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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby cairnswk on Sun Jan 13, 2013 5:45 pm

Gilligan wrote:....

The way I understood it from its original post (viewtopic.php?f=127&t=175704) is that it does override. Guess I was wrong, good catch nolefan.

That makes me wonder if the "mandatory" takes are counted in the "required"? That's a very important part.


So Gilligan, do you think my post above would be correct?
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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby Oneyed on Sun Jan 13, 2013 7:22 pm

Jippd wrote:I think the map could do with an explanation of the ability of how to attack from or attack the region. It could be the same as the town explanation but under the capital description.

"Attacks towns inside it's kraj and the region it is located in."


I will wait to Beta. then we will see if it is clear or not :)

Gilligan, cairns thanks for all work around xml.

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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby thenobodies80 on Mon Jan 14, 2013 5:32 pm

Mandatory regions are always mandatory to qualify for a bonus....the name is self explanatory ;)
So if you have any bonus collection with a list of required levels, you need to hold all the mandatory region(s) to qualify for that bonus(es). No mandatory region(s) = no bonus.
Mandatory are part of the required count also.
Bonuses always sum together with collections, they do not override. So instead of writing the total value you want as bonus value, you need to calculate how much is already given to you by previous "lower" level of bonuses. The higher bonus you can get from a collection is the sum of all bonus listed into the <bonuses> tag. The fact you qualify for an higher level doesn't mean you don't qualify anymore for the lower one.

e.g.

Code: Select all
<continent>
   <name>Bonus Name</name>
   <bonuses>
     <bonus required="2">1</bonus>
     <bonus required="3">1</bonus>
     <bonus required="4">1</bonus>
   </bonuses>
   <components>
      <territory type="mandatory">TerrA</territory>
      <territory>TerrB</territory>
      <territory>TerrC</territory>
      <territory>TerrD</territory>
   </components>
</continent>


If you hold TerrB and/or TerrC and/or TerrD but you don't hold TerrA --> you receive nothing
If you hold TerrA + 1 of the others components --> you receive 1 additional troop
If you hold TerrA + 2 of the others components --> you receive 2 additional troop
If you hold TerrA + 3 of the others components --> you receive 3 additional troop

Let me know if something is not clear ;)
Nobodies

p.s. remember that the bonus name is just one.
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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby cairnswk on Mon Jan 14, 2013 6:29 pm

so tnb80, having read your above post is this below correct?

Code: Select all
<!-- Defining capitals and 4 towns positive bonus-->
<continent>
   <name>Praha and 4 Towns</name>
   <bonuses>
          <bonus required="5">1</bonus>
     <bonus required="9">1</bonus>
     <bonus required="13">1</bonus>
   </bonuses>
   <components>
      <territory type="mandatory">Praha</territory>
      <territory>ƚstĆ­ n/Labem</territory>
      <territory>Liberec</territory>
      <territory>Karlovy Vary</territory>
      <territory>Plzeň</territory>
      <territory>Kladno</territory>
      <territory>Beroun</territory>
      <territory>Hradec KrĆ”lovĆ©</territory>
      <territory>Pardubice</territory>
      <territory>ČeskĆ© Budějovice</territory>
      <territory>TĆ”bor</territory>
      <territory>Jihlava</territory>
      <territory>Brno</territory>
      <territory>Olomouc</territory>
      <territory>Ostrava</territory>
   </components>
</continent>
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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby Gilligan on Tue Jan 15, 2013 1:14 pm

Looks like it, cairns. The uncertainty that I had was from the required tags and whether or not it included the mandatory tag. Thanks nobodies for clearing that up.
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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby thenobodies80 on Tue Jan 15, 2013 3:47 pm

cairnswk wrote:so tnb80, having read your above post is this below correct?

Code: Select all
<!-- Defining capitals and 4 towns positive bonus-->
<continent>
   <name>Praha and 4 Towns</name>
   <bonuses>
          <bonus required="5">1</bonus>
     <bonus required="9">1</bonus>
     <bonus required="13">1</bonus>
   </bonuses>
   <components>
      <territory type="mandatory">Praha</territory>
      <territory>ƚstĆ­ n/Labem</territory>
      <territory>Liberec</territory>
      <territory>Karlovy Vary</territory>
      <territory>Plzeň</territory>
      <territory>Kladno</territory>
      <territory>Beroun</territory>
      <territory>Hradec KrĆ”lovĆ©</territory>
      <territory>Pardubice</territory>
      <territory>ČeskĆ© Budějovice</territory>
      <territory>TĆ”bor</territory>
      <territory>Jihlava</territory>
      <territory>Brno</territory>
      <territory>Olomouc</territory>
      <territory>Ostrava</territory>
   </components>
</continent>


