Madness (Our House) [Quenched]

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Madness (Map Bug)

Postby jennifermarie on Tue Nov 27, 2007 7:56 am

<-------------------->

<Subject>: Madness (Map Bug)

* Concise Bug Description
, including the word 'BUG:'
Bug, in game 1274950, it wouldn't let me fortify from entrance to andy, and it isn't listed in the instructions that you can't do so.


<Body>:

* Bug: Fortifying problem from entrance to Andy
* Detailed Description: I tried to fortify from the entrance to andy on the Madness (our house) map. For some reason, it wouldn't let me, and it isn't listed anywhere that it isn't allowed. If it is a 1 way border, it should be made more clear.
thanks!
* Found Where: http://www.conquerclub.com/game.php?game=1274950
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Postby BaldAdonis on Tue Nov 27, 2007 8:17 am

Front path to entrance is one way. There's an arrow, but I agree, it could be more clear.

*edit* Looking at the map again, it is in the legend, and there's only one one-way arrow it could refer to.
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Postby wicked on Tue Nov 27, 2007 8:25 am

cairnswk wrote:
wicked wrote:hahaha, I'm asking about BACK PATH & PATIO, not Rear Path. :wink: From the XML, they obviously don't border, but there's no border drawn in?? "grass" isn't a border according to the legend.


Ah now i'm on your level...sorry to be so vague....would you prefer if the grass were put in as an impassable.


Yes, b/c it's not obvious. I walk across the grass all the time. :wink:
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Postby mibi on Tue Nov 27, 2007 9:12 am

wicked wrote:
cairnswk wrote:
wicked wrote:hahaha, I'm asking about BACK PATH & PATIO, not Rear Path. :wink: From the XML, they obviously don't border, but there's no border drawn in?? "grass" isn't a border according to the legend.


Ah now i'm on your level...sorry to be so vague....would you prefer if the grass were put in as an impassable.


Yes, b/c it's not obvious. I walk across the grass all the time. :wink:


yes it seems silly that you cant just hop over the grass. I would prefer a wall put there instead of making the grass impassible, because really... when is grass ever impassible?
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Postby cairnswk on Tue Nov 27, 2007 1:59 pm

wicked wrote:
cairnswk wrote:
wicked wrote:hahaha, I'm asking about BACK PATH & PATIO, not Rear Path. :wink: From the XML, they obviously don't border, but there's no border drawn in?? "grass" isn't a border according to the legend.


Ah now i'm on your level...sorry to be so vague....would you prefer if the grass were put in as an impassable.


Yes, b/c it's not obvious. I walk across the grass all the time. :wink:


Given that on a standard map we usually take for granted that a territory borders another when it adjoins that territory, i would have thought this was a clear cut case that back path does not adjoin patio. Where is the confucsion? Walking across grass doesn't really enter the equation, since the grass there doesn't have an army shadow on it.
But for the sake of the clarity i will put up that grass is an impassable.
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Postby cairnswk on Tue Nov 27, 2007 2:02 pm

For the sake of those who don't bother to read the map properly also or can't interpret instructions, and this appears to happen all the time, i will clarify the front path to entrance one-way situation with some text.
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Postby cairnswk on Tue Nov 27, 2007 2:39 pm

Version 18 for upload - adjustments made to the impassables and one-ways

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http://i155.photobucket.com/albums/s282 ... ssV18S.jpg

http://i155.photobucket.com/albums/s282 ... ssV18L.jpg
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Postby wicked on Tue Nov 27, 2007 2:41 pm

The assumption is the grass is part of either territory. And nowhere is grass defined as either passable or impassable.
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Postby cairnswk on Tue Nov 27, 2007 2:45 pm

wicked wrote:The assumption is the grass is part of either territory. And nowhere is grass defined as either passable or impassable.


Wicked i really think you are taking this one step TOO FAR. There is clear delineation between these two territories.

But please note the new destructions...just for you!
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Postby cairnswk on Tue Nov 27, 2007 2:59 pm

Lackattack advises that the updates have been affected!
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Postby wicked on Tue Nov 27, 2007 3:30 pm

cairns, remember everyone is not as intimately familar with the map as you are. thanks for making everything cleared on the map.
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Postby yeti_c on Tue Nov 27, 2007 3:38 pm

wicked wrote:The assumption is the grass is part of either territory. And nowhere is grass defined as either passable or impassable.


There's grass everywhere on this map!?!?

I'm with Cairns!!

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Postby cairnswk on Tue Nov 27, 2007 4:17 pm

wicked wrote:cairns, remember everyone is not as intimately familar with the map as you are. thanks for making everything cleared on the map.


no probs wicked. :)
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Madness: Dunny Bonus

Postby Crowley on Thu Nov 29, 2007 5:36 am

I had all the 'Dunnys' on my second turn in this game, but didn't receive the bonus: http://www.conquerclub.com/game.php?game=1292921
Fog is on.
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Re: Madness: Dunny Bonus

Postby yeti_c on Thu Nov 29, 2007 5:51 am

Crowley wrote:I had all the 'Dunnys' on my second turn in this game, but didn't receive the bonus: http://www.conquerclub.com/game.php?game=1292921
Fog is on.


I'm pretty sure this has been reported before and fixed XML has been submitted - I assume it hasn't been uploaded yet...

For Future Reference (FFR) these sorts of errors should go in the map topic itself...

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Postby Wild_Tiger on Thu Nov 29, 2007 8:56 am

theres a bug in the dunnys continent.

Dunnys (4) Dunny (1) Master Bathroom (3) Visitor WC (1) Bud's Tub (2) Siss' Access (2)

Siss' sauna should be in it instead of Siss' Access

just got screwed by that in my game :cry:
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I got beaten by 2 privates and all I got was this lousy feedback!
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Postby Wild_Tiger on Thu Nov 29, 2007 9:02 am

ok just read it was already posted
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Re: Madness: Dunny Bonus

Postby Crowley on Thu Nov 29, 2007 12:03 pm

yeti_c wrote:For Future Reference (FFR) these sorts of errors should go in the map topic itself...


Map topic?
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Postby jennifermarie on Thu Nov 29, 2007 3:05 pm

in the final forge...i'll merge this over now
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Postby Gilligan on Thu Nov 29, 2007 7:44 pm

Wild_Tiger wrote:theres a bug in the dunnys continent.

Dunnys (4) Dunny (1) Master Bathroom (3) Visitor WC (1) Bud's Tub (2) Siss' Access (2)

Siss' sauna should be in it instead of Siss' Access

just got screwed by that in my game :cry:


I second that.
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Postby t.e.c on Thu Nov 29, 2007 8:02 pm

Gilligan wrote:
Wild_Tiger wrote:theres a bug in the dunnys continent.

Dunnys (4) Dunny (1) Master Bathroom (3) Visitor WC (1) Bud's Tub (2) Siss' Access (2)

Siss' sauna should be in it instead of Siss' Access

just got screwed by that in my game :cry:


I second that.

i third that. fix please :D
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Postby cairnswk on Fri Nov 30, 2007 4:02 am

t.e.c wrote:
Gilligan wrote:
Wild_Tiger wrote:theres a bug in the dunnys continent.

Dunnys (4) Dunny (1) Master Bathroom (3) Visitor WC (1) Bud's Tub (2) Siss' Access (2)

Siss' sauna should be in it instead of Siss' Access

just got screwed by that in my game :cry:


I second that.

i third that. fix please :D


t.e.c and players....i was aware of this error and had sent a fix to lackattack a couple of days ago....unfortunately it appears as though this had not been updated, and i have sent another file for update.
:)
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Postby t.e.c on Fri Nov 30, 2007 5:33 am

no problem. i've got to say that i love playing this map, it's great fun! :D
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Postby benjikat on Fri Nov 30, 2007 11:06 am

Read back 2/3 pages and it didn;t seem to be mentioned...

Surely siss' access connects to storage? - wasn't able to in my game :(


EDIT: I see now that there is an almost entirely obscured line underneath the army circle :(
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Postby cairnswk on Fri Nov 30, 2007 3:33 pm

benjikat wrote:Read back 2/3 pages and it didn;t seem to be mentioned...

Surely siss' access connects to storage? - wasn't able to in my game :(


EDIT: I see now that there is an almost entirely obscured line underneath the army circle :(


Siss' access does not coonect to Storage
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