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Halloween Hollows [Quenched]

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Re: HALLOWEEN HOLLOWS (resurrection)

Postby Sir. Ricco on Sat Apr 19, 2008 10:13 am

Nice improvement from V1 to V2. :D
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Re: HALLOWEEN HOLLOWS (resurrection)

Postby RjBeals on Sat Apr 19, 2008 10:20 am

don't listen to mibi - i really like the map and with a bit more work I think mibishibi will come around as well.
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Re: HALLOWEEN HOLLOWS (resurrection)

Postby t-o-m on Sat Apr 19, 2008 10:33 am

the army circles are a bit big?
or is that just me?
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Re: HALLOWEEN HOLLOWS (resurrection)

Postby cairnswk on Sat Apr 19, 2008 1:38 pm

t-o-m wrote:the army circles are a bit big?
or is that just me?

no t-o-m..they're correct size...22px wide...i checked that when i was putting it up yesterday.
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Re: HALLOWEEN HOLLOWS (resurrection)

Postby TaCktiX on Sat Apr 19, 2008 2:51 pm

mibi wrote:This map looks like an overcomplicated game of hopscotch that someone decided to use as a dartboard for Halloween related clipart. It's effortless in all the wrong ways and would better be served on the back of a poorly translated generic cereal box where confusion and staleness come with the territory. This map has no rhyme or reason, much like a poorly written haiku, only with a longer lifespan.

My advice would be to take this witches brew of Halloween themes back to the dollar store where its ingredients came from and invest your time and energy into something that doesn't involve the strategic placement of brightly colored stickers.


I do have to agree with mibi here. I know the graphics just came out of the mothballed closet, but they need SERIOUS updating to fix the readability issues and general "uncleanliness" of the map as it looks right now. The best things on the map look-wise are the Castle and the legend in the bottom right. The rest is either blurry or unclear.
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Re: HALLOWEEN HOLLOWS (resurrection)

Postby cairnswk on Sat Apr 19, 2008 2:53 pm

TaCktiX wrote:... I know the graphics just came out of the mothballed closet, but they need SERIOUS updating to fix the readability issues and general "uncleanliness" of the map as it looks right now...


Of course they do....but mibi is plain rude sometimes. :(
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Re: HALLOWEEN HOLLOWS (resurrection)

Postby bryguy on Sun Apr 20, 2008 9:15 am

cairnswk wrote:
TaCktiX wrote:... I know the graphics just came out of the mothballed closet, but they need SERIOUS updating to fix the readability issues and general "uncleanliness" of the map as it looks right now...


Of course they do....but mibi is plain rude sometimes. :(


usually i would say to listen to mibi, but not in this case.
in this case him and TaC are basically being jerks

Sure the graphix arent that appealing, but were empire builders graphix appealing at first? no, but people still liked it (or semi-liked it)
besides the fact that they liked it even more i think after the graphix re-do

heres what i can see that needs to be done:

1) Slightly brighter/more colors
2) to me some things look blurry, but that might be just me
3) Under 'riddles' maybe actually put those things in riddles? but easy to solve riddles
4) Some of the pictures of things on the territs dont look so good....
5) U say 'no impassables' yet to me it looks like there is an impassable wall at the graveyard.

all i can think of now :)
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Re: HALLOWEEN HOLLOWS (resurrection)

Postby cairnswk on Sun Apr 20, 2008 11:51 am

bryguy wrote:
Sure the graphix arent that appealing, but were empire builders graphix appealing at first? no, but people still liked it (or semi-liked it)
besides the fact that they liked it even more i think after the graphix re-do

heres what i can see that needs to be done:

1) Slightly brighter/more colors
2) to me some things look blurry, but that might be just me
3) Under 'riddles' maybe actually put those things in riddles? but easy to solve riddles
4) Some of the pictures of things on the territs dont look so good....
5) U say 'no impassables' yet to me it looks like there is an impassable wall at the graveyard.

all i can think of now :)


1. can you explain further on the colours....from page 1, which of the two versions are preferable. Some want bright colours, Andy wants earth tones.
2. yes some things are blury because some images are so reduced in size. basically all of those icons have to be re-worked in my own fashion
3. please suggest these riddles, otherwise i would simply turn that heading into "trick or treat"
4. already discussed
5. yes there is a fence but there is also an open gateway that leads directly into toombstone terrace.
6. keep them coming.
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Re: HALLOWEEN HOLLOWS (resurrection)

Postby bryguy on Mon Apr 21, 2008 7:14 am

in reply:

1) The colors on the first one are to dark, the colors on the second one are to bright, go for colors a little darker than the second
2) ok
3) I cant think of any good riddles.... oh well just go with trick or treat :D
4) ok
5) Yes but the wall could be considered an impassable, since u cant go from undertakers plot to tombstone terrace, or from tombstone terrace to witches castle/blackcat mews/undertakers plot
6) since u asked nicely :)

more feedback:

