Conquer Club

Sydney Metro [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Sydney Metro V3 (P4) - New additions

Postby RjBeals on Tue Apr 15, 2008 9:51 am

cairnswk wrote:Image


Fantastic work cairnswk. I love the map. Another beauty. And no gimmicks !!

Couple of picky things -

1) The color bars where the bonus region names are along the left side - could you extend the right side of those bars so they fall underneath the bolder legend border? I also see something between those color bars bleeding through - not sure what it is though.

2) The water routes are a little confusing. since they are so close and all lead to opera house, they get jumbled up around there. What about lines instead of dots - like beveled/flowing lines?

3) I like the traffic lights. Keep them. But I think the road crossings could be a little better than current. Maybe make them slanted instead of horizontal?

4) Your territory font is perfect. What did you use anyway? I love it. Perfect size, perfect amount of drop shadow - well done.

5) Colors are perfect as well.
Image
User avatar
Private RjBeals
 
Posts: 2506
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Medals: 21
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Freestyle Achievement (1) Cross-Map Achievement (1)
General Achievement (7) Map Contribution (6) General Contribution (2)

Re: Sydney Metro V3 (P4) [I] - Comments?

Postby gimil on Tue Apr 15, 2008 10:03 am

I agree with everything RJ says except I think the terr names could use the slightest bit of transparency.

Also the Olympic Park is missing a drop shadow.
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8600
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)
Medals: 39
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Freestyle Achievement (3) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (2)
Cross-Map Achievement (2) Ratings Achievement (2) Map Contribution (7) Tournament Contribution (1) General Contribution (5)

Re: Sydney Metro V3 (P4) [I] - Comments?

Postby bryguy on Tue Apr 15, 2008 10:16 am

u cant see the upper left corner of the 'H' in opera house cause the stop sign is on it, could u modify that so that u can?

some peoplemight thing that since the army circle is on the other side of a dotted line from the title of KS It'l Airport that it is part of another territory (just felt like pointing that out, it would probably not be that big a problem)

other than that the map looks great except for all the feiry lines converging on one spot (gets a little confusing)

keep up the good work cairns :D
Corporal bryguy
 
Posts: 4381
Joined: Tue Aug 07, 2007 8:50 am
Location: Lost in a Jigsaw
Medals: 11
Standard Achievement (3) Doubles Achievement (1) Quadruples Achievement (1) Freestyle Achievement (2) Fog of War Achievement (2)
Cross-Map Achievement (1) Ratings Achievement (1)

Re: Sydney Metro V3 (P4) [I] - Comments?

Postby FreeMan10 on Tue Apr 15, 2008 1:43 pm

Hey Cairns-

Looking pretty spiffy!

A couple of graphical notes-

1) the Balmoral/Taronga Zoo border runs over the 2nd A in Taronga.

2) I agree with RjB's note about the color bars for the legend - there seems to be uneven spacing between them, and some sort of white vertical stripe shows through on the right side of the bars.

3) Ryde's legend bar doesn't seem to merge well with the brown border.

4) the legend border at Parramatta overruns the text for Auburn

5) it seems odd that the legend has a brown border around the outside of it, while the rest of the actual map doesn't have any border at all. I'd say keep the brown line as a separator, but remove it from the outside border. That'll give you a few more pixels for the actual map.

6) It might make more sense to hyphenate Cen-tenn-i-al than Cent-enn-ial. Then again, that's coming from one who doesn't speak the Queen's English, so opinions may differ... :)

7) Maybe take the extra few pixels from #5 and stretch the Opera House/Centennial Park area to give yourself a smidge of breathing room there.

FreeMan
User avatar
Cadet FreeMan10
 
Posts: 152
Joined: Wed Jan 23, 2008 12:48 pm
Location: On The Road
Medals: 3
Standard Achievement (1) Terminator Achievement (1) Ratings Achievement (1)

Re: Sydney Metro V3 (P4) [I] - Comments?

Postby greenoaks on Tue Apr 15, 2008 2:59 pm

would Centen-nial fit ?
User avatar
Sergeant greenoaks
 
Posts: 9977
Joined: Mon Nov 12, 2007 12:47 am
Medals: 138
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (4) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Ratings Achievement (4) Tournament Achievement (30) General Achievement (3) Clan Achievement (14)
Tournament Contribution (34) General Contribution (4)

Re: Sydney Metro V3 (P4) [I] - Comments?

