Page 12 of 15

PostPosted: Wed Oct 24, 2007 6:57 am
by cairnswk
DiM wrote:congrats cairns.


Thanks Dim, and thanks for the support of some of the ideas you put into this map. :)

I see there is something amiss with the Non Pladuck POW Camp title in the version above...it will be fixed in the next update. :)

PostPosted: Wed Oct 24, 2007 7:22 am
by gimil
congratz cairns, another excellent effort on its way to live play.

PostPosted: Wed Oct 24, 2007 3:40 pm
by cairnswk
gimil wrote:congratz cairns, another excellent effort on its way to live play.


Thanks Gimil :)

PostPosted: Wed Oct 24, 2007 3:45 pm
by cairnswk
Plan for forward movement from here

While i have been posting the large version with the small recently, this is simply an up-size.

I would like the Large version to have my standard 24px wide huts on this one, so it will need to be created after all the graphic updates have been completed.

XML will be started, and finished when both versions are graphically complete.

Please post all your graphic updates for the momement as soon as possible so we can move on.

PostPosted: Wed Oct 24, 2007 4:45 pm
by Gnome
I don't know but personally this map still looks like a first draft :?
(only joking :wink: )

No I really like this map now :!:

Is there a possibility that you can get your legend text out of the playable area? I mean the 'POW Camp Sections border each other' I hope you can find a way to get it out of the land

and I like the way how you explain the word 'four'.
When you read that text and you don't understand 'four' I guess they won't understand the rest of the text eader :)

Some little things: in the south-east on the brown area the text isn't really readable because of the black road...I don't mind since it's only one letter that is hidden in the dark but maybe some1 will complain later...

Re: Version 24 Update

PostPosted: Wed Oct 24, 2007 5:04 pm
by rebelman
cairnswk wrote:4. Moved the legend up a couple of px so that the poppy wasn't squished.


thanks that looks much better

I agree with the comment four (4) is overkill either go alpha or numeric not both.

Version 25 Update

PostPosted: Thu Oct 25, 2007 12:13 pm
by cairnswk
Version 25 Update....

1. Fixed text on playable area
2. Removed overkill (4) in book
3. Fixed Non Pladuk POW Camp title
4. Fixed SE corner legibility

Image

PostPosted: Thu Oct 25, 2007 12:14 pm
by gimil
cairns your on the home straight 8)

PostPosted: Thu Oct 25, 2007 12:47 pm
by cairnswk
gimil wrote:cairns your on the home straight 8)


Thanks Gimil... :)

PostPosted: Thu Oct 25, 2007 4:04 pm
by Gnome
Good work cairnswk :)
I've nothing else to add here...I like it :!:

PostPosted: Thu Oct 25, 2007 4:07 pm
by cairnswk
Gnome wrote:Good work cairnswk :)
I've nothing else to add here...I like it :!:


Thanks Gnome :)

XML Updates

PostPosted: Fri Oct 26, 2007 8:50 am
by cairnswk
XML Updates

Below is the XML written for Rail Section 4 for your interest.

<!-- Start of Rail Section 4 -->

<territory>
<name>Thanbyuzayat R Station</name>
<borders>
<border>Thanbyuzayat Grd 1</border>
<border>Thanbyuzayat Grd 2</border>
<border>Bekitan</border>
<border>Winyaw</border>
</borders>
<coordinates>
<smallx>58</smallx>
<smally>49</smally>
<largex>75</largex>
<largey>56</largey>
</coordinates>
</territory>

<territory>
<name>Thanbyuzayat Grd 1</name>
<borders>
<border>Thanbyuzayat R Station</border>
<border>Thanbyuzayat Grd 2</border>
<border>Thanbyuzayat Cook</border>
<border>Thanbyuzayat Barracks</border>
<border>Thanbyuzayat Officers</border>
<border>Thanbyuzayat Hospital</border>
<border>Bekitan</border>
<border>Winyaw</border>
</borders>
<coordinates>
<smallx>80</smallx>
<smally>72</smally>
<largex>103</largex>
<largey>86</largey>
</coordinates>
</territory>

<territory>
<name>Thanbyuzayat Grd 2</name>
<borders>
<border>Thanbyuzayat R Station</border>
<border>Thanbyuzayat Grd 1</border>
<border>Thanbyuzayat Cook</border>
<border>Thanbyuzayat Barracks</border>
<border>Thanbyuzayat Officers</border>
<border>Thanbyuzayat Hospital</border>
<border>Bekitan</border>
<border>Winyaw</border>
</borders>
<coordinates>
<smallx>53</smallx>
<smally>81</smally>
<largex>68</largex>
<largey>97</largey>
</coordinates>
</territory>

<territory>
<name>Thanbyuzayat Hospital</name>
<borders>
<border>Thanbyuzayat Grd 2</border>
<border>Thanbyuzayat Grd 1</border>
<border>Thanbyuzayat Cook</border>
<border>Thanbyuzayat Barracks</border>
<border>Thanbyuzayat Officers</border>
</borders>
<coordinates>
<smallx>98</smallx>
<smally>108</smally>
<largex>125</largex>
<largey>131</largey>
</coordinates>
</territory>

