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PostPosted: Fri Jun 30, 2006 12:29 am
by zorba_ca
Jota wrote:Exactly the way Sylas described in this thread.


To Jota: I don't think Sylas has it right. I think my explanation may be better.

To Everyone else: Jota programmed it in a certain way so that it works with the xml language. The important point is that it doesn't matter HOW it's all calculated so long as you end up with the number of armies the little caution sign legend says you will get. :D

PostPosted: Fri Jun 30, 2006 5:11 am
by Jota
Marvaddin wrote:Nothing is obvious to some people, jota.


That doesn't mean we need to cater to those "some people", though. There eventually comes a point when you just have to admit that it's their problem, not yours.

PostPosted: Fri Jun 30, 2006 8:18 am
by Marvaddin
:lol:
True, but how many people like this we have here? I think the non-crossable borders in Brazil map are pretty obvious. But I put in the legend... and people still ask "what are those thicker borders?" :lol:

But of course, with the info in the legend, no problem... But noobs would go for icons, Im sure. :lol:

PostPosted: Sun Jul 02, 2006 5:34 am
by Ticma
Are Sanders i Mispi connected? Army deployment circle for Graceland is on Sanders or border is wrong?

Edit: I looked little harder and saw border goes on west again under circle, so not connected.

PostPosted: Sun Jul 02, 2006 2:01 pm
by AndyDufresne
If you look at the larger version of the map, it is clearly defined. Sanders does not border Mispi. Graceland is in between.


--Andy

PostPosted: Sat Nov 10, 2007 11:26 am
by benjikat
Is it worth updating the XML on this with <required> and <overrules> so that there isn't any confusion any more about the radiation bonuses?

I'll do it as a quick exercise if people think this is a good idea.

BTW - would Jota (the original author) need to approve it?

Re: United States of Apocalypse [Quenched]

PostPosted: Tue Dec 08, 2009 6:47 pm
by natty dread
OK, I was just about to post here about how confusing the bonus system is, when the XML calls it something totally different than what the map says.

Then I read a bit of the thread, and now I get that the XML is just poorly made. When my first turn started, I was all "WTF is a radiation nexus? WTF is irradiated territory? Why are these not explained in the map?"

Go ahead and call me stupid, but to me this was extremely confusing. I do get most maps instantly though, and it seems I'm not the only one who has been confused by the XML in this map.

IMO it should be fixed. Like benjikat said, use the <required> and <overrides> tags of the XML.

I just ranted about the bonuses in the game chat, and now everyone else in the game probably thinks I'm dumb or something. :oops: I just don't want that happening to anyone else :)

Re: United States of Apocalypse [Quenched]

PostPosted: Tue Dec 08, 2009 7:34 pm
by Gilligan
I know it happened to me before....

Re: United States of Apocalypse [Quenched]

PostPosted: Fri Mar 04, 2011 4:58 am
by rixer
"How do you expect it to all end? Earthquakes? Hurricanes? The robot revolution, or an infestation of voodoo zombies? Political upheaval, a return to Luddism, mutant corn monsters, or just a good old fashioned nuclear war?"

http://fallout.wikia.com/wiki/Fallout_series :)

Great idea, if I think of anything I'll suggest.
Cheers

Re: United States of Apocalypse [Quenched]

PostPosted: Wed Nov 02, 2011 9:39 pm
by ViperOverLord
WTF? I've played this map a few times with no problems. But then my opponent starts with a plus 3 for a radiation nexus and then a plus 6 for a radiation nexus on the next turn. He dind't have a bonus and there is no term 'nexus' in the key(s). That is not right. Game 10023427

Re: United States of Apocalypse [Quenched]

PostPosted: Wed Nov 02, 2011 9:44 pm
by Victor Sullivan
ViperOverLord wrote:WTF? I've played this map a few times with no problems. But then my opponent starts with a plus 3 for a radiation nexus and then a plus 6 for a radiation nexus on the next turn. He dind't have a bonus and there is no term 'nexus' in the key(s). That is not right. Game 10023427

That would be the irradiated territory bonus explained in the legend. It's called a 'nexus' in the XML.

-Sully

Re: United States of Apocalypse [Quenched]

PostPosted: Wed Nov 02, 2011 9:47 pm
by ViperOverLord
Victor Sullivan wrote:
ViperOverLord wrote:WTF? I've played this map a few times with no problems. But then my opponent starts with a plus 3 for a radiation nexus and then a plus 6 for a radiation nexus on the next turn. He dind't have a bonus and there is no term 'nexus' in the key(s). That is not right. Game 10023427

That would be the irradiated territory bonus explained in the legend. It's called a 'nexus' in the XML.

-Sully


Yea. I think I saw what happened. Instead of just listing the caution sign bonuses they just do some weird plus minus thing and call it a radiation nexus in the process. That is unnecessary confusion though. If it doesn't say the term radiation nexus in the key then it shouldn't do it in the log.

