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Re: 4 Star Meats [10 March 2013] v28 pg39

PostPosted: Sun Mar 10, 2013 7:24 pm
by RjBeals
You're not "carp" whatever that means (maybe crap?). You're a damn fine artist. I think you can do better on matching the star to the font. The star is not as crisp as the font. It's acceptable as is for sure, but now that so much attention has been brought on, I think you should work on matching it. Maybe just "smart sharpen" it some. As for the rest of the map - looks great!

Re: 4 Star Meats [10 March 2013] v28 pg39

PostPosted: Sun Mar 10, 2013 10:33 pm
by jonofperu
I'm a "carp" too, pretty much, but here's a shot at the star:
Image

I believe it technically matches the shadow on the font as both drop down 7 pixels and shift over 4.

Somebody else could probably do it better, but if it's useful and you want the original I could pass you the file. If you're using Gimp what file format does it use? Photobucket doesn't seem to accept Photoshop psd files.

I copied the star behind itself, shifted it over the same number of pixels as the shadow is dropped on the font, and filled in with the right color. Had to sort of draw in the fill, so a pro would know what to do there, but maybe it worked.

Also used a thinner border on the star to imitate the font and I think it came out a bit sharper too.

In any case I think the shadow will look a bit odd on the star even if it's technically correct because of the angles.

Re: 4 Star Meats [10 March 2013] v28 pg39

PostPosted: Mon Mar 11, 2013 2:45 am
by ironmanbravo
Jonofperu =D> =D> =D>

Re: 4 Star Meats [10 March 2013] v28 pg39

PostPosted: Mon Mar 11, 2013 4:39 am
by greenoaks
to be clear, i don't think your carp :lol: i am merely pointing out things so you can make the best map you can for us to play on.

looking at the star without the shadow i get the feeling the bottom 2 points are not the same angle, not symmetrical? you should be able to fold the star in half from the top point and have it match.

Re: 4 Star Meats [10 March 2013] v28 pg39

PostPosted: Mon Mar 11, 2013 7:24 am
by RjBeals
that last star is perfect. Nice work!

Re: 4 Star Meats [10 March 2013] v28 pg39

PostPosted: Mon Mar 11, 2013 8:44 am
by isaiah40
I agree with Rj. Get that star on the map so we can get this stamped!

Re: 4 Star Meats [10 March 2013] v28 pg39

PostPosted: Mon Mar 11, 2013 12:08 pm
by jonofperu
I cleaned up the points of the star a bit. The rendering was making them a little too "pointy"... especially the lower right.

Image

Are you talking about this last star greenoaks?

Re: 4 Star Meats [10 March 2013] v28 pg39

PostPosted: Mon Mar 11, 2013 12:59 pm
by RjBeals
wow. that's pixel perfect :)

Re: 4 Star Meats [10 March 2013] v28 pg39

PostPosted: Mon Mar 11, 2013 1:11 pm
by AndyDufresne
RjBeals wrote:wow. that's pixel perfect :)

Agreed, it certainly isn't carp.


--Andy

Re: 4 Star Meats [10 March 2013] v28 pg39

PostPosted: Mon Mar 11, 2013 3:16 pm
by dana1971
Thanks Jono I really appreciate it, I'll put your star on my map when I get a chance.

Re: 4 Star Meats [10 March 2013] v28 pg39

PostPosted: Mon Mar 11, 2013 4:57 pm
by BlackKnight_6
Nice work dana and jonofperu!

Re: 4 Star Meats [10 March 2013] v28 pg39

PostPosted: Mon Mar 11, 2013 8:18 pm
by Shape
RjBeals wrote:wow. that's pixel perfect :)

Did you say...Pixel Perfect?

Image

I agree :D

-Shape

Re: 4 Star Meats [10 March 2013] v28 pg39

PostPosted: Fri Mar 15, 2013 9:34 pm
by RedBaron0
*psst* put the new star on the map and update... *hint-hint-nudge-nudge*

Re: 4 Star Meats [17 March 2013] v29 pg40

PostPosted: Sun Mar 17, 2013 6:43 am
by dana1971
OK, here it is, fingers crossed.

Click image to enlarge.
image

Click image to enlarge.
image

Click image to enlarge.
image



I have an XML file, not sure the best way to upload it.

Best Wishes,
Dana

Re: 4 Star Meats [17 March 2013] v29 pg40

PostPosted: Sun Mar 17, 2013 9:05 am
by koontz1973
dana, xml file, use the attachments in this thread to upload it here. You need to have it in a new post and the first post. With it, you need to include both the large and small maps, map with any neutrals coded in and the value of those neutrals, another one showing the 888 placements. Last thing, and you already have this done, repost the CB maps. You can put all the funny maps (CB and 888 placements + neutral map) into spoiler tags. Get all this into te first post and the xml checking thread. After that, sit back and wait for any last little adjustments needed.

Re: 4 Star Meats [17 March 2013] v29 pg40

PostPosted: Sun Mar 17, 2013 9:52 am
by dana1971
OK I posted the XML file on the XML thread.

viewtopic.php?f=64&t=163962&p=4100761#p4100761

Hopefully I did it correctly.

Best Wishes,
Dana

Re: 4 Star Meats [17 March 2013] v29 pg40

PostPosted: Tue Mar 19, 2013 7:36 am
by ironmanbravo
nice!

Re: 4 Star Meats [17 March 2013] v29 pg40

PostPosted: Tue Mar 19, 2013 9:03 am
by RedBaron0
Image

Moo.

Re: 4 Star Meats [17 March 2013] v29 pg40

PostPosted: Tue Mar 19, 2013 6:16 pm
by dana1971
Hooray!!!!!!!! =D>

Re: 4 Star Meats [17 March 2013] v29 pg40

PostPosted: Tue Mar 19, 2013 6:55 pm
by ManBungalow
I feel that this map has developed particularly well over time, while being very loyal to the initial gameplay draft.

Just look at this sequence of images:

Click image to enlarge.
image

Click image to enlarge.
image

Click image to enlarge.
image

Click image to enlarge.
image

Click image to enlarge.
image


Bravo Dana.

Re: 4 Star Meats [17 March 2013] v29 pg40

PostPosted: Tue Mar 19, 2013 7:47 pm
by mcshanester29
Well done Dana!!! Been looking forward to playing this one!!

Re: 4 Star Meats [17 March 2013] v29 pg40

PostPosted: Tue Mar 19, 2013 9:39 pm
by MoB Deadly
gratz!!!!!

Re: 4 Star Meats [17 March 2013] v29 pg40

PostPosted: Wed Mar 20, 2013 7:38 am
by ckyrias
when is it going to beta?

Re: 4 Star Meats [17 March 2013] v29 pg40

PostPosted: Wed Mar 20, 2013 8:36 am
by dana1971
not sure..I posted the XML file, so I'm not sure what happens now.

Re: 4 Star Meats [17 March 2013] v29 pg40

PostPosted: Wed Mar 20, 2013 8:05 pm
by Gilligan
dana1971 wrote:not sure..I posted the XML file, so I'm not sure what happens now.


After I checking Spanish Armada XML I will start this one. I can expect that to be finished within the week, or so.