Postby RjBeals on Tue Apr 15, 2008 3:27 pm

FreeMan10 wrote:5) it seems odd that the legend has a brown border around the outside of it, while the rest of the actual map doesn't have any border at all. I'd say keep the brown line as a separator, but remove it from the outside border. That'll give you a few more pixels for the actual map.


Disagree. I like the way the entire legend area has the brown border. My vote is to keep it. :D
Image
User avatar
Private RjBeals
 
Posts: 2506
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Medals: 21
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Freestyle Achievement (1) Cross-Map Achievement (1)
General Achievement (7) Map Contribution (6) General Contribution (2)

Re: Sydney Metro V3 (P4) [I] - Comments?

Postby cairnswk on Tue Apr 15, 2008 4:07 pm

Sir. Ricco wrote:Ok, here some things I just like to bring up

1. Do you really need those Stop lights? They kind of crowd the map

Yes. I think they are needed to highlight the pedestrian xings

3. The ferry routes are just a little confusing. I get them, but I can see them becoming a problem to the...*Amen* noobs.

That should be attended to in V15 below

4. Inner West I think should be knocked down to 2 bonuses. With only two ways to get into it, it would be pretty easies to defend.

i haven't looked at that yet, but please remind me later....if i forget. Thanks for your comments. :)

RjBeals wrote:1) The color bars where the bonus region names are along the left side - could you extend the right side of those bars so they fall underneath the bolder legend border? I also see something between those color bars bleeding through - not sure what it is though.

2) The water routes are a little confusing. since they are so close and all lead to opera house, they get jumbled up around there. What about lines instead of dots - like beveled/flowing lines?

3) I like the traffic lights. Keep them. But I think the road crossings could be a little better than current. Maybe make them slanted instead of horizontal?

4) Your territory font is perfect. What did you use anyway? I love it. Perfect size, perfect amount of drop shadow - well done.

5) Colors are perfect as well.

Thanks Rj...most of that attended to below in V15


gimil wrote:I agree with everything RJ says except I think the terr names could use the slightest bit of transparency.

Also the Olympic Park is missing a drop shadow.

Fixed in V15 below, thanks Gimil

bryguy wrote:u cant see the upper left corner of the 'H' in opera house cause the stop sign is on it, could u modify that so that u can?

some peoplemight thing that since the army circle is on the other side of a dotted line from the title of KS It'l Airport that it is part of another territory (just felt like pointing that out, it would probably not be that big a problem)

other than that the map looks great except for all the feiry lines converging on one spot (gets a little confusing)

keep up the good work cairns :D

All should be fixed in V15 below, thanks Bryguy

FreeMan10 wrote:Hey Cairns-

Looking pretty spiffy!

A couple of graphical notes-

1) the Balmoral/Taronga Zoo border runs over the 2nd A in Taronga.

2) I agree with RjB's note about the color bars for the legend - there seems to be uneven spacing between them, and some sort of white vertical stripe shows through on the right side of the bars.

3) Ryde's legend bar doesn't seem to merge well with the brown border.

4) the legend border at Parramatta overruns the text for Auburn

5) it seems odd that the legend has a brown border around the outside of it, while the rest of the actual map doesn't have any border at all. I'd say keep the brown line as a separator, but remove it from the outside border. That'll give you a few more pixels for the actual map.

6) It might make more sense to hyphenate Cen-tenn-i-al than Cent-enn-ial. Then again, that's coming from one who doesn't speak the Queen's English, so opinions may differ... :)

7) Maybe take the extra few pixels from #5 and stretch the Opera House/Centennial Park area to give yourself a smidge of breathing room there.

FreeMan

All that should be fixed in V15 below, thanks FreeMan

greenoaks wrote:would Centen-nial fit ?


Done greenoaks...thanks

RjBeals wrote:Disagree. I like the way the entire legend area has the brown border. My vote is to keep it. :D

Me too!

V15 below.
Changes:
1. Tert names plaques in legend fixed.
2. Impassable/Passables moved to top of map above bonuses
3. Ferry lines removed and attack routes notated in the legend at bottom
4. KS I'tnl Airport changed placed wioth army shadow
5. Woollarha changed name to Kings Cross
6. Centennial Park re-hyphenated.
7. Other small tidy-ups

Image

Click image to enlarge.
image
User avatar
Private cairnswk
 
Posts: 11508
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 53
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (38) General Contribution (3)

Re: Sydney Metro V3 (P4) [I] - Comments?

