MÉXICO [BETA] p1/18 --Sep 11th--

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: MEXICO V5 (P1&5-17MAR08) [I]

Postby Ruben Cassar on Thu Apr 17, 2008 1:27 pm

Ogrecrusher wrote:
Ruben Cassar wrote:Hmm I don't like that blown up Anillo Central region. I think it will be confusing for many players.


I don't really agree with this. Bamboo Jack uses a similar feature, and that is far more awkward to work out what goes where.


In fact I never play Bamboo Jack. :)

P.S. - There was a post after my previous one that got deleted. How come?
ImageImageImageImageImage
User avatar
Colonel Ruben Cassar
 
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Location: Civitas Invicta, Melita, Evropa
Medals: 33
Standard Achievement (2) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (3) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (3) Tournament Achievement (1) Clan Achievement (2) Map Contribution (3) Tournament Contribution (1)
General Contribution (1)

Re: MEXICO V5 (P1&5-17MAR08) [I]

Postby bryguy on Thu Apr 17, 2008 2:21 pm

Ruben Cassar wrote:
Ogrecrusher wrote:
Ruben Cassar wrote:Hmm I don't like that blown up Anillo Central region. I think it will be confusing for many players.


I don't really agree with this. Bamboo Jack uses a similar feature, and that is far more awkward to work out what goes where.


In fact I never play Bamboo Jack. :)

P.S. - There was a post after my previous one that got deleted. How come?



that would be mine =; i deleted it cause gimil was getting after me for spamming, and i saw that u had basically said everything i had said in your last post so i deleted it.

btw the mountains need alot of work
Corporal bryguy
 
Posts: 4648
Joined: Tue Aug 07, 2007 8:50 am
Location: Lost in a Jigsaw
Medals: 11
Standard Achievement (3) Doubles Achievement (1) Quadruples Achievement (1) Freestyle Achievement (2) Fog of War Achievement (2)
Cross-Map Achievement (1) Ratings Achievement (1)

Re: MEXICO V5 (P1&5-17MAR08) [I]

Postby Ruben Cassar on Thu Apr 17, 2008 2:32 pm

Cool didn't know that now we have the option to delete our own message. Yes...each day we learn something new...
ImageImageImageImageImage
User avatar
Colonel Ruben Cassar
 
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Location: Civitas Invicta, Melita, Evropa
Medals: 33
Standard Achievement (2) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (3) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (3) Tournament Achievement (1) Clan Achievement (2) Map Contribution (3) Tournament Contribution (1)
General Contribution (1)

Re: MEXICO V5 (P1&5-17MAR08) [I]

Postby bryguy on Thu Apr 17, 2008 3:22 pm

Ruben Cassar wrote:Cool didn't know that now we have the option to delete our own message. Yes...each day we learn something new...


u can delete it at any time as long as there is no post after it

so say if i deleted this post then u could delete your last post, then i could delete my last post, and so on and so forth
Corporal bryguy
 
Posts: 4648
Joined: Tue Aug 07, 2007 8:50 am
Location: Lost in a Jigsaw
Medals: 11
Standard Achievement (3) Doubles Achievement (1) Quadruples Achievement (1) Freestyle Achievement (2) Fog of War Achievement (2)
Cross-Map Achievement (1) Ratings Achievement (1)

Re: MEXICO V5 (P1&5-17MAR08) [I]

Postby laci_mae on Fri Apr 18, 2008 4:09 pm

I wanted to carry on the discussion about the bonuses, particularly for the Sur and Golfo regions. I try to get bonuses based on how many territories you need to defend to hold them. The Sur region, currently worth +2, requires you defend all 3 territories to hold it. The Golfo region, currently worth +3, only requires defense of 2 territories to hold the bonus.

Is this consistent with other maps? I personally would make a strategic decision to set-up somewhere besides Sur.

This is just a point that merits discussion. I really like the map, and I think the blow-up of the central region is an interesting feature.

Best,
Laci
User avatar
Corporal 1st Class laci_mae
 
Posts: 404
Joined: Tue Jan 08, 2008 6:08 pm
Location: Florida
Medals: 9
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (2) Tournament Achievement (1)

Re: MEXICO V5 (P1&5-17MAR08) [I]

Postby ritzhi on Mon Apr 28, 2008 1:26 am

nice map :D ......eres mexicano? :P ............te dejo el reply en español o ingles?
User avatar
Private 1st Class ritzhi
 
Posts: 7
Joined: Mon Apr 28, 2008 12:25 am
Medals: 5
Standard Achievement (1) Assassin Achievement (1) Freestyle Achievement (1) Fog of War Achievement (1) Ratings Achievement (1)

Re: MEXICO V5 (P1&5-17MAR08) [I]

Postby Ogrecrusher on Mon Apr 28, 2008 4:47 am

laci_mae wrote:I wanted to carry on the discussion about the bonuses, particularly for the Sur and Golfo regions. I try to get bonuses based on how many territories you need to defend to hold them. The Sur region, currently worth +2, requires you defend all 3 territories to hold it. The Golfo region, currently worth +3, only requires defense of 2 territories to hold the bonus.


