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PostPosted: Sun Jun 04, 2006 7:39 pm
by rocksolid
I'd suggest Aquaria 2 and maybe Ye Olde Newland 2, Texas 5 and Voodoo Bayou 4. I think whatever you choose, Texas should probably have the same bonus as Silicon Overmind, as they're very similar.

Except for Aquaria, the other three could probably stay as they are if you decide you want generally high bonuses for the map, but then I think you should boost Overmind to 6 to make it the same as Texas. Even Aquaria isn't that crazy as a 3 if you decide you want them high.

PostPosted: Sun Jun 04, 2006 7:50 pm
by Jota
haha wrote:no its not were richer then any other contrie in the world more jobs and we r the best


And our standards for literacy are top-notch!

PostPosted: Sun Jun 04, 2006 7:57 pm
by haha
well thats only some people but there r people who clean up after the eligal imgrants

PostPosted: Sun Jun 04, 2006 7:57 pm
by Jota
rocksolid wrote:I'd suggest Aquaria 2 and maybe Ye Olde Newland 2, Texas 5 and Voodoo Bayou 4.


Note that the bonus for each continent is intentionally one higher than it normally would be, to compensate for the fact that each continent contains one irradiated country: Aquaria gives you +3 armies for the continent and -1 army for SoCal.

Texas should probably have the same bonus as Silicon Overmind, as they're very similar.


Mmm. It's currently one higher because it has one more country and borders one more foreign continent. Anyone else want to give an opinion on whether they should be the same or different?

PostPosted: Sun Jun 04, 2006 7:59 pm
by haha
i think the mexican r still mad that we beat them in the mexican war and took a lot of land from them

PostPosted: Sun Jun 04, 2006 8:14 pm
by AndyDufresne
Well lets see...

If only it didn't take so long to type, I would respond more!

---I'll just say, are you doing anything with white arrow connectors? Perhaps look into something more in tune to the map.

I like the way it is coming along! I look forward to being able to play on it!


--Andy

PostPosted: Sun Jun 04, 2006 9:09 pm
by reverend_kyle
haha wrote:well thats only some people but there r people who clean up after the eligal imgrants
was that in response to his literacy statement? He was mocking you, you know that? Right

PostPosted: Sun Jun 04, 2006 10:12 pm
by Marvaddin
About the bonuses, I believe Texas should have the same of Voodoo and Silicon (probably 6). And Old New England and even Aquaria could have a bonus of 4 (3 with the penalty) Aquaria is not that easy to hold, and ONE has 6 countries, so...

PostPosted: Sun Jun 04, 2006 10:30 pm
by reverend_kyle
Marvaddin wrote:About the bonuses, I believe Texas should have the same of Voodoo and Silicon (probably 6). And Old New England and even Aquaria could have a bonus of 4 (3 with the penalty) Aquaria is not that easy to hold, and ONE has 6 countries, so...
I would have to disagree with all of that. I like his current.

PostPosted: Tue Jun 06, 2006 4:49 am
by gavin_sidhu
maybe u should put negatives for owning 5 or more radiations. This would be a negative to a player who was dominating the game and give change to the weaker players.

PostPosted: Wed Jun 07, 2006 12:55 am
by Jota
I think this might be the final version (whew):

[url=http://grunk.org/risk/usa12-large.jpg]Image
(Full-sized map hidden behind the link.)[/url]

I boosted Silicon Overmind, due to popular demand, but kept the Voodoo Bayou where it was (it's only got three borders). Since Andy suggested doing something with the arrows, I decided to go with a rusted feel for them. So, if no major issues are brought up by tomorrow, I'm going to go ahead and submit this as it is.

PostPosted: Wed Jun 07, 2006 12:58 am
by HighBorn
Wow looks great on the large map.. wonderful job!!

PostPosted: Wed Jun 07, 2006 2:11 am
by reverend_kyle
i personally think you should pretend louisiana never existed. You shouldnt have special water there.

PostPosted: Wed Jun 07, 2006 11:08 am
by AndyDufresne
                  Final Forge


---The United States of Apocalypse Map has reached the ‘Final Forge’ Stage. I've revived this thread from the pits of the Foundry furnace and have examined the contents. Nearly every major concern has been addressed. If there are any other current concerns, please make your voice heard. There will be two days for you to post any objections; if no one has posted any protest after two days the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. If after two days there is still discussion going on it may continue until said discussion has reached the conclusion that the map has reached its final and polished version.

Post questions and concerns if any.

--Andy

PostPosted: Wed Jun 07, 2006 11:11 am
by AndyDufresne
And to start things off...


--Really only a minor thing, have you looked into other images for the bridges? They seem more like Sim City road slugs rather than bridges spanning the river.


--Andy

PostPosted: Wed Jun 07, 2006 12:13 pm
by spiesr
Hawai seems way too unconnected, (Can only be attacked from one which can also only be attacked by one!)

PostPosted: Wed Jun 07, 2006 12:46 pm
by AndyDufresne
Spiesr...


---Not all countries, especially continents on the edge of a map, are going to have more than one access point. Hawaii is a rather mute point. Now if Aquaria was larger, and it only had one route to get in, that would be a different story. And as it is, Aquaria has 2 border routes in..plenty for such a little area.


--Andy

PostPosted: Wed Jun 07, 2006 7:53 pm
by Jota
AndyDufresne wrote:Really only a minor thing, have you looked into other images for the bridges?


Folks seemed more or less content with the bridges (aside from the band-aid and visibility issues, which I think I've fixed), but here are some more options:

Image

As you can see, they're generally not so great. The only one of the new four that I like at all is the arrow, since it matches the other arrows, so I could switch to that if people wanted. But otherwise, I'm inclined to just go with the "road slugs".

Also, Andy mentioned another thing to me: I haven't really been consistent over whether it's called "United States of Apocalypse" or just "USApocalypse". Before I formally picked one or the other, I thought I'd check if there was a strong preference on the forum between the two versions of the name.

PostPosted: Wed Jun 07, 2006 8:03 pm
by AndyDufresne
---Well if you only want to use the arrows or the slugs, use the slugs please! (Though I particularly like the northern most one). This reminds me of the situation in the Middle Earth map, where people disliked the red dot connectors all over the map--I feel the same way about the arrows.

---As for the name, I like the longer one for the 'official' name, but the shorter one works well for discussion and the 'Start a game' page.


--Andy

PostPosted: Wed Jun 07, 2006 8:04 pm
by Evil Pope
Personally, I think you should stick with the United States of Apocalypse..
As for the bridges, I like the arrow.. I think you should use them instead of the "road slugs"..

PostPosted: Wed Jun 07, 2006 8:29 pm
by reverend_kyle
Road slugs are better and so is the longer name.

PostPosted: Wed Jun 07, 2006 10:22 pm
by rocksolid
Longer name; for bridges, a variant on the Sanders bridge. The road slugs don't make me think of bridges at all.

PostPosted: Wed Jun 07, 2006 10:34 pm
by Jota
Sanders/Illinois or Sanders/Indiana?

PostPosted: Wed Jun 07, 2006 10:48 pm
by rocksolid
Sorry, Sanders/Indiana.

PostPosted: Thu Jun 08, 2006 9:39 pm
by Jota
Unsurprisingly, I suppose, opinions are completely mixed. So it looks like we'll be defaulting to the original version.