Postby RjBeals on Tue Apr 15, 2008 4:52 pm

Love the update, but I'm not so sure I'm down with totally removing the ferry attack routes. Sure you explain it there, but I think there needs to be a path to follow as well.
Image
User avatar
Private RjBeals
 
Posts: 2506
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Medals: 21
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Freestyle Achievement (1) Cross-Map Achievement (1)
General Achievement (7) Map Contribution (6) General Contribution (2)

Re: Sydney Metro V3 (P4) [I] - Comments?

Postby oaktown on Tue Apr 15, 2008 9:39 pm

RjBeals wrote:Love the update, but I'm not so sure I'm down with totally removing the ferry attack routes. Sure you explain it there, but I think there needs to be a path to follow as well.

I can live with removing the ferry routes, but it seems that the territories that can attack/be attacked via a ferry route need some type of symbol to indicate this to players. I can just see it now...

2008-05-10 09:14:43 - oaktown: what the... how'd you do that?
2008-05-10 09:12:17 - oaktown: Crap, forgot the damn ferry routes. Cairnswk!! :p
Image
User avatar
Captain oaktown
 
Posts: 4451
Joined: Sun Dec 03, 2006 9:24 pm
Location: majorcommand
Medals: 30
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Fog of War Achievement (1) Cross-Map Achievement (3) Ratings Achievement (1) General Achievement (1) Map Contribution (12)
General Contribution (5)

Re: Sydney Metro V3 (P4) [I] - Comments?

Postby cairnswk on Wed Apr 16, 2008 2:04 pm

oaktown wrote:
RjBeals wrote:Love the update, but I'm not so sure I'm down with totally removing the ferry attack routes. Sure you explain it there, but I think there needs to be a path to follow as well.

I can live with removing the ferry routes, but it seems that the territories that can attack/be attacked via a ferry route need some type of symbol to indicate this to players. I can just see it now...

2008-05-10 09:14:43 - oaktown: what the... how'd you do that?
2008-05-10 09:12:17 - oaktown: Crap, forgot the damn ferry routes. Cairnswk!! :p



Ferry routes are back in....only....which version, straight lines or dots or lines with arrowheads.....

Version 16

Image
User avatar
Private cairnswk
 
Posts: 11508
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 53
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (38) General Contribution (3)

Re: Sydney Metro V16 (P6) [I] - Comments?

Postby onbekende on Wed Apr 16, 2008 3:00 pm

I am okay with the new map, except 1 thing, can't you make the passable lines of the freeway in the legend just the background of that legend instead of green?

bonusses are fine
Emperor of the Benelux
Founder of the Commonwealth of Planets
Founder and CEO of JF
User avatar
Sergeant 1st Class onbekende
 
Posts: 1530
Joined: Fri Apr 14, 2006 10:19 am
Location: Belgium
Medals: 21
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Manual Troops Achievement (1) Freestyle Achievement (3) Fog of War Achievement (2) Trench Warfare Achievement (1) Teammate Achievement (1)
Random Map Achievement (1) Cross-Map Achievement (3) Clan Achievement (2)

Re: Sydney Metro V3 (P4) [I] - Comments?

Postby RjBeals on Wed Apr 16, 2008 3:19 pm

cairnswk wrote:Ferry routes are back in....only....which version, straight lines or dots or lines with arrowheads.....


meh.. I'm not a fan of either. I prefer NO FERRY ROUTES !!

But if gameplay depends on them being there, then I say solid lines.
Image
User avatar
Private RjBeals
 
Posts: 2506
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Medals: 21
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Freestyle Achievement (1) Cross-Map Achievement (1)
General Achievement (7) Map Contribution (6) General Contribution (2)

Re: Sydney Metro V3 (P4) [I] - Comments?

Postby cairnswk on Wed Apr 16, 2008 3:40 pm

RjBeals wrote:
cairnswk wrote:Ferry routes are back in....only....which version, straight lines or dots or lines with arrowheads.....


meh.. I'm not a fan of either. I prefer NO FERRY ROUTES !!

But if gameplay depends on them being there, then I say solid lines.


