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Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Tue Apr 17, 2012 1:17 pm
by AndyDufresne
ender516 wrote:
Victor Sullivan wrote:I can't upload and attach the XML: "Sorry, the board attachment quota has been reached." :(

-Sully

Does anyone know precisely what this means? Should we ask AndyDufresne?

It seems there is a vanilla setting that limits the total number of attachments, board wide. I've removed it.


--Andy

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Mon Apr 23, 2012 12:43 pm
by thenobodies80
Sent to lackattack, VS don't use that site anymore...it's terrible.

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Thu Apr 26, 2012 2:06 pm
by Victor Sullivan
Okay, sorry :oops: I was using fileden, but now it's giving me issues :(

-Sully

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Mon Apr 30, 2012 3:07 pm
by BigBallinStalin
The map's colors don't sync well with the player colors; therefore, the map becomes marginally more difficult to quickly scan.

It's got "too much shit on the screen" syndrome as well. All these white buttons conflict with the toy bonuses. Maybe if their color was toned down, it would help? I'm not sure because I can't separate the effects of the buttons' colors from the territory colors.

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Tue May 01, 2012 1:53 am
by pamoa
use BOB map opacity option at 60 or 70 %

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Mon May 21, 2012 2:29 pm
by thenobodies80
Anything else to change? Suggestions? Does the map look good as it is?

Re: Patch Wars [08.Jan.12] - V12 - p1&14

PostPosted: Sun Jun 03, 2012 5:53 pm
by isaiah40
              Quenching

---The Beta period has concluded for the Patch Wars Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Congratulations DiM and Victor Sullivan, your shiny new medals are well-earned =D>


Conquer Club, enjoy!
              Image

isaiah40

Re: Patch Wars [Quenched]

PostPosted: Sun Jun 03, 2012 6:52 pm
by cairnswk
congratulations DiM :)

Re: Patch Wars [Quenched]

PostPosted: Mon Jun 04, 2012 12:08 am
by ender516
Yes, well done, gentlemen. I really must give this map a try.

Re: Patch Wars [Quenched]

PostPosted: Mon Jun 04, 2012 4:41 pm
by Victor Sullivan
Now Grandma Sully can get back to knitting...

-Grandma Sully

Re: Patch Wars [Quenched]

PostPosted: Wed Jan 30, 2013 11:39 am
by ManBungalow
I've just played this map for the first time.

I think I just had an aneurysm in my occipital lobe.

Re: Patch Wars [Quenched]

PostPosted: Wed Jan 30, 2013 11:39 am
by ManBungalow
MY GOD THERE ARE PATCHES EVERYWHERE

THEY'RE ALL OVER THE WALLS

THEY'RE ON MY DESK

I think I even identified a neutral region in the midst of them...but then I passed out.

Re: Patch Wars [Quenched]

PostPosted: Sat Mar 02, 2013 8:11 pm
by ManBungalow
Hello and I've just found myself in another game on this map.

Where can I file to have said game removed from;

a) my CC record
b) my brain (or mind, I should say)
EDIT: lobotomy will not be considered...I've already tried that

?

Re: Patch Wars [Quenched]

PostPosted: Sun Mar 03, 2013 12:52 am
by koontz1973
ManBungalow wrote:Hello and I've just found myself in another game on this map.

Where can I file to have said game removed from;

a) my CC record
b) my brain (or mind, I should say)
EDIT: lobotomy will not be considered...I've already tried that

?

Prozac.