wcaclimbing wrote:DiM wrote:as much as i like fantasy maps i don't find this one attractive at all. i mean making up a bogus archipelago just for the sake of it is wrong. if you want to create a special gameplay yes you can come up with fantasy realms to suit your needs but if it's classic gameplay then why not do a real place? you will have a lot more success by doing the hawaii islands or by making the malay archipelago because people relate better to a real place than to a fantasy theme. and frankly unless the fantasy theme comes from something very popular (middle earth, discworld) or the gameplay is something new and exciting (aom, feudal, aor) then people won't play it.
look at this image of the malay archipelago. isn't it nice?
Colors match up below with text in the quote.
Does it matter that much anyway?
cause maybe there isn't a place that matches this map?
Also, forcing a map onto a real landscape can often trash the gameplay. Because the borders given by a real map won't always give good gameplay for CC.
Is there any evidence out there to support that?
I'll still play it. I'm looking forward to it.
Not everyone likes complex maps.
Not everyone likes real world maps.
Let them make this map. it looks good so far.
well then pick an archipelo that is nice and good gameplay, do some research into the archipelos
i like real world places, everyone likes what i like
p.s. im just doing this coz i like the prettifull colours
but i did speak sum truth of what i thinks