But they are part of original gameplay.

Do you want:
1. no ferry attack routes at all
2. keep the attack routes but no lines on the map
User avatar
Private cairnswk
 
Posts: 11508
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 53
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (38) General Contribution (3)

Re: Sydney Metro V16 (P6) [I] - Comments?

Postby cairnswk on Wed Apr 16, 2008 3:43 pm

onbekende wrote:I am okay with the new map, except 1 thing, can't you make the passable lines of the freeway in the legend just the background of that legend instead of green?

bonusses are fine


yep

Image
Last edited by cairnswk on Wed Apr 16, 2008 3:51 pm, edited 1 time in total.
User avatar
Private cairnswk
 
Posts: 11508
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 53
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (38) General Contribution (3)

Re: Sydney Metro V3 (P4) [I] - Comments?

Postby RjBeals on Wed Apr 16, 2008 3:45 pm

cairnswk wrote:Do you want:
1. no ferry attack routes at all
2. keep the attack routes but no lines on the map

Oaktown is correct about having the routes in the legend, but not in the box. It will sneak up on people and piss them off. The more I look at the map, the more I prefer (and like) the solid lines.
Image
User avatar
Private RjBeals
 
Posts: 2506
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Medals: 21
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Freestyle Achievement (1) Cross-Map Achievement (1)
General Achievement (7) Map Contribution (6) General Contribution (2)

Re: Sydney Metro V16 (P6) [I] - Comments?

Postby greenoaks on Thu Apr 17, 2008 3:06 am

i agree too, you need the ferry lines on the map.

most of the lines are smooth flowing except two. just above olympic park & directly beneath the "A" in balmoral. perhaps lower the angle the line leaves the opera house so it doesn't jerk so much when you take it around the word balmoral. also don't be afraid to give the manly end a bit of a curve too as the line there seems to cross the western tip of north head. in reality in comes out of manly cove on the other side as i think there is a wharf there.

in the legend for the ferry attack routes you indicate the routes with < > attack both ways. they all have that symbol, they all attack both ways. so why not just say all ferry routes attack both ways.

do you think some players might confuse the line showing where kensington is as a ferry route ?
User avatar
Sergeant greenoaks
 
Posts: 9977
Joined: Mon Nov 12, 2007 12:47 am
Medals: 138
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (4) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Ratings Achievement (4) Tournament Achievement (30) General Achievement (3) Clan Achievement (14)
Tournament Contribution (34) General Contribution (4)

Re: Sydney Metro V16 (P6) [I] - Comments?

Postby cairnswk on Thu Apr 17, 2008 3:42 am

greenoaks wrote:i agree too, you need the ferry lines on the map.

most of the lines are smooth flowing except two. just above olympic park & directly beneath the "A" in balmoral. perhaps lower the angle the line leaves the opera house so it doesn't jerk so much when you take it around the word balmoral. also don't be afraid to give the manly end a bit of a curve too as the line there seems to cross the western tip of north head. in reality in comes out of manly cove on the other side as i think there is a wharf there.

in the legend for the ferry attack routes you indicate the routes with < > attack both ways. they all have that symbol, they all attack both ways. so why not just say all ferry routes attack both ways.

Uh huh! hear you on that. i'll see what i can improve.

do you think some players might confuse the line showing where kensington is as a ferry route ?

yes there is that possibility, so i think it might be prudent to change the line to something. see what i can come up with.
Thanks for your comments.
User avatar
Private cairnswk
 
Posts: 11508
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 53
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (38) General Contribution (3)

Re: Sydney Metro V16 (P6) [I] - Comments?

Postby edbeard on Tue Apr 22, 2008 5:43 pm

I think the opacity of the lines would be better if you brought it down by 10% or so


I'd like to see the following water routes removed for gameplay and sometimes also visual purposes


Drummoyne - Opera House

Opera House - Vaucluse
User avatar
Major edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am
Medals: 19
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) Tournament Achievement (1) Map Contribution (5) General Contribution (3)

Re: Sydney Metro V16 (P6) [I] - Comments?

Postby oaktown on Tue Apr 22, 2008 9:41 pm

ferry routes... hmm... clearly they are necessary for gameplay, because otherwise you have a northern region with one border. I also agree that the solid lines are better than the dotted line, as it looks more like a transit map of the city this way. I still don't think it would hurt to have some kind of Ferry logo on the territories with ferry terminals, as it would aid identification as well as lend itself to the transit map theme.

