Gozar wrote:I think it does .
It reminds me of the kind of map that generals use to update the movements of the enemy and their own men. Very nice style.
Are Palau and Truk part of the Japanese navy? Maybe this will be more clear after you move thier boats, as you mentioned in your previous post.
AndyDufresne wrote:Hm, well lets see:
This map has a general feel I like. A good basis to build upon to make it better and better.
One thing you might want to consider, making the names slightly darker in shade compared to the land color counterpart. I think it'd help it stand out a little more, and perhaps make them easier to read overall.
Not a big fan of the medal in the corner, it just seems a little out place. But I like the ship, it feels alright. The plane not so much.
The airstrip icon also seems a little cartoony for the map. Perhaps because it's so sharp and not faded or something?
As for the legend, the title area is a little distracting. It might be the background behind it. The flags also seem a little stiff, and just pasted on.
KraphtOne wrote:when you sign up a new account one of the check boxes should be "do you want to foe colton24 (it is highly recommended) "
spinwizard wrote:how did u put the ship/plane pic in?
cairnswk wrote:spinwizard wrote:how did u put the ship/plane pic in?
Hi SpinWizard...create two layers, in my case there is two layers under the entire map. The rear layer is the dark background, the images have been erased around and placed on the rear background, and then the top layer applied over the images at certain transparency. You have to experiment with layers and transprancies to get hte colour combination correct and the ghosting. Also, if i can say be patient with it. Do something and go away and leave for a while and come back to it and view again and then get critical.
There are possibly other ways to do it, but this is the method i use.
Do you like it?
Hope this helps.
Skittles! wrote:I like how you took the plane out of Australia, it just took too much room, I think..
The colours are great, it's good that you actually could use all those islands too. I thought they would of been too small.
Plus, 12 is a huge bonus! Even if they're all spread it, I still think it's too big. They are all connected too..
Why does West PNG have such a big bonus too? 7 territories, with 6 borders.. I still think 11 is too much.
Texture is good.. It just suits somehow.
KEYOGI wrote:While I like the concept of this map, I think its execution leaves a little to be desired. The map has a very squished feel to it, all the land mass feels like it has been halved in width while retaining their original height.
I find the airfields uneccessary. I think the map's hard enough to follow as it is with attack lines going off in every direction, the airfields just further complicate the map.
KEYOGI wrote:I'm not particularly fond of the plane and ship on the sea either. They feel kind of slapped on there and don't really suit the rest of the maps visuals. We already know how I feel about the airfields but it seems you're not getting any help there.
mibi wrote:the map looks better but those bonuses are out of control!
+11 for holding the 6 territories of new guinea?
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