I know this map has been quenched, but after playing the map a few times I've a question/concern that I'd like to raise. I have looked through the previous 30 pages, and didn't see this suggestion, but if it was I apologize for raising it again. Before I do, I want to thank mibi and anyone else that participated for putting this map together. I've played it a few times and I think the city loyalty aspect gives a rich complexity that many maps lack.
In a few of the games I've played, I've found myself left with only a few Baathist and/or US Army loyalty squares. This left me with no way to attack or expand beyond these squares. Each turn the only options available were to decide to either reinforce my remaining loyalty squares with my 3 armies or to choose to allow myself to time out and be expelled from the game for missing three turns. Neither of these feel like good options. One of my games was particularly frustrating because I found myself with the 2nd largest army on the map, split between two Baathist loyalty squares. The other players left me alone knowing i wasn't a threat to them and that it would be too risky to try to take me out of the game while there were other players still on the map. So I'd like to suggest a change to the game play that would allow the Baathis and US loyalty squares to only attack their host cities. Would such a change be too drastic to the game play of the map?