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PostPosted: Wed Aug 01, 2007 5:28 am
by cairnswk
yeti_c wrote:Congratulations Cairns... another map on the site...

Soon you'll be the most published map maker...

Out of curiousity - who is the most published map maker? I guess WM at the mo?!

C.


Yeti_c...there is no race nor honour for me so please I am not in the race to be most published.
I have creative energy at the moment and that is a driving force behind these maps. To be honest, I really don't care who is most published. As long as players enjoy the maps and it provides entertainment for them on this site. :)

PostPosted: Wed Aug 01, 2007 5:31 am
by cairnswk
Forza AZ wrote:Congratulations with this new map. Just checked the XML to make sure and didn't find any mistakes (like there were at the last new maps), so I will start a few games in a moment. Always nice to have a new map.

Forza AZ...that's very nice to know, thank you for checking. Remind me to recommend you for xml volunteering when the prep checks are instigated. :)

PostPosted: Wed Aug 01, 2007 5:33 am
by onbekende
again a wonderfull map of the ground

PostPosted: Wed Aug 01, 2007 6:06 am
by gimil
Another map of cairns dynasty move forward in conquer club.

PostPosted: Thu Aug 02, 2007 4:07 am
by cairnswk
gimil wrote:Another map of cairns dynasty move forward in conquer club.


Thanks gimil...however, from reading the play feedback, this is not a map that everyone understands.

I think there will be a few changes made from what I am reading.

PostPosted: Thu Aug 02, 2007 6:07 am
by Sparqs
I've been too busy the past month to keep up with the Forum, so I was happily surprised to see this map appear in the Game Finder.

I think it looks great! I really like the way the regions got named after actual "explorers," though Carter is the only one I recognize. As much as I like that change, I think it left the legend and names a little confusing, in terms of letters that are no longer labeled on the map. I expect color blind people might have particular difficulty. I figured out which Amente to pick from the list, but it could be clearer. Same faint region-letter labels on the map would help.

As for changing "Kings with Scarabs" to "Tombs with Scarabs," I think it is probably clear the way it is, but change it if you like.

I'm just starting my first game so I don't know how it plays, but the artwork is excellent!

PostPosted: Thu Aug 02, 2007 6:25 am
by cairnswk
Sparqs wrote:As for changing "Kings with Scarabs" to "Tombs with Scarabs," I think it is probably clear the way it is, but change it if you like.

I'm just starting my first game so I don't know how it plays, but the artwork is excellent!


Hi Sparqs....thanks for posting...i was thinking to change Tombs to Kings in the:
Underworld = Tombs + Explorer(s) + Amente
to
Underworld = Kings + Explorer(s) + Amente
...this was the thing that really didn't gel in the legend because the instruction besides it says Kings with Scarabs...and the title says Valley of the Kings.

Also...apreciate what you say about the region lettering not being exactly clear now that explorers names used instead of robber a etc.

PostPosted: Thu Aug 02, 2007 12:26 pm
by Bad Speler
First off let me say its a wonderful map, at first it looked like it would be hard to get the bonuses and that they were too low, but after playing part of my game out, I realised it wasn't as hard as I thought. The one way attacks also add a very good dynamic to the gameplay. In my opinion, this one is better then your other two maps combined (I really hate those 18 neutrals :lol: )

(edit) I was surprised to see this map because somehow i managed to miss most of its development. It was a nice surprise :D

PostPosted: Thu Aug 02, 2007 12:30 pm
by Purposeful1
fun map :) definitely adds a different twist with the one-ways; i was caught off-guard by those in the beginning and ended up accidentally fortifying all my armies to a place where i didn't want them, but overall a cool map :)

Thanks :)

PostPosted: Thu Aug 02, 2007 12:33 pm
by tim02
looks good I would definetly want to play it a bit semetricle but I still think it's good

PostPosted: Thu Aug 02, 2007 12:42 pm
by Coleman
I'd have to say I didn't follow this much, I found it uncomfortable at the start. I'm playing on it right now, and while I haven't completed a game this looks to be one of the greatest maps I think we've ever had. It really seems to lend itself to my style of play, especially with 6 players.