Look again, with the port, you need to hold 3 borders for the Golfo region. And the extra territories within it make it a +3.

This needs an update, I was looking forward to it!
Colonel Ogrecrusher
 
Posts: 250
Joined: Thu Aug 16, 2007 2:55 pm
Medals: 10
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (1) Fog of War Achievement (1) Speed Achievement (1)
Cross-Map Achievement (2)

Re:

Postby iancanton on Mon May 05, 2008 7:13 am

Ogrecrusher wrote:Been waiting for this update! It looks amazing! Love the textures. Having looked for 5 minutes, I honestly can't see anything that needs changing.

it is visually striking, isn't it?

there needs to be a key to say that GTO is guanajuato, QRO is querétaro and DF is distrito federal, since most people don't know these abbreviations. we can create some space for the key by making the map taller.

ian. :)
User avatar
Colonel iancanton
Cartography Assistant
Cartography Assistant
 
Posts: 1685
Joined: Fri Jun 01, 2007 5:40 am
Location: europe
Medals: 49
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Manual Troops Achievement (1)
Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (4) General Achievement (4) Clan Achievement (6) General Contribution (12)

Re: MEXICO V5 (P1&5-17MAR08) [I]

Postby ritzhi on Thu May 15, 2008 2:57 am

when this map will be able to play it?
User avatar
Private 1st Class ritzhi
 
Posts: 7
Joined: Mon Apr 28, 2008 12:25 am
Medals: 5
Standard Achievement (1) Assassin Achievement (1) Freestyle Achievement (1) Fog of War Achievement (1) Ratings Achievement (1)

Re: MEXICO V5 (P1&5-17MAR08) [I]

Postby t-o-m on Fri May 16, 2008 10:21 am

a while,

whens the next update?
Colonel t-o-m
 
Posts: 2821
Joined: Sat Mar 22, 2008 2:22 pm
Location: Redistributing wealth
Medals: 39
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (3) Fog of War Achievement (3) Speed Achievement (3)
Teammate Achievement (2) Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (1) General Achievement (1)
Clan Achievement (2) Map Contribution (1) Tournament Contribution (3) General Contribution (1)

Re: MEXICO V5 (P1&5-17MAR08) [I]

Postby TaCktiX on Fri May 16, 2008 7:51 pm

I've avoided saying this for several weeks now: fumandomuerte has disappeared from the Foundry and has not been seen for at least a month. Let this map hit the furnace unless the mapmaker says otherwise.
User avatar
Corporal 1st Class TaCktiX
 
Posts: 2409
Joined: Mon Dec 17, 2007 8:24 pm
Location: Rapid City, SD
Medals: 36
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (3) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Speed Achievement (1) Cross-Map Achievement (3) Ratings Achievement (2) Map Contribution (1) Tournament Contribution (4)
General Contribution (6)

Re: MEXICO V5 (P1&5-17MAR08) [I]

Postby Ogrecrusher on Sat May 17, 2008 6:39 am

I messaged him, this map will be worked on again! hooray!
Colonel Ogrecrusher
 
Posts: 250
Joined: Thu Aug 16, 2007 2:55 pm
Medals: 10
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (1) Fog of War Achievement (1) Speed Achievement (1)
Cross-Map Achievement (2)

Re: MEXICO V5 (P1&5-17MAR08) [I]

Postby seamusk on Fri May 23, 2008 7:46 pm

This is a very nice classic style map. Cannot wait to play it!
User avatar
Major seamusk
 
Posts: 666
Joined: Thu Nov 22, 2007 6:23 pm
Medals: 66
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (1)
Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (4) Trench Warfare Achievement (1)
Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (2)
Tournament Achievement (9) General Achievement (1) Clan Achievement (18) Tournament Contribution (1) General Contribution (1)

Re: MEXICO V5 [I] [VACATION]

Postby t-o-m on Fri Jun 06, 2008 7:23 pm

i will be taking over this map for a short while while fund. gets on with RL, he's very busy right now but i honestly love this map so much that i dont want it to die so i will be updating it in this thread. hopefully fund. will soon realise that there is no life outside of CC and come back to finish this off :P
im just keeping it alive until he is less busy :)

ok lets get the comments rolling!
Colonel t-o-m
 
Posts: 2821
Joined: Sat Mar 22, 2008 2:22 pm
Location: Redistributing wealth
Medals: 39
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (3) Fog of War Achievement (3) Speed Achievement (3)
Teammate Achievement (2) Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (1) General Achievement (1)
Clan Achievement (2) Map Contribution (1) Tournament Contribution (3) General Contribution (1)

Re: MEXICO V5 [I] [VACATION]

Postby RjBeals on Fri Jun 06, 2008 7:42 pm

You have the psd (or raw) file and are going to do graphics updates? You have complete control of the progress? Or are you going to work through fund.?
Image
User avatar
Private RjBeals
 
Posts: 2500
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Medals: 21
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Freestyle Achievement (1) Cross-Map Achievement (1)
General Achievement (7) Map Contribution (6) General Contribution (2)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users and 1 guest

Login