Yeah, it is correct. If you hold Praha and 4 towns you receive +1, with praha and 9 you receive +2 (total 1+1), with praha and 13 you receive +3 (total 1+1+1)

The only concern I have is the current bonus name. Actually it is printed in the log only when you hold the higher bonus (i know it's a stupid and unfriendly thing :roll: ) so the player will read that he holds Praha and 4 regions, when it's not....infact he holds praha and 13 towns in that case. read what i wrote as note in the guide for collections to give names to bonuses, at least till the moment I can obtain a fix to have a proper/dedicated name to list all bonuses into collections.

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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby cairnswk on Tue Jan 15, 2013 4:46 pm

^^ thank-you, i will get onto it today. :)
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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby cairnswk on Sat Jan 19, 2013 5:03 am

Oneyed, attached is the xml i have done so far.
But when run through the xml tool i get this warning...

Test results:

Warning: Territory Praha has border Kladno, but not vice versa

Warning: Territory Praha has border StČK, but not vice versa

Warning: Territory Bratislava has border Trenčƭn, but not vice versa

Warning: Territory Bratislava has border ZSK, but not vice versa

Summary: 0 errors and 4 warnings detected in FCSFR3_110113.xml (18 continents, 35 territories)


My question is....can Kladno attack Praha...and all the rest?

Also, in the map, you have both kraj and kraje...is this plural?
Attachments
FCSFR3_110113.xml
(34.31 KiB) Downloaded 276 times
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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby Oneyed on Sat Jan 19, 2013 11:15 am

cairnswk wrote:Oneyed, attached is the xml i have done so far.
But when run through the xml tool i get this warning...

My question is....can Kladno attack Praha...and all the rest?


yes. capitals could be attacked from region they are in, from towns in the same region and from town adjacent by railway. and all these 8 teritories (StČK, Kladno, Beroun, TĆ”bor, ZSK, Trenčƭn, KĆŗty, Nitra) are codded as starting positions. the rest teritories will be divided random.
cairnswk wrote:Also, in the map, you have both kraj and kraje...is this plural?


right. :)

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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby chapcrap on Sat Jan 19, 2013 12:54 pm

I'm happy this map is advancing. I hope BETA will come soon.
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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby cairnswk on Sat Jan 19, 2013 3:20 pm

Oneyed wrote:
cairnswk wrote:Oneyed, attached is the xml i have done so far.
But when run through the xml tool i get this warning...

My question is....can Kladno attack Praha...and all the rest?


yes. capitals could be attacked from region they are in, from towns in the same region and from town adjacent by railway. and all these 8 teritories (StČK, Kladno, Beroun, TĆ”bor, ZSK, Trenčƭn, KĆŗty, Nitra) are codded as starting positions. the rest teritories will be divided random.
cairnswk wrote:Also, in the map, you have both kraj and kraje...is this plural?


right. :)

Oneyed


Thank-you for that info.
Test results:
Summary: 0 errors and 0 warnings detected in FCSFR4_200113.xml (18 continents, 35 territories)

Finished xml as attached and in the XML checker.
Oneyed, i do think you should put on map something about kraj and towns being able to assault capitals in those regions and vice-versa...just to clarify for the players. :)
Attachments
FCSFR4_200113.xml
(35.81 KiB) Downloaded 327 times
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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby Oneyed on Mon Jan 21, 2013 2:48 pm

cairnswk wrote:Oneyed, i do think you should put on map something about kraj and towns being able to assault capitals in those regions and vice-versa...just to clarify for the players. :)


I will find any space in legend for this.

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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby Jippd on Mon Jan 21, 2013 3:41 pm

Are you saying you can't find space oneyed?
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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby Oneyed on Tue Jan 22, 2013 5:42 am

Jippd wrote:Are you saying you can't find space oneyed?


not as I want...
but could this works?

Click image to enlarge.
image


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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby cairnswk on Tue Jan 22, 2013 6:46 am

Oneyed, almost there...perhaps (my thoughts only)...
Praha - capital, borders Kraj and Towns in its Kraj
- is not included in town or Kraj bonus
+1...
-1...
...less wordy, yes?

see what others think also :)
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Re: Fragmentation of CSFR - updated. Jan 22th, page 32

Postby Oneyed on Tue Jan 22, 2013 8:12 am

much better, cairns :)

explained capitals connections
Click image to enlarge.
image


Click image to enlarge.
image


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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby Gilligan on Tue Jan 22, 2013 8:53 pm

cairnswk wrote:
Oneyed wrote:
cairnswk wrote:Oneyed, attached is the xml i have done so far.
But when run through the xml tool i get this warning...

