CC City Mogul [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: CC City Mogul [Quenched]

Postby Jeil on Wed Mar 31, 2010 11:26 pm

badlouie wrote:It only takes one time going for the objective to realize how it works.

Mano went for the objective, didn't get it. Asked a question, got an answer.

Problem solved. It's a problem that will only happen to you ONCE.

No need to mark up a nice map.


Problem with this is that it kinda limits what you can do with a map. After all, it might be the intent of the map maker to have a victory condition be just taking over some territory. First person to do so wins.

Sorry, didn't know what quenched meant. If it meant no more postings then my bad...
Sergeant Jeil
 
Posts: 14
Joined: Sun Mar 04, 2007 6:05 pm
Medals: 5
Standard Achievement (1) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Fog of War Achievement (1)

Re: CC City Mogul [Quenched]

Postby Tviorr on Fri Mar 04, 2011 5:25 pm

I think it means the game maker(s) go to have a well deserved drink on a finished map.- You can actually see on the map where they spilled som Irish Coffee ;-)

(a few issues turned up later, but has been cleared up in as far as the game engine allows it. - I believe there is still one thing that were intended differently with the starting deployment, but it should work as intended for 8 player games.)


Edit: Wait that says 2010 above... Please ignore me :roll:
Colonel Tviorr
 
Posts: 236
Joined: Tue Oct 26, 2010 5:19 am
Location: 3 clicks beyond madness. - or in Ikariam - eta server. Write me for an invite and startup help.
Medals: 25
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (2)
Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (3) Challenge Achievement (2)

Re: CC City Mogul [Quenched]

Postby SirSebstar on Sun May 22, 2011 9:08 am

Game 9107525 shows that some shops give +20 autodeploy (namely those were players can start) and some give + 20 reinforcements (this you cannot start on).
Is there any way to make this better in the legend and or visuals?

Suggestions is making another image for the +20 reinforcements shops vs +20 autodeploys shops.
or making the +20 autodeploy shops all into houses so you at least know they are autodeploy area's.

first has preferance.
second has the problem of the arsenist. Nobody uses it much, but it cannot hit houses.. suggestion would then be to split up the area's that can be hit from the arsonist, OR allow it to bomb houses too...
Image
User avatar
Major SirSebstar
 
Posts: 7329
Joined: Fri Oct 27, 2006 7:51 am
Location: SirSebstar is BACK. Highscore: Colonel Score: 2919 21/03/2011
Medals: 95
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (1) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (4)
Tournament Achievement (23) General Achievement (6) Clan Achievement (9) Training Achievement (1) Tournament Contribution (4)
General Contribution (11)

Re: CC City Mogul [Quenched]

Postby Mr_Adams on Sun May 22, 2011 9:45 am

SirSebstar wrote:Game 9107525 shows that some shops give +20 autodeploy (namely those were players can start) and some give + 20 reinforcements (this you cannot start on).
Is there any way to make this better in the legend and or visuals?


If the shop matches the block it is on, it is auto-deploy. If it is a different color, it gives reinforcements. good map.
I am voting Republican now. The Democrats left a bad taste in my mouth -Monica Lewinski
User avatar
Lieutenant Mr_Adams
 
Posts: 1932
Joined: Fri Jul 13, 2007 8:33 pm
Medals: 49
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (4) Nuclear Spoils Achievement (1) Fog of War Achievement (4)
Speed Achievement (2) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3)
Tournament Achievement (1) General Achievement (1) Clan Achievement (8) Tournament Contribution (5)

Re: CC City Mogul [Quenched]

Postby SirSebstar on Mon May 23, 2011 4:13 am

Mr_Adams wrote:
SirSebstar wrote:Game 9107525 shows that some shops give +20 autodeploy (namely those were players can start) and some give + 20 reinforcements (this you cannot start on).
Is there any way to make this better in the legend and or visuals?


If the shop matches the block it is on, it is auto-deploy. If it is a different color, it gives reinforcements. good map.


and this is mentioned in the legend where?
Image
User avatar
Major SirSebstar
 
Posts: 7329
Joined: Fri Oct 27, 2006 7:51 am
Location: SirSebstar is BACK. Highscore: Colonel Score: 2919 21/03/2011
Medals: 95
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (1) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (4)
Tournament Achievement (23) General Achievement (6) Clan Achievement (9) Training Achievement (1) Tournament Contribution (4)
General Contribution (11)

Re: CC City Mogul [Quenched]

Postby dagdam0r on Mon Jun 06, 2011 6:43 am

in my first game on this map I noticed that all the S territories start with 30 neutral besides Y1 which starts with 20 neutral, is this a wanted thing or just a mistake?
User avatar
Cadet dagdam0r
 
Posts: 224
Joined: Tue Apr 05, 2011 5:19 pm
Medals: 10
Standard Achievement (2) Terminator Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Ratings Achievement (2)
Tournament Achievement (2) Training Achievement (1)

Re: CC City Mogul [Quenched]

Postby SirSebstar on Mon Jun 06, 2011 6:50 am

dagdam0r wrote:in my first game on this map I noticed that all the S territories start with 30 neutral besides Y1 which starts with 20 neutral, is this a wanted thing or just a mistake?

it is wanted, but I too consider it a mistake
Image
User avatar
Major SirSebstar
 
Posts: 7329
Joined: Fri Oct 27, 2006 7:51 am
Location: SirSebstar is BACK. Highscore: Colonel Score: 2919 21/03/2011
Medals: 95
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (1) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (4)
Tournament Achievement (23) General Achievement (6) Clan Achievement (9) Training Achievement (1) Tournament Contribution (4)
General Contribution (11)

Re: CC City Mogul [Quenched]

Postby Gilligan on Thu Jun 27, 2013 10:29 pm

I just realized that with the new collection bonus, we can actually have the map give 0 deploy.
Image
User avatar
Major Gilligan
Cartography Assistant
Cartography Assistant
 
Posts: 12238
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI
Medals: 190
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (2)
Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (3) Bot Achievement (2)
Ratings Achievement (4) Tournament Achievement (30) General Achievement (29) Clan Achievement (7) Challenge Achievement (3)

Re: CC City Mogul [Quenched]

Postby ManBungalow on Mon Jul 08, 2013 6:36 pm

Gilligan wrote:I just realized that with the new collection bonus, we can actually have the map give 0 deploy.

As in 0 troops for _ regions?
Image
User avatar
Brigadier ManBungalow
 
Posts: 3243
Joined: Sun Jan 13, 2008 7:02 am
Location: On a giant rock orbiting a star somewhere
Medals: 84
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (2)
General Achievement (10) Clan Achievement (12) Tournament Contribution (3) General Contribution (6)

Re: CC City Mogul [Quenched]

Postby Gilligan on Mon Jul 08, 2013 6:37 pm

ManBungalow wrote:
Gilligan wrote:I just realized that with the new collection bonus, we can actually have the map give 0 deploy.

As in 0 troops for _ regions?


Yep
Image
User avatar
Major Gilligan
Cartography Assistant
Cartography Assistant
 
Posts: 12238
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI
Medals: 190
Monthly Leader Bronze (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3)
Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (2)
Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (3) Bot Achievement (2)
Ratings Achievement (4) Tournament Achievement (30) General Achievement (29) Clan Achievement (7) Challenge Achievement (3)

Previous

Return to The Atlas

Who is online

Users browsing this forum: No registered users and 1 guest

Login