I just sent a message to conquerclub staff, about maps like this.
The first or second game I played on this map I figured out this problem too, of the unfortunate stacking of odds based on random starting position.
The map, as it looks, seems like it would be more fun if the odds were leveled out, but I just skimmed a bit and read what Coleman typed about having no idea how to fix it.
It's good to hear that the attempt is being made, even if unsuccessfully.
I suggested to the conquerclub staff an idea (which may be totally shot down) of separating the maps on the site according to their special wild bonuses.
Having the point scoring and wins/loss count for them separated (or entirely thrown out) from the points scoring and win/loss count of standard maps would make it more suitable to people who are wanting to play a game that is mostly risk-like, or playing a special map that has special features!
Yes, this is just one idea. I had another that I suggested- if these maps were separated, it would then make it possible to implement a
designer-choice of forced game options like always fog-on, or no-cards, or only doubles, or any variety of setting that a designer chose.
If there was such a thing, and the maps could be customized in that fashion by the designer, I might put the time into learning and building a map myself. I do like designing stuff
Anyway, aside from the challenge of winning against european players, I think this map is fun.