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Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Sun Dec 16, 2012 2:08 pm
by Oneyed
cairnswk wrote:
Oneyed wrote:
the impassable gold circle has one (two?) parts another as the rest ones...

the impassable gold circles is representational and meant to show that the section is impassable...of course on the map there are 5 sections. It is fine.


sorry but part of golden circle in Presnensoe looks as old one which you had. it realy does not have golden metalic look as the rest ones.

Oneyed

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Sun Dec 16, 2012 2:13 pm
by cairnswk
Oneyed wrote:...
sorry but part of golden circle in Presnensoe looks as old one which you had. it realy does not have golden metalic look as the rest ones.
Oneyed

and you'll have to take my word for it, that it is as new as the rest regardless of its looks :)

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Sun Dec 16, 2012 2:14 pm
by cairnswk
Small
Image

Large
Image

with 888s.
Image

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Sun Dec 16, 2012 3:35 pm
by isaiah40
Can you place the 888's in the stars as well cairns? I think the the 888's will overlap a couple of the region names in a couple of places, especially on the small.

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Sun Dec 16, 2012 3:42 pm
by cairnswk
isaiah40 wrote:Can you place the 888's in the stars as well cairns? I think the the 888's will overlap a couple of the region names in a couple of places, especially on the small.

no, isaiah40, i cannot place the 888s in the stars, because the stars are not territories, and 888s should not be in the stars.
the 888s are on the small map. did you have too much xmas cheers this morning? or simply wake up on the wrong side of the bed? :)
or simply fail to read the legend about the stars?

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Sun Dec 16, 2012 3:50 pm
by isaiah40
cairnswk wrote:
isaiah40 wrote:Can you place the 888's in the stars as well cairns? I think the the 888's will overlap a couple of the region names in a couple of places, especially on the small.

no, isaiah40, i cannot place the 888s in the stars, because the stars are not territories, and 888s should not be in the stars.
the 888s are on the small map. did you have too much xmas cheers this morning? or simply wake up on the wrong side of the bed? :)
or simply fail to read the legend about the stars?

:oops: Yep too much Christmas cheer already! That and misread it! :oops:

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Sun Dec 16, 2012 3:53 pm
by cairnswk
isaiah40 wrote:...
:oops: Yep too much Christmas cheer already! That and misread it! :oops:

NPs. :lol: but i thought, that was not like you to go there!

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Mon Dec 17, 2012 1:07 pm
by isaiah40
The impassable ring is very pixelly, especially on the top portion of it. Also the bottom right inset doesn't look as good as the other 3 insets. I see a lot of black pixels on the building. Can you try and clean it up a bit??

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Mon Dec 17, 2012 1:29 pm
by cairnswk
isaiah40 wrote:The impassable ring is very pixelly, especially on the top portion of it. Also the bottom right inset doesn't look as good as the other 3 insets. I see a lot of black pixels on the building. Can you try and clean it up a bit??

NO, this is the way that is comes out of the CorelDraw functions.
I have masked the gold rings sections when doing the gold process so that it wouldn't pixelate too much, however it still occurs.
On the corner images, these are 4 different images that have differing elements, i have tried to apply the same watercolour process to them so they turned out much the same.
I see a lot of black in all images...and am happy with them. :)

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Mon Dec 17, 2012 2:12 pm
by isaiah40
Well cairns, the only two I have a problem with is the top and bottom ones, the others look good.

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Mon Dec 17, 2012 2:26 pm
by cairnswk
isaiah40 wrote:Well cairns, the only two I have a problem with is the top and bottom ones, the others look good.

top and bottom ones what...pictures or gold rings.
(if pictures) from previous post you stated bottom right, so please explain better which ones you are refering to.
I don't have a problem with any of them. :)
Also, i am getting the feeling that if i don't fix these the map will not be stamped. Is this now a condition for stamping.
I feel i have justified my position well, and given you adequate explanation of what occurs in my software.

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Mon Dec 17, 2012 2:34 pm
by isaiah40
The gold rings. Can you do them in Illustrator and then import them?

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Mon Dec 17, 2012 2:44 pm
by cairnswk
isaiah40 wrote:The gold rings. Can you do them in Illustrator and then import them?

At this last minute point, no! I am happy with the gold rings, as is the person who previously requested they be fixed.

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Mon Dec 17, 2012 5:28 pm
by y2manypbr
Me again, i am color blind, like the new colors, like the borders and easy to see dif. areas. Thanks!

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Mon Dec 17, 2012 5:32 pm
by cairnswk
y2manypbr wrote:Me again, i am color blind, like the new colors, like the borders and easy to see dif. areas. Thanks!

