Moderator: Cartographers
wcaclimbing wrote:Should I PM this to lack? or what?
wcaclimbing wrote:I am sorry you had problems with Oasis.
The issue was that the coordinates for the Large version of the map were wrong. So the game thought that some of the Deserts belonged in different places.
I have corrected the XML and sent it to Lack, we are just waiting for him to upload the corrections.
Until the XML is changed, I suggest that you stick to using the Small version of the map for the next few days. Everything on the small map works perfectly.
Again, I am sorry for the problems you guys encountered. If you hear of anyone else having the same problems, could you please tell them to use the Small map? That's the easiest solution right now. We're just waiting for Lack to fix things with the site.
Environmentalist wrote:could it be made so that the number of neutrals in the desert areas change from game to game? maybe set a maximum for each territory, but otherwise randomize the deployment of neutrals. i'd like to see that on other maps, too. it would create more variations in gameplay from game to game. a good map, nevertheless.
MrBenn wrote:The updated XML has been sent to lackattack, so is in the lap of the turtle himself
hulmey wrote:just played a game on it and its a great map. Its quite pointless getting a -1 army for the desert becuase nobody is going to leave troops there.
I suggest getting a -1 for every single terrority you own in the desert and then this is deducted from your TOTAL bonus. This would allow more strategy to be involved in this map.
hulmey wrote:just played a game on it and its a great map. Its quite pointless getting a -1 army for the desert becuase nobody is going to leave troops there.
I suggest getting a -1 for every single terrority you own in the desert and then this is deducted from your TOTAL bonus. This would allow more strategy to be involved in this map.
hulmey wrote:just played a game on it and its a great map. Its quite pointless getting a -1 army for the desert becuase nobody is going to leave troops there.
I suggest getting a -1 for every single terrority you own in the desert and then this is deducted from your TOTAL bonus. This would allow more strategy to be involved in this map.
zimmah wrote:dont know if you already have a working version, but here is one with both small and large image working, i have found the problem and solved it.
here's a link http://www.freewebs.com/zimri1987/oasis ... 112008.xml
yeti_c wrote:zimmah wrote:dont know if you already have a working version, but here is one with both small and large image working, i have found the problem and solved it.
here's a link http://www.freewebs.com/zimri1987/oasis ... 112008.xml
Zimmah - How did you change it?
Did you
a) Copy and Paste the co-ordinates into the correct places but left the borders and titles correct?
b) rewrite the relevant sections?
If you did A - then it should be OK...
b) might be dangerous - although I am assuming that the XML is/was in number order for the deserts!
ALSO - WCA wanted 0's on the front of the single digit deserts - so they order correctly in the drop downs - did you do that?
C.
yeti_c wrote:Good stuff - your fixes should be good - I think WCA has already done it too - but we've not heard back yet.
C.
zimmah wrote:it seems not all the neutrals on the desert are correct. some have 1 too many and some need 1 more.
like Desert 60 has 3 on it, but should have 4 on it, Desert 61 has 2 on it, should have 3 on it, Desert 57 should have 3 on it but it has 4 on it.
maybe a few more.
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