<territory>
<name>Thanbyuzayat Officers</name>
<borders>
<border>Thanbyuzayat Grd 2</border>
<border>Thanbyuzayat Grd 1</border>
<border>Thanbyuzayat Cook</border>
<border>Thanbyuzayat Barracks</border>
<border>Thanbyuzayat Hospital</border>
</borders>
<coordinates>
<smallx>80</smallx>
<smally>132</smally>
<largex>103</largex>
<largey>161</largey>
</coordinates>
</territory>


<territory>
<name>Thanbyuzayat Barracks</name>
<borders>
<border>Thanbyuzayat Grd 2</border>
<border>Thanbyuzayat Grd 1</border>
<border>Thanbyuzayat Cook</border>
<border>Thanbyuzayat Officers</border>
<border>Thanbyuzayat Hospital</border>
</borders>
<coordinates>
<smallx>50</smallx>
<smally>132</smally>
<largex>64</largex>
<largey>161</largey>
</coordinates>
</territory>

<territory>
<name>Thanbyuzayat Cook</name>
<borders>
<border>Thanbyuzayat Grd 2</border>
<border>Thanbyuzayat Grd 1</border>
<border>Thanbyuzayat Officers</border>
<border>Thanbyuzayat Barracks</border>
<border>Thanbyuzayat Hospital</border>
</borders>
<coordinates>
<smallx>15</smallx>
<smally>99</smally>
<largex>20</largex>
<largey>119</largey>
</coordinates>
</territory>

<territory>
<name>Bekitan</name>
<borders>
<border>Thanbyuzayat Grd 2</border>
<border>Thanbyuzayat Grd 1</border>
<border>Thanbyuzayat R Station</border>
<border>Phadaw</border>
<border>Mezari</border>
<border>Taungzun</border>
<border>Winyaw</border>
</borders>
<coordinates>
<smallx>350</smallx>
<smally>92</smally>
<largex>445</largex>
<largey>111</largey>
</coordinates>
</territory>

<territory>
<name>Mezari</name>
<borders>
<border>Phadaw</border>
<border>Kyondaw</border>
<border>Taungzun</border>
<border>Aparon</border>
<border>Kyunchaung</border>
</borders>
<coordinates>
<smallx>326</smallx>
<smally>128</smally>
<largex>415</largex>
<largey>157</largey>
</coordinates>
</territory>

<-- End of Rail Section 4 -->

Version 26

PostPosted: Fri Oct 26, 2007 9:02 am
by cairnswk
Version 26

Only thing updated in this version is the size of the large huts.

Small
Image

Large
Image

PostPosted: Sat Oct 27, 2007 4:49 am
by cairnswk

PostPosted: Sun Oct 28, 2007 12:25 am
by cairnswk
This map is now known as Thai POW Railway for the purposes of the XML and the map selection panel.

PostPosted: Wed Oct 31, 2007 4:59 pm
by iancanton
congrats on having polished up the map to the finished article!

ian. :)

PostPosted: Wed Oct 31, 2007 5:11 pm
by cairnswk
iancanton wrote:congrats on having polished up the map to the finished article!

ian. :)


Thanks Ian, Glad you are pleased. :)

XML Link

http://h1.ripway.com/cairnswk/bamboo_jack.xml

Version 26 Small with 3 digit armies

Image

Version 26 Large with 3 digit armies

Image


Version 26 Small with armies

Image

Version 26 Small with armies

Image

Version 26 Small

Image

Version 26 Large

Image

Links

Small
http://i155.photobucket.com/albums/s282 ... ckV26S.jpg

Large
http://i155.photobucket.com/albums/s282 ... ckV26L.jpg

XML
http://h1.ripway.com/cairnswk/bamboo_jack.xml

PostPosted: Thu Nov 01, 2007 9:33 pm
by RjBeals
Quench Time ! Great Job Cairns!

PostPosted: Thu Nov 01, 2007 11:39 pm
by cairnswk
RjBeals wrote:Quench Time ! Great Job Cairns!


Thanks RjBeals...most sporting of you! :)

PostPosted: Fri Nov 02, 2007 3:24 pm
by AndyDufresne
              Quenching


The Final Forge period has concluded for the Thai POW Railway Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready for live play (barring any Lack vetoes).

Conquer Club, enjoy!


--Andy

PostPosted: Fri Nov 02, 2007 3:49 pm
by RjBeals
:lol: Fantastic. This might be my favorite map yet (at least graphically).

PostPosted: Fri Nov 02, 2007 4:08 pm
by Gilligan
Congrats for the...Uh...6th time! :wink:

PostPosted: Sat Nov 03, 2007 5:06 am
by Gnome
congratz Cairnswk :!: :)

PostPosted: Sun Nov 04, 2007 2:52 am
by asl80
on'ya cairns, it's a goodin' !!!

PostPosted: Sun Nov 04, 2007 3:23 am
by Coleman
Gilligan wrote:Congrats for the...Uh...6th time! :wink:
You can thank him for Bracket. He's beating me, I had to do something. :lol: *goes back to count his quenched maps* 4, Bracket would be 5. There's no hope.

The party smilies are here anyway!

=D> =D> \:D/ =D> =D> \:D/ \:D/ \:D/ =D> \:D/ \:D/

Creepy Uncle Randy is sick, so he couldn't come. :(