Moderator: Cartographers
by b00060 on Tue Oct 18, 2011 2:59 pm
I stand corrected, he has also joined team games as the co-creators partner Seamus76. If this is acceptable to the CC community, then there is definitely something wrong here. Number 1, this is clearly taking advantage of players for easy wins. Number 2, you would think they would want to make everyone's experience on their map enjoyable, not joining every game so they can dominate a complicated map they know extremely well. If you want to tool around and play on your own map, set up some private games, not go out and join games to STEAL points.
First of all let me say that this map is our way of giving back to the CC Community, and that we only want people to enjoy the map, and play on it for a very long time, over and over. That is why we worked extremely hard, for hundreds of hours, and for more than 6 months.
by Incandenza on Tue Oct 18, 2011 5:12 pm
Excuse me, "scalp your opponents"? Really? Scalping? In Conquistador-era Florida? Hooooooookay.
b00060 wrote:Obliviously you didn't see my real gripe which was vj taking advantage the fact he knew BOB would freeze me in a freestyle game and taking advantage. They wanna play yes, perhaps set up their own games or ask permission would be great, but that is not the complaint. The complaint was him taking advantage of a KNOWN issue that only he knew about at the time, so for you to say that is totally ridiculous is totally ridiculous.
b00060 wrote:Yes BOB does not work on this map.
b00060 wrote:Obliviously you didn't see my real gripe which was vj taking advantage the fact he knew BOB would freeze me in a freestyle game and taking advantage. They wanna play yes, perhaps set up their own games or ask permission would be great, but that is not the complaint. The complaint was him taking advantage of a KNOWN issue that only he knew about at the time, so for you to say that is totally ridiculous is totally ridiculous.
by Seamus76 on Thu Oct 20, 2011 10:44 pm
We should be getting up a new update soon which will fix a double bonus problem we had in the XML, as well as fixing the number of starting territories for 1v1 games, which should be 8 per person, not 14. This should lower the chances of drop bonuses, which we've seen in a couple of games because of the additional starting territories.
Two other issues I need some feedback on:
- Are the bonuses for the Choctaw and Creek a little too much? From what we've seen those have been the focus of a lot of games, and once held provide enough troops to pretty much take the game. We were thinking maybe lower Choctaw to +2, and Creek to +3 or even both to +2.
- Along those lines it seems Apalachee might be a big of a clog, specifically JE-2, making it very difficult to break any bonus on Creek, which again might be a little much at +4. Our thought on that would be to change the border allowing CH-C to attack CR-1, as well as changing the border between CH-C and JE-2 to allow CH-C to attack AP-3. This will give players a second way to get into that area, and make AP-3 a viable option. Right now it seems AP-3 is pretty much never attacked.
These are just a few early observations, but might help keep the games a little more even, and open the gameplay up a bit in that area. We would like the focus to be more on the War Zone and not the bonuses in the Northwest.
Thoughts?
by koontz1973 on Sun Oct 23, 2011 11:47 am
Seamus, posted this in the game we have going on, but I think keeping the T/H and B/A as an auto deploy works better. Gives someone who does not get that top left an option to grab some armies. As in a lot of the games (1v1), one player will get more of those territs than the other. An easy bonus to grab with some nice dice and one got, easy to hold.
The three bonuses top left need to come down for balance reasons alone. 2,2,3 would be my suggestion.
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