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All Your Base Are Belong To Us

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Re: All Your Base Are Belong To Us

Postby Victor Sullivan on Sun Dec 18, 2011 1:44 pm

Cool. Just a couple nitpicks, though:
  • The arrow @ TGEO isn't centered.
  • The arrows should go from the edge of the tech pair outline to the edge of the troop oval to match the other arrows.
  • I wonder if it would look better to make the new one-way connections yellow and red, to match the colors of their respective Tech Level 2s, much like the other arrows and their Tech Level 3s, if that makes sense.
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Re: All Your Base Are Belong To Us

Postby s3xt0y on Sun Dec 18, 2011 2:06 pm

I like it :) this should make things a little more interesting too :)
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Re: All Your Base Are Belong To Us

Postby DiM on Sun Dec 18, 2011 2:36 pm

what if i make the arrows with a gradient starting from one colour to another.
like so:

Click image to enlarge.
image
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Re: All Your Base Are Belong To Us

Postby ManBungalow on Sun Dec 18, 2011 2:51 pm

DiM wrote:what if i make the arrows with a gradient starting from one colour to another.
like so:

Click image to enlarge.
image

It's good.
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Re: All Your Base Are Belong To Us

Postby DiM on Sun Dec 18, 2011 3:16 pm

small:http://img17.imageshack.us/img17/3373/allyourbasearebelongtoun.png
Click image to enlarge.
image

large:http://img267.imageshack.us/img267/6838/allyourbasearebelongtou.png
Click image to enlarge.
image
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Re: All Your Base Are Belong To Us

Postby s3xt0y on Sun Dec 18, 2011 9:45 pm

sweet :)
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Re: All Your Base Are Belong To Us

Postby Victor Sullivan on Sun Dec 18, 2011 9:59 pm


Thumbs up!

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Re: All Your Base Are Belong To Us

Postby Swifte on Wed Dec 21, 2011 9:14 am

Neutrals really need to be updated... it's too easy to make an elimination in round 3 or 4 right now...
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Re: All Your Base Are Belong To Us

Postby s3xt0y on Wed Dec 21, 2011 12:07 pm

They have been just not uploaded yet
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Re: All Your Base Are Belong To Us

Postby Victor Sullivan on Thu Dec 22, 2011 10:39 pm

Yeah, not sure why it's taking so long :-k

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Re: All Your Base Are Belong To Us

Postby DiM on Thu Dec 22, 2011 10:46 pm

maybe somebody "upstairs" forgot to do it :)

i'll pm tnb80 to ask him to remind lack about this. probably the turtle's busy with the christmas and all.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Re: All Your Base Are Belong To Us

Postby thenobodies80 on Fri Dec 23, 2011 1:00 pm

DiM wrote:maybe somebody "upstairs" forgot to do it :)

i'll pm tnb80 to ask him to remind lack about this. probably the turtle's busy with the christmas and all.


Files sent to the turtle!
Sorry for the delay,my fault. I had a couple of busy days with RL things.

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Re: All Your Base Are Belong To Us

Postby Victor Sullivan on Fri Dec 23, 2011 1:05 pm

thenobodies80 wrote:
DiM wrote:maybe somebody "upstairs" forgot to do it :)

i'll pm tnb80 to ask him to remind lack about this. probably the turtle's busy with the christmas and all.


Files sent to the turtle!
Sorry for the delay,my fault. I had a couple of busy days with RL things.

Nobodies

Unacceptable! You're Foreman first, real person second.

(JK, Merry Christmas)

-Sully
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Re: All Your Base Are Belong To Us

Postby koontz1973 on Fri Dec 23, 2011 7:22 pm

Victor Sullivan wrote:
thenobodies80 wrote:
DiM wrote:maybe somebody "upstairs" forgot to do it :)

i'll pm tnb80 to ask him to remind lack about this. probably the turtle's busy with the christmas and all.


Files sent to the turtle!
Sorry for the delay,my fault. I had a couple of busy days with RL things.

Nobodies

Unacceptable! You're Foreman first, real person second.

(JK, Merry Christmas)

-Sully

No, he is Foundry first, Foreman second, real person third. ;)
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Re: All Your Base Are Belong To Us

Postby thenobodies80 on Mon Dec 26, 2011 2:02 pm

The xml is not good :(

Vicotor can you fix this error?

Error: Territory [Alien Tech 2.1.2] TGEO - Terran Geology has mutiple border entries for [Alien Tech 2.2.2] QUAKE - Tectonic Disruptors


Thanks
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Re: All Your Base Are Belong To Us

Postby Victor Sullivan on Mon Dec 26, 2011 10:01 pm

Ahhh... Okay. Hm, yes, I can fix it. It may take a bit, though.

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Re: All Your Base Are Belong To Us

Postby Victor Sullivan on Mon Dec 26, 2011 11:39 pm

Not as long as I thought, haha.

AllYourXMLAreBelongToSully7.xml
(48.29 KiB) Downloaded 715 times

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Re: All Your Base Are Belong To Us

Postby thenobodies80 on Tue Dec 27, 2011 10:16 am

Thanks, sent to the turtle. ;)
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Re: All Your Base Are Belong To Us

Postby Pathetic Sheep on Wed Dec 28, 2011 8:19 am

Hi, just found conquer club. Love the bases map. :)

In the few games I played most of my opponents fail to see the ability to attack the level 1 tech. They start attacking the tech after seeing that I have. Sometimes a fog game finishes without any attack on the level 1 tech.

Is it possible to show armies for one location in 2 places on a map? If the base icon with armies was positioned in the tech tree players would know to use them. If armies can only be shown in one place you could place them on the extra row above the level one tech and then just have icons on the world map section. So, for example, NA4 and its armies would be located on a row in the upper left. The current location of NA4 would still have the house icon, arrows, and text "NA4".

Edit:
This is not a suggestion to change any aspect of the game mechanics.
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Re: All Your Base Are Belong To Us

Postby Victor Sullivan on Sat Dec 31, 2011 7:07 am

However convenient, I'm afraid that's not possible :(

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Re: All Your Base Are Belong To Us

Postby HighlanderAttack on Sun Jan 01, 2012 10:38 am

I like this map--still not sure what to do so really nothing to add or delete for me right now--more focus from my brain is needed--lol
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Re: All Your Base Are Belong To Us

Postby J_Indr on Sun Jan 08, 2012 9:58 am

I've played a fair amount on this game and also don't see anything that should be changed. I love it as it is - allowing for various strategies, really forcing you to accommodate to different tactics by your opponents, simply cool. And the last change with attacks to lvl1 is working well too.
(And I'm looking for the moment when it's out of BETA, so that it's open for all sorts of tournaments ;-)
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Re: All Your Base Are Belong To Us

Postby DiM on Sun Jan 08, 2012 12:32 pm

J_Indr wrote:I've played a fair amount on this game and also don't see anything that should be changed. I love it as it is - allowing for various strategies, really forcing you to accommodate to different tactics by your opponents, simply cool. And the last change with attacks to lvl1 is working well too.
(And I'm looking for the moment when it's out of BETA, so that it's open for all sorts of tournaments ;-)


music to my ears :mrgreen:
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Re: All Your Base Are Belong To Us

Postby s3xt0y on Sun Jan 08, 2012 12:55 pm

I'm playing a bunch right now i'll let you know what I think when they get going a little further. I do like the attack from the bottom though seems to be working :)
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Re: All Your Base Are Belong To Us

Postby manchild1 on Tue Jan 10, 2012 1:24 pm

I think there might be mistake in the code for this map: TCON can assualt DOOM but not UFDS.
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