My question is....can Kladno attack Praha...and all the rest?


yes. capitals could be attacked from region they are in, from towns in the same region and from town adjacent by railway. and all these 8 teritories (StČK, Kladno, Beroun, TĆ”bor, ZSK, Trenčƭn, KĆŗty, Nitra) are codded as starting positions. the rest teritories will be divided random.
cairnswk wrote:Also, in the map, you have both kraj and kraje...is this plural?


right. :)

Oneyed


Thank-you for that info.
Test results:
Summary: 0 errors and 0 warnings detected in FCSFR4_200113.xml (18 continents, 35 territories)

Finished xml as attached and in the XML checker.
Oneyed, i do think you should put on map something about kraj and towns being able to assault capitals in those regions and vice-versa...just to clarify for the players. :)


Cairns,

For some reason the download attachment is not working for me. Can you download it to a website and link it please?
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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby cairnswk on Tue Jan 22, 2013 9:33 pm

Gilligan wrote:...Cairns,
For some reason the download attachment is not working for me. Can you download it to a website and link it please?


Gill. you'll have to open this in wordpad, as it's the only program that keeps all the accents etc.

http://www.fileden.com/files/2012/12/21 ... 200113.xml
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Re: Fragmentation of CSFR - updated. Jan 10th, page 32

Postby Gilligan on Tue Jan 22, 2013 9:36 pm

cairnswk wrote:
Gilligan wrote:...Cairns,
For some reason the download attachment is not working for me. Can you download it to a website and link it please?


Gill. you'll have to open this in wordpad, as it's the only program that keeps all the accents etc.

http://www.fileden.com/files/2012/12/21 ... 200113.xml


the program I use took the older version of the xml, so I'm not sure what went wrong :lol:

anyway, I will have this checked. thanks.
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Re: Fragmentation of CSFR, list of starting positions, Aug 0

Postby iancanton on Sat Feb 02, 2013 3:44 am

koontz1973 wrote:If you put positions into this game, you will harm the larger games and team games.

pamoa wrote:as for the easiest bonus one need to hold a minimum of 4 territories
I don't see any need to code starting position

Oneyed wrote:ok, pamoa. and thanks :)

so map will be without starting positions. there will be just Praha and Bratislava codded as neutrals n4. the rest of territories will be random deployment.

Oneyed

remember that it has to be coded without positions!

ian. :)
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Re: Fragmentation of CSFR - updated. Jan 22th, page 35

Postby cairnswk on Sat Feb 02, 2013 5:08 am

So are we now removing the start positions?
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Re: Fragmentation of CSFR - updated. Jan 22th, page 35

Postby Oneyed on Sat Feb 02, 2013 5:19 am

cairnswk wrote:So are we now removing the start positions?


it looks that yes. I forgot that there were discusion about this. sorry guys :)

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Re: Fragmentation of CSFR - updated. Jan 22th, page 35

Postby Gilligan on Wed Feb 13, 2013 11:16 pm

Hello cairns,

nobodies has posted why it has been taking so long for this xml...please read here. viewtopic.php?p=4061241#

The change is extremely small, yet extremely important. All you need to do is all <required> tags with the smallest required amount on each of your collections.

After you do that, I'll be happy to finally stamp this. Also, I see some xml chat up top - if you could please include the post with the final xml what has changed, I'd be very appreciative. :mrgreen:
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Re: Fragmentation of CSFR - updated. Jan 22th, page 35

Postby cairnswk on Thu Feb 14, 2013 1:11 am

Gilligan wrote:Hello cairns,

nobodies has posted why it has been taking so long for this xml...please read here. viewtopic.php?p=4061241#

The change is extremely small, yet extremely important. All you need to do is all <required> tags with the smallest required amount on each of your collections.

After you do that, I'll be happy to finally stamp this. Also, I see some xml chat up top - if you could please include the post with the final xml what has changed, I'd be very appreciative. :mrgreen:


Gilligan.
You may have read my computer has been down, now i am still putting it together with software, and my priority is exactly my computer before CC
As well uni is calling.
Please feel free to do what you wish with this xml.
Sorry Oneyed. :)
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Re: Fragmentation of CSFR - updated. Jan 22th, page 35

Postby Oneyed on Thu Feb 14, 2013 7:28 am

cairnswk wrote:Sorry Oneyed. :)


things happend. thanks for your help and get new PC :)

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