It's still a little weird to me that you have bridges across waterways that aren't a part of gameplay. I look at the map and instantly think Attack Route! but then I do a double take every time.
Image
User avatar
Captain oaktown
 
Posts: 4451
Joined: Sun Dec 03, 2006 9:24 pm
Location: majorcommand
Medals: 30
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Fog of War Achievement (1) Cross-Map Achievement (3) Ratings Achievement (1) General Achievement (1) Map Contribution (12)
General Contribution (5)

Re: Sydney Metro V16 (P6) [I] - Comments?

Postby cairnswk on Wed Apr 23, 2008 5:29 am

edbeard wrote:I think the opacity of the lines would be better if you brought it down by 10% or so


I'd like to see the following water routes removed for gameplay and sometimes also visual purposes


Drummoyne - Opera House

Opera House - Vaucluse


This I can do :)
User avatar
Private cairnswk
 
Posts: 11508
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 53
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (38) General Contribution (3)

Re: Sydney Metro V16 (P6) [I] - Comments?

Postby cairnswk on Wed Apr 23, 2008 5:34 am

oaktown wrote:ferry routes... hmm... clearly they are necessary for gameplay, because otherwise you have a northern region with one border. I also agree that the solid lines are better than the dotted line, as it looks more like a transit map of the city this way. I still don't think it would hurt to have some kind of Ferry logo on the territories with ferry terminals, as it would aid identification as well as lend itself to the transit map theme.

It's still a little weird to me that you have bridges across waterways that aren't a part of gameplay. I look at the map and instantly think Attack Route! but then I do a double take every time.


Uh huh.....ferry routes are staying but trimmed to edbeard's suggestion.....
lines will be reduced in to Average opacity
as far as a ferry logo goes....i would like to use one, but am reluctant as those terts would be sooooooo crowded if i put something else on them. ;) see what others have to say about this...if they read this thread?!
bridges are used on the freeway and freeways are impassable.....the roads were part of the attack routes in the previous version of this for the olympics and people didn't understand using them, so it got chopped. :evil:
this simply uses roads as an impassable. ;) and keeps gameplay simply and classic in style.
User avatar
Private cairnswk
 
Posts: 11508
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 53
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (38) General Contribution (3)

Re: Sydney Metro V16 (P6) [I] - Comments?

Postby mibi on Wed Apr 23, 2008 6:35 am

It seems weird that the roads are impassable. Just seems a bit counter-intuitive. Nothing you can do about it though, I suppose.
User avatar
Captain mibi
 
Posts: 3350
Joined: Thu Mar 01, 2007 8:19 pm
Location: The Great State of Vermont
Medals: 13
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Cross-Map Achievement (1) Map Contribution (5)
General Contribution (3)

Re: Sydney Metro V16 (P6) [I] - Comments?

Postby cairnswk on Wed Apr 23, 2008 7:33 am

mibi wrote:It seems weird that the roads are impassable. Just seems a bit counter-intuitive. Nothing you can do about it though, I suppose.

Of course mibi....yes there would be something i could do about it but don't wish to change this theme.
User avatar
Private cairnswk
 
Posts: 11508
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 53
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (38) General Contribution (3)

Re: Sydney Metro V17 (P7) [I] - Ferries????

Postby cairnswk on Wed Apr 23, 2008 4:16 pm

Version 17

1. Changed the opacity of the ferry lines
2. Removed the OH <> Vaucluse, and Drummoyne <> OP ferry routes
3. added oaktown's suggestions of a ferry symbol, but i think those have to be cleared a bit better.

Image
User avatar
Private cairnswk
 
Posts: 11508
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 53
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (38) General Contribution (3)

Re: Sydney Metro V17 (P7) [I] - Ferry Routes?

Postby TaCktiX on Fri Apr 25, 2008 5:38 pm

That looks much better, more understandable, and less cramped. Good change there cairns.
User avatar
Corporal 1st Class TaCktiX
 
Posts: 2392
Joined: Mon Dec 17, 2007 8:24 pm
Location: Rapid City, SD
Medals: 37
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (3) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3) Ratings Achievement (2) Map Contribution (1)
Tournament Contribution (4) General Contribution (6)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users