Dust Bowl [Quenched]

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Do you want to have the map changed so Dust territories are given out evenly?

Yes
35
70%
No
15
30%
 
Total votes : 50

Postby Optimus Prime on Mon Oct 29, 2007 2:45 pm

I love the revision. The idea of using the "counties" works out really well. I'm not sure about the negative bonus though....can't decide what would work best with that. It would probably rarely come into play for the most part.
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Postby Coleman on Mon Oct 29, 2007 2:48 pm

Make holding the entire drought area more damning. I'd say -9 or -10.
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Postby RjBeals on Mon Oct 29, 2007 2:51 pm

Coleman wrote:Make holding the entire drought area more damning. I'd say -9 or -10.


Image

I wanted to - but don't understand how it would work? Since you start out w/ 3 minimum I thought that would be the most to "not start with". However, maybe it could take 1 army off each territory - until you only have 1 man left on each... or maybe even take away that 1 man and make it neutral..

hhmm.... me likes!

Or maybe no matter what, whoever holds those regions should always lose 1 army at the start of every game?
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Postby Coleman on Mon Oct 29, 2007 2:53 pm

I don't think in any game it is possible to start with the entire drought area. Maybe I need to count again. :?

Rats, you can in 3 and 2 player... :(

Okay then... Maybe make it -3 for any x amount or something.
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Postby RjBeals on Mon Oct 29, 2007 2:56 pm

I didn't mean start with the entire drought area. I meant that at the start of each turn, you get a minimum of 3 armies to place (besides apocalypse map). I wasn't sure how xml would figure out to take 8 or 9 armies away. Like would it take 1 man off each territory you owned? That's what I meant. But you've sparked an interest though.
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Postby I GOT SERVED on Mon Oct 29, 2007 3:36 pm

Firstly, I like the progress this map is making. But I have one question.

You have one section to the left of Lubbock (Texas) that isn't named. Is this an extension of one territory? Or is it a different territory all together?
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Postby RjBeals on Mon Oct 29, 2007 4:02 pm

I GOT SERVED wrote:Firstly, I like the progress this map is making. But I have one question.

You have one section to the left of Lubbock (Texas) that isn't named. Is this an extension of one territory? Or is it a different territory all together?


Thanks - and that is just a dead territory. Just there to keep the map flowing, however it will not be in play.
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Postby tenio on Mon Oct 29, 2007 4:49 pm

Maybe you could have something like hold 3 territories in dust bowl = -3

hold 6= - 1

hold all = + ?
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Postby spiesr on Mon Oct 29, 2007 6:54 pm

No, it would be better like:
3=-1
6=-2
and so on with whatever numbas you like...
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Postby oaktown on Mon Oct 29, 2007 7:00 pm

unpassable borders? the rockies should be in there, as should some rivers... the Platte?
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Postby RjBeals on Mon Oct 29, 2007 8:08 pm

Maybe impassable borders - but I'm really not thrilled about that. I don't think a river is needed - it kinda defeats the purpose of the drought. I experimented with mountain ranges when I was creating Italy, but I couldn't get a style that complimented the feel of the map, and I think the same might be true here. If impassable borders will help gameplay, I'm up for creating something though.
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Postby Inhuman14 on Mon Oct 29, 2007 11:03 pm

It'd be sweet if you could mess with the game server by awarding you negative armies... I wonder what it would do... }:-)
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Postby BaldAdonis on Mon Oct 29, 2007 11:53 pm

RjBeals wrote:According to the map in the book, at the very least Clayton was located in the dustbowl area. But you are right, only the far right side of the state was effected. If you think I should take out cities in NM, I can - but I was trying to keep the map balanced.

I don't know anything about the geography of the dustbowl, I'm just saying that without a stake in it, New Mexico is not affected like the other regions are, so it's important to have at least one New Mexico territory in the dust bowl.

RjBeals wrote:I'm also not sure what you mean about the northern region bonus

I just meant those two up above Kansas/Colorado. Not sure what they were, so I just said "northern region". Nebraska maybe? I was never good at US geography.

How are the territories connected? If crossing state lines is ok, I'd like to see more impassable borders, otherwise every region has at least 3 territories to defend, and others (Colorado, Kansas) are vulnerable everywhere. If players can only attack through the dustbowl and inside a state, then Cheyenne doesn't go anywhere. Also, if the latter is the case, consider that Texas has 4 to defend, and New Mexico/Oklahoma only 1 each.
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Postby Anarkistsdream on Wed Oct 31, 2007 6:06 pm

Is that top little section: "Lured by the promise of...." a quote? If so, you have to either cite the source or ask permission, depending on the copyright.

"Drought" is spelled wrong.
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Postby RjBeals on Wed Oct 31, 2007 9:03 pm

Anarkistsdream wrote:Is that top little section: "Lured by the promise of...." a quote? If so, you have to either cite the source or ask permission, depending on the copyright.

"Drought" is spelled wrong.


Ahh. Good point. Yes it's a quote from pbs.org so I'll paraphrase into my own quote. And I'll fix spelling. Thanks Anarkist.
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