feb 08, 2011 12:12 pm

natty_dread wrote:I'd also recommend moving the Chorotega label a bit to the right so that it won't need to be twisted - it looks nice and contributes to the page curl effect, but it makes the territory name kinda hard to read. Also, the Paya label could be moved down a bit, to separate it from the text in the Indies inset.


agree

isaiah40 wrote:The paper that has the Indies on it, can you fix it so that it looks like it is "under" the south america paper. Right now it looks like it is on top and underneath all at the same time.


disagree

The Bison King wrote:I don't like the writing underneath Cuba. I find it distracting, I suggest removing it.


disagree
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Re: First Nations Americas. Update pg. 8

Postby MrBenn on Tue Feb 08, 2011 12:35 pm

You should be able to make the papers look more like they're stacked by variegating the shadow slightly; the shadow should be slightly larger on the Northern map - something like this example... see how the shadow changes depending on which other 'layer' it's falling upon:

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Re: First Nations Americas. Update pg. 8

Postby brandoncfi on Tue Feb 08, 2011 5:48 pm

Fantastic map can't wait to play
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Re: First Nations Americas. Update pg. 8

Postby Tisha on Tue Feb 08, 2011 11:28 pm

-changed the Indies font, added more color behind it.
-lightened the letter on the Indies paper.. making it less bold
-lightened the borders on the Indies to make natty_dread shut up (:
-paper shadows like MrBenn
-moved the Nina Cariri route to the right a tiny bit.
-no gun or reins on the horse.

Click image to enlarge.
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Re: First Nations Americas. Update pg. 8

Postby Victor Sullivan on Tue Feb 08, 2011 11:41 pm

Fantastic. Just... fantastic... I love all edits, especially the lightening of that text on the Indies paper.
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Re: First Nations Americas. Updated on Pg. 8

Postby natty dread on Wed Feb 09, 2011 12:05 am

Nice!

One small thing. Now that the North part doesn't have the title visible, I wonder if you should just remove it from the south part as well? I mean, some people might be confused seeing two titles on the map, but only one of them is the real title... :?
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Re: First Nations Americas. Updated on Pg. 8

Postby Victor Sullivan on Wed Feb 09, 2011 12:12 am

natty_dread wrote:Nice!

One small thing. Now that the North part doesn't have the title visible, I wonder if you should just remove it from the south part as well? I mean, some people might be confused seeing two titles on the map, but only one of them is the real title... :?

Mm, yes, I agree.
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Re: First Nations Americas. Updated on Pg. 8

Postby MrBenn on Wed Feb 09, 2011 8:19 pm

The Indies overlay looks heaps better now. I think my only concern is where all three papers meet at a single point. If you change the rip-line of the Indies overlay to be something like this, then the eye won;t be drawn to the point where all three maps meet
Image

My only other niggle is that the vertical wooden planks in the background might look better if they were turned slightly off-vertical (but if you do that and it looks bad, I'll take your word for it).
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Re: First Nations Americas. Updated on Pg. 8

Postby Ace Rimmer on Fri Feb 11, 2011 9:13 am

I like Benn's version of the Indies map better, but I like the boards as-is. There are so many things already tilted, I like having it look like it's laid out straight on a table.
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Re: First Nations Americas. Updated on Pg. 8

Postby VectorxMan on Fri Feb 11, 2011 11:00 am

Now this would be an epic map to play on. Although with Coahuiltee split in 2 pieces by a river is an assault possible to/from Natchez?

Also with your +1 troop for every 4 regions does that override the +1 for every 3 regions or is it in addition to that bonus?
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Re: First Nations Americas. Updated on Pg. 8

Postby Ace Rimmer on Fri Feb 11, 2011 11:57 am

VectorxMan wrote:Now this would be an epic map to play on. Although with Coahuiltee split in 2 pieces by a river is an assault possible to/from Natchez?


Yes, same as it is in the existing FNNA map.

VectorxMan wrote:Also with your +1 troop for every 4 regions does that override the +1 for every 3 regions or is it in addition to that bonus?


Instead of the +1 for every 3
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