- Click image to enlarge.

isaiah40 wrote:I have a question first. How many territories are starting neutral besides the 3 killer neutrals? If I read right, the territories in front of the tribes start neutral as well, right? If so I count 3 Killers, 8 adjacent to the tribes, 1 in the 2 territory bonus comes to 12 territories starting neutral. That leaves 92 starting territories, not exactly one of the sweet starting numbers. As a matter of fact, the next best starting number is 80. Here's the break down based on 92 starting territories:

2 players --> 30 territories

3 players --> 30 territories

4 players --> 23 territories

5 players --> 18 territories

6 players --> 15 territories

7 players --> 13 territories

8 players --> 11 territories

Out of the above starting territories the following is the break down of tribes that actually start:

2 players --> 4 tribes

3 or 4 players --> 2 tribes

5 - 8 players --> 1 tribe each

So the total territories left to be doled out would be

2 players --> 26 territories

3 players --> 28 territories

4 players --> 28 territories

5 players --> 17 territories

6 players --> 14 territories

7 players --> 12 territories

8 players --> 10 territories

Only 7 player games is bad. So I think this is pretty darn good. I'm okay with these numbers, as long as I counted everything right.

isaiah40, unfortunately you didn't look at the map above which is on the previous page, nor did you follow some of the discussion that Sully and i had had, where Sully had proposed that the territories in front of the tribes also start not as neutrals but as same starting positions.

At this point in the discussion, there are only 4 neutrals.

We then needed to determine how many troops should start on these two territiories.

My last question was "How many bonus troops is each player likely to get in the first round for each 2-8 player game?"

Is it:

3 for 12

4 for 15

5 for 18

6 for 21

7 for 24

8 for 27

9 for 30

My objective is to determine how many troops need to be placed in front of the tribe to ensure that a tribe is not taken out in the first round.