Re: United States of Apocalypse [Quenched]

PostPosted: Tue Feb 19, 2013 6:21 pm
by Gilligan
At long last, my update to the XML has gone live. I have rewritten the radiation bonus so that it is shown in one line, unlike before it was shown in 2 using terms not defined on the map and was a bit confusing. From here on out you should see this:

Gilligan received -1 troops for holding Radiation Effects (when you hold 1 or 2 nexus)
Gilligan received 2 troops for holding Radiation Effects (when you hold 4 nexus)
Gilligan received 5 troops for holding Radiation Effects (when you hold 5 nexus)
Gilligan received 9 troops for holding Radiation Effects (when you hold 9 nexus)

this eliminates the confusing bonuses of before:
Gilligan received -2 troops for holding irradiated territory
Gilligan received 1 troops for holding a radiation nexus
here you have to do the -2 + 1 = -1 total bonus, and it's stupid.

If there are any concerns about this (the bonus works fine, it has been tested) please contact me.

Re: United States of Apocalypse [Quenched]

PostPosted: Fri Feb 22, 2013 2:16 pm
by ManBungalow
Awesome, good fix.

Re: United States of Apocalypse [Quenched]

PostPosted: Wed Apr 11, 2018 11:06 am
by overlander
[Game]18106792[/Game

4 player poly
turn 13

pink gets 2nd radiation tert but it says i dont lose -1 on my next turn army deploy. its calculating for 0 which on map says i need 3.

thanks

Re: United States of Apocalypse [Quenched]

PostPosted: Wed Apr 11, 2018 11:12 am
by Mad777
overlander wrote:Game 18106792

4 player poly
turn 13

pink gets 2nd radiation tert but it says i dont lose -1 on my next turn army deploy. its calculating for 0 which on map says i need 3.

thanks

Fixed game link

Not sure if I misunderstood the issue but the log says you got “-1”...appears you had already 2 radiation starting round 13, are you sure you didn’t forgot one to count? Normally if you don’t get one taken before pink turn you should get zero penalty.

2018-04-11 11:52:07 - overlander received -1 troops for holding ?
2018-04-11 11:52:07 - overlander received 4 troops for 13 regions
2018-04-11 11:52:17 - overlander deployed 3 troops on ?

Re: United States of Apocalypse [Quenched]

PostPosted: Wed Apr 11, 2018 1:52 pm
by overlander
ill post back after next turn. i just took 2nd radiation turn 13
so iltll show up in turn14

i looked again its not wrong.
just the stats tab (zones) says radiation effects (0)
when it should be (-1)

but the overall next troop count on main page is correct --(the man +)

Re: United States of Apocalypse [Quenched]

PostPosted: Fri Nov 08, 2019 5:41 am
by GaryDenton
The stats tab is wrong on radiation bonuses. The overview matches the legend on the map and the map tab.

Re: United States of Apocalypse [Quenched]

PostPosted: Sat Sep 17, 2022 8:53 am
by chanakam2020
On this map there is some thing wrong with radiation effect bonus .

Here I am blue and I am getting only 2 troops income
log say 2022-09-17 19:14:26 - chanakam2020 received -1 troops for holding Radiation Effects

Click image to enlarge.
image

But Map and Stat windows do not show -1 income
Image

Re: United States of Apocalypse [Quenched]

PostPosted: Sun Sep 18, 2022 2:58 am
by MichelSableheart
chanakam2020 wrote:On this map there is some thing wrong with radiation effect bonus .

Here I am blue and I am getting only 2 troops income
log say 2022-09-17 19:14:26 - chanakam2020 received -1 troops for holding Radiation Effects

Click image to enlarge.
image

But Map and Stat windows do not show -1 income
Image
See the post immediately before yours:
GaryDenton wrote:The stats tab is wrong on radiation bonuses. The overview matches the legend on the map and the map tab.


You hold STTL-0000, which has a radiation symbol. You hold no other radiation symbols. According to the legend in the danger triangle, holding 1 radiation symbol means receiving -1 troops, which is exactly what happens.

Also, note the radiation bonus of -1 in green, above where you highlighted

Re: United States of Apocalypse [Quenched]

PostPosted: Sun Sep 18, 2022 4:05 am
by chanakam2020
MichelSableheart wrote:
chanakam2020 wrote:On this map there is some thing wrong with radiation effect bonus .

Here I am blue and I am getting only 2 troops income
log say 2022-09-17 19:14:26 - chanakam2020 received -1 troops for holding Radiation Effects

Click image to enlarge.
image

But Map and Stat windows do not show -1 income
Image
See the post immediately before yours:
GaryDenton wrote:The stats tab is wrong on radiation bonuses. The overview matches the legend on the map and the map tab.


You hold STTL-0000, which has a radiation symbol. You hold no other radiation symbols. According to the legend in the danger triangle, holding 1 radiation symbol means receiving -1 troops, which is exactly what happens.

Also, note the radiation bonus of -1 in green, above where you highlighted


Yep. Tnx. I understand how it is happening. What I am asking here is to look to correct XML so that Stat and Map windows too display thing correctly.
To avoid new players getting confuse

Re: United States of Apocalypse [Quenched]

PostPosted: Wed Sep 21, 2022 5:31 pm
by iancanton
the Stats and Map tabs are unable to read properly any bonuses coded as a list of quantities required, which is the case here and on some other maps such as three kingdoms of china and usa 2.1.

although it's technically possible to amend the xml, an unwelcome side-effect is that the file will become longer and more cumbersome.

ian. :)