Moderator: Cartographers
KraphtOne wrote:when you sign up a new account one of the check boxes should be "do you want to foe colton24 (it is highly recommended) "
Skittles! wrote:I'm sorry, but I don't see why a Re-Vamp of Montreal is nessacary. It looks good already, all you basically need to do is fix some pixels up.
Coleman wrote:Skittles! wrote:I'm sorry, but I don't see why a Re-Vamp of Montreal is nessacary. It looks good already, all you basically need to do is fix some pixels up.
You're kidding right?
Although I do think Canada needs a revamp the most out of anyone right now.
KraphtOne wrote:when you sign up a new account one of the check boxes should be "do you want to foe colton24 (it is highly recommended) "
Ok those are great suggestions. I will not be able to update anything till after the weekend. Monday or Tuesday I will have an update with the suggestions above and any other ones that come by then.johloh wrote:i agree with hulmeys comments and...
-bridges could look better
-the small river text is too small and unreadable...
-id remove rivere des praires, bajo de valois, and rapides or make them more readable somehow.
-im not sure i like the region font too much, but its not terrible, i think it could be more readable
-the impassible mine in the middle (borders mtlnord, stleonard,ahuntsic, and villeray) doesnt look very 'miney' to me. maybe change the graphic for it? make it more brown? something?
-also the graphic of the twin hills (where the cross is) could be better. i know you got the skills widow to make it look like two hills instead of a forest.
also i think the small map is way too big. i know people have been pushing the size limits lately, but the purpose of the small map is to help out people with low resolution monitors. i think making the big one at 820px is no big deal...but the small one at 738px is too big in my opinion. thats practically a 'large map'.
RockSolid has nothing to do with the changes of the actual XML code. As long as the Bonuses are the same, he does not mind.yeti_c wrote:johloh wrote:also...id like to suggest the '+1 to downtown' be directly applied to downtown (with the new xml changes).
if rocksolid approves the change I think it would be a good addition.
I like this idea.
C.
AAFitz wrote:There will always be cheaters, abusive players, terrible players, and worse. But we have every right to crush them.
MeDeFe wrote:This is a forum on the internet, what do you expect?
AAFitz wrote:There will always be cheaters, abusive players, terrible players, and worse. But we have every right to crush them.
MeDeFe wrote:This is a forum on the internet, what do you expect?
WidowMakers wrote:Here is the latest update.
*I still have not redone the bridges.
*I sent an email to RockSolid about putting the +1 to downtown instead of letting the player deploy it. A territorial bonus for Downtown.
Currently the XML is the same. I have not touched the bonus. If RockSOlid agrees I will remove teh "continent " bonus for Downtown and add the territory bonus shown above.yeti_c wrote:WidowMakers wrote:Here is the latest update.
*I still have not redone the bridges.
*I sent an email to RockSolid about putting the +1 to downtown instead of letting the player deploy it. A territorial bonus for Downtown.
Remember - you'll have to take the bonus out of the Continents XML too (I didn't check - so don't know whether you did or not!)
C.
I really don't know what you mean. If you want it to be more realistic, you won't see it. Ideas?hulmey wrote:think you can do alot better with the cross. It looks very awakard and horrid (sorry) Embarassed
Also the brown cow pat which is not a terrioty...Can you do something with that?
I talked to RockSolid about this in the beginning. He does not want army circles.Molacole wrote:I think this map would look better with army circles. A whitish\clear circle might look good.
I'll try and give some more imput in a couple days or so.
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