Seamus76 wrote:agentcom wrote:Seamus76 wrote:agentcom wrote:Dibon lost its connection over that bridge thing to Ein-Gedi sometime in the last week or so ... almost screwed me up in a turn I just took.
Actually the Dibon/Ein-gedi border was not supposed to be there, except through the Dead Sea killer neutrals. That xml error for that has been fixed, which you noticed, but now the army numbers are messed up. We may have to temporarily go back to an older version, which may also have the incorrect Dibon/Ein-gedi border. But again, the map is not supposed to have that border, and the final map will not.
Then you should take out the little pathway there that makes it look like they're connected. I don't see the point of that little path if the regions aren't going to be connected.
The lines are dividing lines for the two Dea Sea terts, and show which terts on each side attack which of those, or both. I had originally used 1 single divider line, but changed it in v10 on 2012-12-04. So for the last over 8 months there has not been a mention of such confusion. I'm not saying it's not there, but once we get the map back up, and some more games played, we'll have a better idea as to the whether or not this is a problem, or just a case of an XML error giving the wrong impression from the beginning. i.e. Would you have had a problem if the border had been closed the first time you played the map, as it was intended.
Other than that I hope you're enjoying it.
Yeah, it's enjoyable. I'm playing another game on it now. I think you should go back to the single divider line that you say you had in a previous version. Something about a double dashed line makes it seem like it's supposed to be a path to me. Also the crosshatch thing that is oriented vertically and intersects the dashed line looks like it is supposed to indicate that the two seas border each other "under" this "bridge."
Think about it this way, no other territory border on your map has a double line on it. Why does this one? The bridges that are actually intended to be on the map sort of look like a double line line, adding to the confusion.
It might also be confusing historically, since the Dead Sea was parted by Moses according to Judeo-Christian faiths. That little path looks sort of like a footpath that's maybe meant to show this.
OK, I'm out of reasons, but the bottom line is that it is confusing and it doesn't have to be. Just replace it with a 'normal' border. Single line and no weird crosshatching.