Re: HALLOWEEN HOLLOWS (resurrection)
Posted: Sat Apr 19, 2008 10:13 am
Nice improvement from V1 to V2.
Conquer Club, a free online multiplayer variation of a popular world domination board game.
https://www.conquerclub.com/forum/
https://www.conquerclub.com/forum/viewtopic.php?f=358&t=49362
t-o-m wrote:the army circles are a bit big?
or is that just me?
mibi wrote:This map looks like an overcomplicated game of hopscotch that someone decided to use as a dartboard for Halloween related clipart. It's effortless in all the wrong ways and would better be served on the back of a poorly translated generic cereal box where confusion and staleness come with the territory. This map has no rhyme or reason, much like a poorly written haiku, only with a longer lifespan.
My advice would be to take this witches brew of Halloween themes back to the dollar store where its ingredients came from and invest your time and energy into something that doesn't involve the strategic placement of brightly colored stickers.
TaCktiX wrote:... I know the graphics just came out of the mothballed closet, but they need SERIOUS updating to fix the readability issues and general "uncleanliness" of the map as it looks right now...
cairnswk wrote:TaCktiX wrote:... I know the graphics just came out of the mothballed closet, but they need SERIOUS updating to fix the readability issues and general "uncleanliness" of the map as it looks right now...
Of course they do....but mibi is plain rude sometimes.
bryguy wrote:
Sure the graphix arent that appealing, but were empire builders graphix appealing at first? no, but people still liked it (or semi-liked it)
besides the fact that they liked it even more i think after the graphix re-do
heres what i can see that needs to be done:
1) Slightly brighter/more colors
2) to me some things look blurry, but that might be just me
3) Under 'riddles' maybe actually put those things in riddles? but easy to solve riddles
4) Some of the pictures of things on the territs dont look so good....
5) U say 'no impassables' yet to me it looks like there is an impassable wall at the graveyard.
all i can think of now
cairnswk wrote:Need more votes poeple!!
t-o-m wrote:cairnswk wrote:Need more votes poeple!!
i voted but now i wanna change it
i voted Yes but i wanna vote No because i think that you can do a LOT better than this and make more interesting maps than this
InkL0sed wrote:t-o-m wrote:cairnswk wrote:Need more votes poeple!!
i voted but now i wanna change it
i voted Yes but i wanna vote No because i think that you can do a LOT better than this and make more interesting maps than this
I disagree, I love the idea. Can't ass myself to study it atm though. I'd also like more funny maps.
whitestazn88 wrote:the legend is horrific at this point mibi, pretty much unreadable. then for the riddles, shouldn't it say the spider can "bite you" instead of "bit you anytime"
and if you're taking this out, when is gim or andy or oak gonna move it
whitestazn88 wrote:and then in terms of gameplay, i'd recommend some more impassables, gravestones would make good ones in the animal cemetary or w/e, cobwebs, pumpkins, etc
cairnswk wrote:whitestazn88 wrote:the legend is horrific at this point mibi, pretty much unreadable. then for the riddles, shouldn't it say the spider can "bite you" instead of "bit you anytime"
and if you're taking this out, when is gim or andy or oak gonna move it
are you talking to me or mibi....
Gimil said he would move it several hours ago "after dinner", but....oh well
AndyDufresne wrote:Rising from the dead...per Cairnswk's request.
--Andy
whitestazn88 wrote:and then in terms of gameplay, i'd recommend some more impassables, gravestones would make good ones in the animal cemetary or w/e, cobwebs, pumpkins, etc