MÉXICO [BETA] p1/18 --Sep 11th--

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Re: MÉXICO [D, GP, GR] p1/18 --Sep 11th--

Postby MrBenn on Fri Sep 17, 2010 1:45 pm

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Re: MÉXICO [D, GP, GR] p1/18 --Sep 11th--

Postby men chuch! on Fri Sep 17, 2010 1:55 pm

Maravilloso! Great work! It looks awesome and extremely funny. When will we be able to play it?
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Re: MÉXICO [D, GP, GR] p1/18 --Sep 11th--

Postby Industrial Helix on Fri Sep 17, 2010 2:47 pm

Any chance we could get this up within a week for to commemorate Mexico's bicentennial?

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http://www.boston.com/bigpicture/2010/0 ... nnial.html
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Re: MÉXICO [D, GP, GR] p1/18 --Sep 11th--

Postby Industrial Helix on Fri Sep 17, 2010 3:10 pm

Kakaow! XML stampage!

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Re: MÉXICO [D, GP, GR] p1/18 --Sep 11th--

Postby AndyDufresne on Fri Sep 17, 2010 3:43 pm

Back, for one night only---a reunion event! I am proud to present....

          Beta - Quenching

---The Final Forge period has concluded for the Mexico map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!

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While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:
    1. Please ensure that the first post of the thread contains all the necessary information to help future visitors to the development thread; it's particularly important to ensure the most recent images are there, along with any helpful guides (such as gameplay quirks/nuances or the location/size of any starting neutrals etc.)
    2. Please update the Map Information Portal with details of your map
    3. Finally, it is the responsibility of the mapmaker(s) to ensure that they respond to further feedback in a timely and constructive manner.



--Andy
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Re: MÉXICO [BETA] p1/18 --Sep 11th--

Postby Industrial Helix on Fri Sep 17, 2010 4:51 pm

Whoo hoo!
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Re: MÉXICO [BETA] p1/18 --Sep 11th--

Postby ender516 on Fri Sep 17, 2010 6:49 pm

¡Felicitaciones, MrBenn! :?: SeñorBenn :?:
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Re: MÉXICO [BETA] p1/18 --Sep 11th--

Postby The Bison King on Fri Sep 17, 2010 10:50 pm

There so much coming into Beta to look forward to!
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Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
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Re: MÉXICO [D, GP, GR] p1/18 --Sep 11th--

Postby MrBenn on Sat Sep 18, 2010 2:59 am

AndyDufresne wrote:Back, for one night only---a reunion event! I am proud to present....

          Beta - Quenching

---The Final Forge period has concluded for the Mexico map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!

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Cheers Andy ;-)
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Re: MÉXICO [BETA] p1/18 --Sep 11th--

Postby fumandomuerte on Mon Sep 20, 2010 7:49 pm

yay, I can't believe it!
Congrats. Mr. Benn for the Beta-Quenching, it's highly appreciated!
Now let's play and kick some butts there 8-)
P.S. Don't you want to re-take my hooligans vs. tifosis idea :lol: ?
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Re: MÉXICO [BETA] p1/18 --Sep 11th--

Postby fumandomuerte on Mon Sep 20, 2010 9:16 pm

Ports are named incorrectly as "Puerte", it should be "Puerto de Ensenada, "Puerto Vallarta" (without the 'de'), "Puerto de Acapulco", "Puerto de Cancún", "Puerto de Veracruz" & "Puerto de Tampico".
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Re: MÉXICO [BETA] p1/18 --Sep 11th--

Postby Victor Sullivan on Mon Sep 20, 2010 9:23 pm

Good catch, (chum is) fum. Also, you think you should have the abbreviated territories deciphered somewhere on the map?

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Re: MÉXICO [BETA] p1/18 --Sep 11th--

Postby MrBenn on Tue Sep 21, 2010 6:33 am

fumandomuerte wrote:Ports are named incorrectly as "Puerte", it should be "Puerto de Ensenada, "Puerto Vallarta" (without the 'de'), "Puerto de Acapulco", "Puerto de Cancún", "Puerto de Veracruz" & "Puerto de Tampico".

I'll make those changes tonight ;-)

InsomniaRed received 2 troops for holding Puerte des

Looks like I need to fix up the names of the Ports bonus (and make them neutral starts :oops: )
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Re: MÉXICO [BETA] p1/18 --Sep 11th--

Postby MrBenn on Tue Sep 21, 2010 6:35 am

I received this via PM:
drisk wrote:putting a tiny country's name out where the ports are is BOGUS.


Any idea what it's referring to?
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Re: MÉXICO [BETA] p1/18 --Sep 11th--

Postby ender516 on Tue Sep 21, 2010 12:04 pm

I would guess it refers to the label Colima appearing out in the ocean. Why not reply to the PM and ask, at the same time suggesting that comments go in this thread?
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