Sydney Metro [Quenched]

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Re: Sydney Metro V3 (P4) - New additions

Postby LLLUUUKKKEEE on Wed Apr 09, 2008 1:44 am

YEAH, its back.
Keep up the good work,
dont tell the shire people though.
It's your turn...................................
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Re: Sydney Metro V3 (P4) - New additions

Postby cairnswk on Wed Apr 09, 2008 3:56 am

LLLUUUKKKEEE wrote:YEAH, its back.
Keep up the good work,
dont tell the shire people though.


HEhehehehe! maybe i will re-work that yet.
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Re: Sydney Metro V3 (P4) - New additions

Postby LLLUUUKKKEEE on Wed Apr 09, 2008 4:12 am

Why?
Nothing better then seeing them left out.

I do beleive its big enough. It would be to hard to include all of sydney, Im just glad you got where i live - Revesby.
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Re: Sydney Metro V3 (P4) - New additions

Postby cairnswk on Wed Apr 09, 2008 4:30 am

LLLUUUKKKEEE wrote:Why?
Nothing better then seeing them left out.

I do beleive its big enough. It would be to hard to include all of sydney, Im just glad you got where i live - Revesby.


Oh sorry...i was thinking that i might re-work the shire "continent" areas, that's all.

Of course there is another larger map that can be done of the Blue Mtns etc to inclulde the Hawkesbury and Warragamba Dam, i think it would make great gameplay, but that is for another day.

This is Sydney metro. :)
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Re: Sydney Metro V3 (P4) - New additions

Postby cairnswk on Wed Apr 09, 2008 4:32 am

BTW....if you've got some aussie mates, drag them in here to vote for support to get this going....we don't have as much interest as New York with the US population on this CC site. ;)
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Re: Sydney Metro V3 (P4) - New additions

Postby onbekende on Fri Apr 11, 2008 4:46 am

good thing I kept the bonus excel sheet from Sydney 2000 :D

Bonusses:
Parramatta: 5 terr, 2 def/att, 3 cont => Bonus of 3 (2 is indeed better, keep it at 2)
Ryde: 5 terr, 3 def/att, 3 cont => Bonus of 4 (3 is indeed good enough)
Warringah: 5 terr, 2 def/att, 2 cont => Bonus of 3 (2 is more then fine)

now I want to make a note, if you hold the above 3 with 2 territories to defend (Auburn and Opera House) you get alot of army's!! (6 from 18 terr + 7 from bonusses => 12 army's!!!!)
Perhaps an extra attack route is needed from the south to the north? I have no sggestion thou.

Auburn: 5 terr, 4 def/att, 3 cont => Bonus of 4 (3 is well, as 4 would make the above continent set too powerfull)
Inner West: 4 terr, 2 def/att, 2 cont => Bonus of 3 (Perhaps a bonus of 2 is better now, only 2 to defence and easely enough taken continent if you got already 2 terr)
Sydney City: 3 terr, 3 def/att, 7 cont => Bonus of 4 (Make it 3, unless something is done about the upper continent strip)
Waverly: 3 terr, 2 def/att, 2 cont => Bonus of 2 (agreed!)
Bankstown: 4 terr, 4 def/att, 3 cont => Bonus of 4 (I tend to agree with 4)
Cantebury: 6 terr, 5 def/att, 6 cont => Bonus of 6 (5 is good)
Marrickville: 3 terr, 3 def/att, 4 cont => Bonus of 3 (agreed)
Randwick: 5 terr, 3 def/att, 4 cont => Bonus of 4 (3 is good enough)
Rockdale: 4 terr, 3 def/att, 4 cont => Bonus of 4 (3 is more then enough)
Hurstville: 4 terr, 4 def/att, 3 cont => Bonus of 4 (Make it 3, continent will be taken together with Bankstown to turtle)

My bonus analysis


Continents:
Parramatta:
- Move the army shade of Dundas Vallay a bit to the north

Ryde:
- You can complete the name of "Nth Sydney" to North Sydney I believe

Warringah:
- Think about merging Taronga Zoo and Balmoral, isn't needed but will help viewability and gameplay I believe

Auburn:
- Move "Auburn" to the right :D

Inner West:
- I believe switching the name and amry shade ot Drummoyne will add to the viewability of the map
- Concord seems to be messed up on he first letter

Sydney City:
- Think agout removing the traffic lights from the City <=> Opera House crossing, same goes for the other inner-City crossing

Waverly:
- Drop both army shade and name of Vaucluse to the south a bit

Bankstown:
No comments

Cantebury:
No comments

Marrickville:
- space out the army shande and name of Tempe a bit

Randwick:
No comments

Rockdale:
- whats the full name of "KS It'l Airport" and perhaps drop the International?

Hurstville:
No comments




General comments:
Smoothen out the line around the Bonusses place and the map, specifically at the Auburn <=> Parramatta crossing and at the "Ryde" bonus legend
What is that white at the back of the bonus legend?
Make the Pedestrian Crossing with normal gaps (thus showing the color of the below texture) instead of the color of Randwick continent
Spce te ferry line between Opera House <=> Manly a bit to the north when it passes Vaucluse, people might thing its attackable



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Re: Sydney Metro V3 (P4) - New additions

Postby cairnswk on Fri Apr 11, 2008 10:38 am

Thanks onbekende....this is current version 3...i'll attend to your changes later thanks.

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Re: Sydney Metro V3 (P4) - New additions

Postby onbekende on Fri Apr 11, 2008 1:12 pm

you asked for themm he :D
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Re: Sydney Metro V3 (P4) - New additions

Postby gimil on Sat Apr 12, 2008 9:26 am

Image

See ya ;)
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Re: Sydney Metro V3 (P4) - New additions

Postby Sir. Ricco on Sat Apr 12, 2008 7:49 pm

I like it so far the colors blend very well. Not so blinding as some maps. I like how you put a lot of defensive points in.
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Re: Sydney Metro V3 (P4) - New additions

Postby cairnswk on Sun Apr 13, 2008 4:14 pm

gimil wrote:Image

See ya ;)


Thanks Gimil. Can you pull the poll please when you have a mo. :) Thanks
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Re: Sydney Metro V3 (P4) - New additions

Postby cairnswk on Sun Apr 13, 2008 4:18 pm

Sir. Ricco wrote:I like it so far the colors blend very well. Not so blinding as some maps. I like how you put a lot of defensive points in.

Thanks Sir Ricco...yeh, i,think the colours are good also. Vibrant reflecting a large metro city, but not too in your face. Glad you like so far.
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Re: Sydney Metro V3 (P4) [I] - Comments?

Postby gimil on Sun Apr 13, 2008 4:32 pm

Interested in a classic style map for Sydney in Australia?

Poll ended at Sun Apr 13, 2008 2:43 am

Yes
11
39%

Yes - With some graphic/gameplay touch-ups
14
50%

No
3
10%

Other - please explain in the thread
0
No votes


Total votes : 28
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Re: Sydney Metro V3 (P4) [I] - Comments?

Postby cairnswk on Mon Apr 14, 2008 3:05 am

^^^^^ Thanks Gimil ^^^^
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Re: Sydney Metro V3 (P4) [I] - Comments?

Postby Sir. Ricco on Mon Apr 14, 2008 7:09 pm

Ok, here some things I just like to bring up

1. Do you really need those Stop lights? They kind of crowd the map

2. I like how you made a lot of defensives points in the map. :P

3. The ferry routes are just a little confusing. I get them, but I can see them becoming a problem to the...*Amen* noobs.

4. Inner West I think should be knocked down to 2 bonuses. With only two ways to get into it, it would be pretty easies to defend.
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