PostPosted: Fri Aug 03, 2007 1:52 am
by cairnswk
tim02 wrote:looks good I would definetly want to play it a bit semetricle but I still think it's good


Oh tim02....thanks...you mean symmetrical...yes it is a bit that way but everyone gete mostly the same opportunity with this. Hope you enjoy!

PostPosted: Fri Aug 03, 2007 1:54 am
by cairnswk
Bad Speler wrote:First off let me say its a wonderful map, at first it looked like it would be hard to get the bonuses and that they were too low, but after playing part of my game out, I realised it wasn't as hard as I thought. The one way attacks also add a very good dynamic to the gameplay. In my opinion, this one is better then your other two maps combined (I really hate those 18 neutrals :lol: )

(edit) I was surprised to see this map because somehow i managed to miss most of its development. It was a nice surprise :D


Wonderful....Bad Speler...thanks for the comments, and I think there will be something happening on the 18 neutrals soon. Keep watch!

PostPosted: Fri Aug 03, 2007 1:57 am
by cairnswk
Purposeful1 wrote:fun map :) definitely adds a different twist with the one-ways; i was caught off-guard by those in the beginning and ended up accidentally fortifying all my armies to a place where i didn't want them, but overall a cool map :)

Thanks :)

I hope it has purposefulness in your play, thanks for the comments. :)

PostPosted: Fri Aug 03, 2007 2:00 am
by cairnswk
Coleman wrote:I'd have to say I didn't follow this much, I found it uncomfortable at the start. I'm playing on it right now, and while I haven't completed a game this looks to be one of the greatest maps I think we've ever had. It really seems to lend itself to my style of play, especially with 6 players.


Yes, even I found it uncomfortable at the start Coleman and I learnt a great lesson from this map....have the concept ready to start before you make the map. Glad to hear you're enjoying it, and thanks for the post. :)

PostPosted: Fri Aug 03, 2007 8:54 am
by fireedud
Congratz!

PostPosted: Fri Aug 03, 2007 9:01 am
by cairnswk
fireedud wrote:Congratz!
Thanks fireedud...have you played the map yet?

PostPosted: Fri Aug 03, 2007 8:18 pm
by Gilligan
Cairns, I really gotta hand it to you on this one. At first, I thought "Wow...this is really confusing...", mainly because of the legend. Now, it's one of my favorites, and my favorite 2 player map. Go have fun for a job well done! =D> =D> =D> =D>

PostPosted: Fri Aug 03, 2007 8:53 pm
by cairnswk
Gilligan wrote:Cairns, I really gotta hand it to you on this one. At first, I thought "Wow...this is really confusing...", mainly because of the legend. Now, it's one of my favorites, and my favorite 2 player map. Go have fun for a job well done! =D> =D> =D> =D>

Wow...that's excellent feedback Gilligan...thanx! :D

PostPosted: Sun Aug 05, 2007 6:53 am
by onbekende
I loved my first game, I was mostly confined to the smalest of the tomb regions, and heck I beated the other 2 out of it in 3 swift rounds.

Linky

PostPosted: Wed Aug 08, 2007 4:48 am
by nagerous
This map plays like a charm, your best quenched map yet :)

PostPosted: Wed Aug 08, 2007 5:21 am
by cairnswk
nagerous wrote:This map plays like a charm, your best quenched map yet :)

nagerous....glad to hear you are pleased. :)
I hope i can produce some more for you all.

PostPosted: Thu Aug 09, 2007 1:01 am
by t.e.c
i've got to say that i didn't like this map at first, as i didn't really understand the bonus system but now i've got the hang of it and it's great =D>

PostPosted: Fri Aug 10, 2007 3:11 am
by cairnswk
t.e.c wrote:i've got to say that i didn't like this map at first, as i didn't really understand the bonus system but now i've got the hang of it and it's great =D>

comments much appreciated t.e.c. :)

PostPosted: Sat Aug 11, 2007 10:22 pm
by Gammafighter
Let my people go.