Great to hear y2manypbr :)

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Mon Dec 17, 2012 11:51 pm
by koontz1973
cairns, with the two gold rings that isaiah pointed out, some things can be done quickly to improve them I am sure. But my only thing is why is the one at Presnensoe look different from the others? It looks smoother and darker than all the rest.

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Tue Dec 18, 2012 6:28 am
by thenobodies80
Honestly it's almost X-mas and I should be more relaxed and happy than how I am right now. Part of this is not related with CC, just I have a difficult and uncommon situation at home these days...and it is exactly for this reason that I would like to log in CC and have fun.
Instead it's some time that almost every single day I have to hear something really annyoing.
What isaiah40 asked was said to me, there's a pixels party on your golden rings and also you have some things on the map that have no sense to my eyes. (e.g. xml can't be shortened, what the .... is an abbreviation for another one?)

Anyway, we have a system to do things, the system is used for everyone here. When a CA change to sticky a topic, he also makes a call in our private forum, so all other CAs can give final suggestion for that stage.
As said the suggestion come from me, isaiah is only the man who is speaking for everyone in this case.
This is not a last minute change, I don not see graphics stamp on this topic.
So you don't want to change graphics after the stamp is given, you don't want to change graphics before the stamp just for the sake of not changing them (when there're concerns and the graphics are not up to the standard). You rarely listen nolefan because it's new....at this point I'm wondering if you want we all leave our positions and you can rule this place....
Please, draw maps, follow what CAs say....and if there's something you don't like please try to explain to me what you don't like.
But stop to rule this place just because now you don't have exams. Don't make the rules, don't set the timeline or limits, this is not your job here.
In that way you will see CAs will be able to do their job properly instead to have to deal with unplanned things that "steal" time from our normal duties.
If their normal duties are not enough to cover all your maps, probably it's because you should try to draw less maps in the same time...no one is here to steal to you a map project. ;)
The foundry doesn't work on your time.

Sorry for the harsh words, but i think that my Team has enough of this way to act from you.
Nobodies

ps. probably It was better to use a pm, but in this way everyone can read...so we're all on the same page.

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Tue Dec 18, 2012 12:07 pm
by cairnswk
Image

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Tue Dec 18, 2012 6:09 pm
by cairnswk
thenobodies80 wrote:...you have some things on the map that have no sense to my eyes. (e.g. xml can't be shortened, what the .... is an abbreviation for another one?)
...

care to explain what your on about here....xml can't be shortened???

Re: CLASSIC CITIES: Moscow [8.12.12] V23-P14 GFX Stamp??

PostPosted: Tue Dec 18, 2012 6:11 pm
by cairnswk
isaiah40 wrote:Last Call

If anyone has any other comments on graphics, now is the time to speak up! If there are no other concerns within the next couple of days, this map will be moved to the Final Forge!

isaiah40


This creates expectation...

One would hope that if you have concerns tnb80, you'be able to speak up for yourself, not get your elf to do your work for you.

Re: CLASSIC CITIES: Moscow [19.12.12] V26-P16 Gold Ring

PostPosted: Tue Dec 18, 2012 7:44 pm
by cairnswk
Version 26.

Image

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Tue Dec 18, 2012 10:45 pm
by isaiah40
cairnswk wrote:
thenobodies80 wrote:...you have some things on the map that have no sense to my eyes. (e.g. xml can't be shortened, what the .... is an abbreviation for another one?)
...

care to explain what your on about here....xml can't be shortened???

Where you have the XM for nole, tnb means to have it read XML

Re: CLASSIC CITIES: Moscow [17.12.12] V25-P16 888s

PostPosted: Tue Dec 18, 2012 10:47 pm
by cairnswk
isaiah40 wrote:
cairnswk wrote:
thenobodies80 wrote:...you have some things on the map that have no sense to my eyes. (e.g. xml can't be shortened, what the .... is an abbreviation for another one?)
...

care to explain what your on about here....xml can't be shortened???

Where you have the XM for nole, tnb means to have it read XML

Ah...what about GG how do i get gameplay and graphics in there too.
XM was to keep consistency of two letters with the other two letters on the other side.

Re: CLASSIC CITIES: Moscow [19.12.12] V26-P16 Gold Ring

PostPosted: Tue Dec 18, 2012 10:50 pm
by isaiah40
I think that just having GR for graphics would suffice, as I don't know of any mapmaker that puts game-play on the map unless someone else worked out the game-play.

Re: CLASSIC CITIES: Moscow [19.12.12] V26-P16 Gold Ring

PostPosted: Tue Dec 18, 2012 10:53 pm
by cairnswk
isaiah40 wrote:I think that just having GR for graphics would suffice, as I don't know of any mapmaker that puts game-play on the map unless someone else worked out the game-play.

Isaiah40. I'm sorry, but there is no room for creativity is there, anymore.
One must confirm to the standards, my goodness. :roll: