Moderator: Cartographers
Night Strike wrote:Actually, a bug like that (army shadow placement) goes in the specific map's Final Forge thread. Here.
gdeangel wrote:I don't know where "bugs" go for forged maps, but I'm posting here anyway... the shadow for the "storage" territory should be moved up just a little so it's actually in the closet to make it clear this is a dead end, and not part of the hallway to Sis's area. This throws me whenever I play.
gdeangel wrote:I know there are way to code maps so that the initial drops do not favor one side too much.
whitestazn88 wrote:man, i love this map.
the last time i played it i started with all 4 neighbors plus the dining room.
on top of that, all of my enemies territs were practically in the house, so i just used the bathroom system to clear that crap up... no pun intended
cairnswk wrote:whitestazn88 wrote:man, i love this map.
the last time i played it i started with all 4 neighbors plus the dining room.
on top of that, all of my enemies territs were practically in the house, so i just used the bathroom system to clear that crap up... no pun intended
That's what the crapper system (as Dim so aptly put it) was all about.
whitestazn88 wrote:cairnswk wrote:whitestazn88 wrote:man, i love this map.
the last time i played it i started with all 4 neighbors plus the dining room.
on top of that, all of my enemies territs were practically in the house, so i just used the bathroom system to clear that crap up... no pun intended
That's what the crapper system (as Dim so aptly put it) was all about.
it really is brilliant, and i love the simple style of the map layout... its so... homey lol
barterer2002 wrote:I'm just waiting to see if the house next to Dim gets changed.
max is gr8 wrote:I think that dad is too powerful, I've only played this map a few times, all recently, all of them I thought dad is overpowered. Dad has 2 borders and gets a bonus of 3, Bud has 2 Sis Has 2 and both of them get 2. I think the bonus on Dad should be decreased.
cairnswk wrote:max is gr8 wrote:I think that dad is too powerful, I've only played this map a few times, all recently, all of them I thought dad is overpowered. Dad has 2 borders and gets a bonus of 3, Bud has 2 Sis Has 2 and both of them get 2. I think the bonus on Dad should be decreased.
If you can gather some substantial support for that, I will make it happen.
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
Joodoo wrote:can the front path/driveway attack the neighbours?
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