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Re: Czecho Slovak Fragmentation - updated xml, page 42

PostPosted: Wed Aug 07, 2013 1:33 pm
by Oneyed
V.J. wrote:This bonus doesn't work, I didn't get +1 Praha and 4 Towns (1)


have you Praha and 4 Towns in the Czech republic?

Oneyed

Re: Czecho Slovak Fragmentation - updated xml, page 42

PostPosted: Thu Aug 08, 2013 1:26 am
by macbone
We're in a game right now where BOB says one player has the bonus for Bratislava + 4 terts, but Bratislava is a neutral. Is this perhaps a BOB issue?

Game 13054196

Bratislava and 4 Towns (1)

The site's stats don't record this bonus, making me think it's an error in BOB.

Edit: After my turn, BOB now reports me as having these territories:

ZČK Kraj (CR) (0)Praha and 4 Towns (1)

However, Praha is still neutral.

Re: Czecho Slovak Fragmentation - updated xml, page 42

PostPosted: Thu Aug 08, 2013 10:05 am
by Gilligan
macbone wrote:We're in a game right now where BOB says one player has the bonus for Bratislava + 4 terts, but Bratislava is a neutral. Is this perhaps a BOB issue?

Game 13054196

Bratislava and 4 Towns (1)

The site's stats don't record this bonus, making me think it's an error in BOB.

Edit: After my turn, BOB now reports me as having these territories:

ZČK Kraj (CR) (0)Praha and 4 Towns (1)

However, Praha is still neutral.


Bob doesn't recognize collection bonuses

Re: Czecho Slovak Fragmentation - updated xml, page 42

PostPosted: Sat Aug 17, 2013 4:41 am
by Oneyed
updated version with using LAND ind legends instead REGION.
I am not sure if this helps, but because english is not my the first language I follow advices.

Click image to enlarge.
image

Click image to enlarge.
image


Oneyed

btw, ian (and others) how works changed xml?

Re: Czecho Slovak Fragmentation - updated xml, page 42

PostPosted: Sun Aug 18, 2013 4:14 pm
by iancanton
governments, not Goverments.
Towns and Kraje or towns and kraje, not all four of these.
Town - attacks towns and land within the same kraj, not Town - attacks towns inside its kraj and land it is located in.

ian. :)

Re: Czecho Slovak Fragmentation - updated legends, page 42

PostPosted: Sun Sep 08, 2013 2:08 pm
by Oneyed
updated legend.

Click image to enlarge.
image


Click image to enlarge.
image


Oneyed

Re: Czecho Slovak Fragmentation - updated 8.9.13, page 43

PostPosted: Sun Sep 08, 2013 2:44 pm
by thenobodies80
Files have been sent! :)

Nobodies

Re: Czecho Slovak Fragmentation - name change, page 41

PostPosted: Mon Sep 09, 2013 8:03 pm
by Jippd
iancanton wrote:will reducing the praha and bratislava neutrals from n3 to n2 help the negative bonus to play a bigger part? should we risk damaging the successful tournament experience that chapcrap has had?

ian. :)


I agree that it is important to try to have all aspects of the map come into play. I see that a lot of research regarding whether or not these regions come into play for 1 v 1 has been done but what about standard and team games?

I don't think changes should be made just based on a 1 v 1 aspect. I think it is best to try to think about each type of game play including 1 v 1, standard with multiple players and team games.

I personally do not have the time to do this research but I think it is something good to think about.

Re: Czecho Slovak Fragmentation - name change, page 41

PostPosted: Tue Sep 24, 2013 6:28 pm
by Oneyed
Jippd wrote:
iancanton wrote:will reducing the praha and bratislava neutrals from n3 to n2 help the negative bonus to play a bigger part? should we risk damaging the successful tournament experience that chapcrap has had?

ian. :)


I agree that it is important to try to have all aspects of the map come into play. I see that a lot of research regarding whether or not these regions come into play for 1 v 1 has been done but what about standard and team games?

I don't think changes should be made just based on a 1 v 1 aspect. I think it is best to try to think about each type of game play including 1 v 1, standard with multiple players and team games.

I personally do not have the time to do this research but I think it is something good to think about.


well I did not any research for results, but I think now is map set up fine. not even for 1v1 because when I played it with more players the capitals were not important.

thanks for help :)

Oneyed

Re: Czecho Slovak Fragmentation - name change, page 41

PostPosted: Tue Oct 01, 2013 4:25 pm
by iancanton
the difficulty with trying to analyse multi-player games is that, of the few games that are created each day on this map, there are more 1v1 games than all of the rest put together. trench seems to be relatively more popular here than on other maps, so maybe i can put together some figures for trench.

of the previously-analysed format (1v1, auto-placement, sequential, escalating, chained, sunny, non-trench games), only 5 games so far have used the xml with n2 for the two capitals, starting from Game 13091761, so we cannot draw any firm conclusions yet. bratislava was the sole capital taken in 2 games and neither capital was occupied in 3 games; praha was ignored in every game. no-one received a bonus from the drop. player 1 won 4 out of 5 (80%).

in Game 13091761, the game log shows: 2013-08-19 16:14:01 - pamoa received 2 troops for holding Bratislava and 4 Towns. pamoa held 8 towns, so u'll have to think of a way to describe this bonus in the xml that makes more sense.

ian. :)

Re: Czecho Slovak Fragmentation - name change, page 41

PostPosted: Tue Oct 01, 2013 4:33 pm
by Gilligan
iancanton wrote:in Game 13091761, the game log shows: 2013-08-19 16:14:01 - pamoa received 2 troops for holding Bratislava and 4 Towns. pamoa held 8 towns, so u'll have to think of a way to describe this bonus in the xml that makes more sense.

ian. :)


Good catch...I'd say "Bratislava and Towns" would be sufficient (same for Praha)

Re: Czecho Slovak Fragmentation - updated 8.9.13, page 43

PostPosted: Tue Oct 01, 2013 4:42 pm
by Oneyed
hm, in xml is wrote "Bratislava and 4 Towns". do not know why it not works...

ian, thanks for analyse. do you think that in this stage could be bonuses changed? to make capitals more popular, more needed?

Oneyed

Re: Czecho Slovak Fragmentation - updated 8.9.13, page 43

PostPosted: Sat Oct 05, 2013 4:59 pm
by thenobodies80
oneyed, the xml works as it is, they are jsut saying to change the bonus name in the xml.
"Bratislava and 4 Towns" must be changed into "Bratislava and Towns"
"Praha and 4 Towns" must be changed into "Praha and Towns"

in few words remove the number from the bonus name so it is consistent with games where player has more than 4 towns. It's just a name thing because the name is unique for the whole collection and the collection could be bigger than 4 towns.

Nobodies

Re: Czecho Slovak Fragmentation - updated 8.9.13, page 43

PostPosted: Sat Oct 05, 2013 5:43 pm
by Oneyed
thanks nobodies. here is edited xml.

Oneyed

Re: Czecho Slovak Fragmentation - bonus change?

PostPosted: Sun Oct 06, 2013 2:50 am
by Oneyed
what about to change bonus for capitals and 4 towns to +2 instead +1?
when we look at kraj bonus in the slovak republic here is +2 for each. it is 4 territoreis, 3 to secure. in the czech republic kraj bonus is +4 for every 2 kraje. it is 6 territories, 4 to secure. capital with 4 towns it is 5 territories and 5 to secure.
so I have two ideas:
1, make +2 for every 4 towns (in CR/SR) with capital or
2, make capitals +1 autodeploy.

Oneyed

Re: Czecho Slovak Fragmentation - bonus change?

PostPosted: Mon Oct 28, 2013 11:49 pm
by Dukasaur
Oneyed wrote:what about to change bonus for capitals and 4 towns to +2 instead +1?
when we look at kraj bonus in the slovak republic here is +2 for each. it is 4 territoreis, 3 to secure. in the czech republic kraj bonus is +4 for every 2 kraje. it is 6 territories, 4 to secure. capital with 4 towns it is 5 territories and 5 to secure.
so I have two ideas:
1, make +2 for every 4 towns (in CR/SR) with capital or
2, make capitals +1 autodeploy.

Oneyed

Yeah, either of those might make the capitals more desirable.

Re: Czecho Slovak Fragmentation - bonus change?

PostPosted: Tue Oct 29, 2013 1:20 am
by DoomYoshi
I know my opinion is super minority on this site. But I always vote for not having starting neutrals except in rare cases. Don't adjust the bonus, adjust let me start with a capital. Not envy map should be like Pearl Harbor, but it wouldn't hurt to have a few more.

Re: Czecho Slovak Fragmentation - bonus change?

PostPosted: Tue Oct 29, 2013 1:28 am
by Dukasaur
DoomYoshi wrote:I know my opinion is super minority on this site. But I always vote for not having starting neutrals except in rare cases. Don't adjust the bonus, adjust let me start with a capital. Not envy map should be like Pearl Harbor, but it wouldn't hurt to have a few more.

That would be my preference too, but the blue hats won't hear of it.

Re: Czecho Slovak Fragmentation - bonus change?

PostPosted: Sat Nov 16, 2013 5:17 pm
by chapcrap
Oneyed wrote:what about to change bonus for capitals and 4 towns to +2 instead +1?
when we look at kraj bonus in the slovak republic here is +2 for each. it is 4 territoreis, 3 to secure. in the czech republic kraj bonus is +4 for every 2 kraje. it is 6 territories, 4 to secure. capital with 4 towns it is 5 territories and 5 to secure.
so I have two ideas:
1, make +2 for every 4 towns (in CR/SR) with capital or
2, make capitals +1 autodeploy.

Oneyed

I would make it an autodeploy. But, I'm not sure that +1 is enough. I think that +2 is better.

Re: Czecho Slovak Fragmentation - bonus change?

PostPosted: Tue Dec 10, 2013 3:41 pm
by puppydog85
Just dropping in to say that I like the map a lot- Play on it is nice.

Uneducated opinion is that I like the capital bonus but I have not played it a lot :-)

Re: Czecho Slovak Fragmentation - bonus change?

PostPosted: Tue Dec 17, 2013 2:37 am
by Oneyed
Dukasaur wrote:
DoomYoshi wrote:I know my opinion is super minority on this site. But I always vote for not having starting neutrals except in rare cases. Don't adjust the bonus, adjust let me start with a capital. Not envy map should be like Pearl Harbor, but it wouldn't hurt to have a few more.

That would be my preference too, but the blue hats won't hear of it.


the capitals are key for bonus, so if any player will start with capital it is possible (most probably in 1v1 or 3, 4 players games) that that player will has also bonus from start.
chapcrap wrote:
Oneyed wrote:what about to change bonus for capitals and 4 towns to +2 instead +1?
when we look at kraj bonus in the slovak republic here is +2 for each. it is 4 territoreis, 3 to secure. in the czech republic kraj bonus is +4 for every 2 kraje. it is 6 territories, 4 to secure. capital with 4 towns it is 5 territories and 5 to secure.
so I have two ideas:
1, make +2 for every 4 towns (in CR/SR) with capital or
2, make capitals +1 autodeploy.

Oneyed

I would make it an autodeploy. But, I'm not sure that +1 is enough. I think that +2 is better.


+2 looks a little much, I think.
puppydog85 wrote:Just dropping in to say that I like the map a lot- Play on it is nice.

Uneducated opinion is that I like the capital bonus but I have not played it a lot :-)


thank you.

well, with Jippd and Dukasaur we will play some games and try find the best way for bonuses.

Oneyed

Re: Czecho Slovak Fragmentation - bonus change?

PostPosted: Wed Dec 18, 2013 5:00 pm
by iancanton
when u did the 8.9.13 xml update, why did u change the neutrals for praha and bratislava from n2 to n3? i think the neutrals changed from n2 to n3 at about Game 1360000. this makes the capitals useless again.

ian. :)

Re: Czecho Slovak Fragmentation - bonus change?

PostPosted: Wed Dec 18, 2013 5:27 pm
by Oneyed
iancanton wrote:when u did the 8.9.13 xml update, why did u change the neutrals for praha and bratislava from n2 to n3? i think the neutrals changed from n2 to n3 at about Game 1360000. this makes the capitals useless again.

ian. :)


I didn´t ian. in the very first post is long time updated current xml with n2 for capital.

Oneyed

Re: Czecho Slovak Fragmentation - bonus change?

PostPosted: Fri Dec 20, 2013 1:56 am
by iancanton
all games from Game 13613296 onward have started with praha and bratislava having n3 neutrals, so i think we uploaded the xml file that u attached to the post dated 2013-10-05. is that the wrong one? Game 13613296 started on 2013-11-21.

ian. :)

Re: Czecho Slovak Fragmentation - bonus change?

PostPosted: Fri Dec 20, 2013 2:56 am
by Oneyed
iancanton wrote:all games from Game 13613296 onward have started with praha and bratislava having n3 neutrals, so i think we uploaded the xml file that u attached to the post dated 2013-10-05. is that the wrong one? Game 13613296 started on 2013-11-21.

ian. :)


the very first post was edited on 6. 10. 2013 and here is what is wrote in xml:
show


Oneyed