1) The bonus' text is most unreadable
2) i dont much care for the... blood? at peril rocks.
3) Whats that statue on wiccan beach? does it DO anything?
4) I like the gradient look u give some things
5) the tombstones are a LITTLE big for my tastes, maybe either
......a) make them smaller
or
......b) make the church larger
6) speaking of the church, u cant very well read part of the name, is it Allfellows? Allfellosos? Allfelloos? wrote down different ways i read it
7) maybe add a jack-o-lantern at the bottom of the wall with the halloween hollows on it?
8) Right now for dragons snout heads, it looks like it is farther away then cauldron bubble, which if im right is supposed to be right under it
9) Whats that thing between dragon snouts heads and the cauldron bubbe? is it an impassable or what? cause to me it looks like an impassable...
10) Maybe make the witch be flying across the moon? right now u have her on the far left side, try placing her in the middle
11) Love the look of the witches castle, nothing i can see there right now that needs done
12) Im confused by some things in the legend, here is what im confused by
.....1) The web only covers Animal Farm
.....2) The woods inkeepers, deaths door and witches way but not the witch
.....3) Sider owns the web & can bite you anytime (which btw i dont think it needs the - )

all i can see for now :)
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Re: HALLOWEEN HOLLOWS (resurrection)

Postby cairnswk on Tue Apr 29, 2008 2:25 pm

Need more votes poeple!!
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Re: HALLOWEEN HOLLOWS (resurrection)

Postby t-o-m on Tue Apr 29, 2008 2:42 pm

cairnswk wrote:Need more votes poeple!!

i voted but now i wanna change it :( :(
i voted Yes but i wanna vote No because i think that you can do a LOT better than this and make more interesting maps than this :)
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Re: HALLOWEEN HOLLOWS (resurrection)

Postby InkL0sed on Tue Apr 29, 2008 8:26 pm

t-o-m wrote:
cairnswk wrote:Need more votes poeple!!

i voted but now i wanna change it :( :(
i voted Yes but i wanna vote No because i think that you can do a LOT better than this and make more interesting maps than this :)


I disagree, I love the idea. Can't ass myself to study it atm though. I'd also like more funny maps.
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Re: HALLOWEEN HOLLOWS (resurrection)

Postby bryguy on Wed Apr 30, 2008 8:17 am

InkL0sed wrote:
t-o-m wrote:
cairnswk wrote:Need more votes poeple!!

i voted but now i wanna change it :( :(
i voted Yes but i wanna vote No because i think that you can do a LOT better than this and make more interesting maps than this :)


I disagree, I love the idea. Can't ass myself to study it atm though. I'd also like more funny maps.


im making a sandcastle wars :mrgreen:

[/offtopic]

i think you should stay with it, just look at the yesses :D
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Re: HALLOWEEN HOLLOWS (resurrection)

Postby t-o-m on Wed Apr 30, 2008 10:38 am

i could grow to love it!
i didnt like eygypt at first - now i love it! :D
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Re: HALLOWEEN HOLLOWS V4 (P3)

Postby cairnswk on Sat Aug 09, 2008 12:42 pm

Version 4.

Time to get this started again....let's see....Aug, Sep, Oct....3 months should be enough time to get this quenched by 31 Oct.

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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby whitestazn88 on Sat Aug 09, 2008 9:01 pm

the legend is horrific at this point mibi, pretty much unreadable. then for the riddles, shouldn't it say the spider can "bite you" instead of "bit you anytime"

and if you're taking this out, when is gim or andy or oak gonna move it
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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby whitestazn88 on Sat Aug 09, 2008 9:02 pm

and then in terms of gameplay, i'd recommend some more impassables, gravestones would make good ones in the animal cemetary or w/e, cobwebs, pumpkins, etc
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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby cairnswk on Sat Aug 09, 2008 9:08 pm

whitestazn88 wrote:the legend is horrific at this point mibi, pretty much unreadable. then for the riddles, shouldn't it say the spider can "bite you" instead of "bit you anytime"

and if you're taking this out, when is gim or andy or oak gonna move it

are you talking to me or mibi.... :?

Gimil said he would move it several hours ago "after dinner", but....oh well :o
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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby cairnswk on Sat Aug 09, 2008 9:12 pm

whitestazn88 wrote:and then in terms of gameplay, i'd recommend some more impassables, gravestones would make good ones in the animal cemetary or w/e, cobwebs, pumpkins, etc


Yes, thanks for those suggestions....i was hoping someone would input on that...i had been thinking of how to do all this...so look forward to something or rather.
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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby whitestazn88 on Sat Aug 09, 2008 9:33 pm

cairnswk wrote:
whitestazn88 wrote:the legend is horrific at this point mibi, pretty much unreadable. then for the riddles, shouldn't it say the spider can "bite you" instead of "bit you anytime"

and if you're taking this out, when is gim or andy or oak gonna move it

are you talking to me or mibi.... :?

Gimil said he would move it several hours ago "after dinner", but....oh well :o


i meant you but for some reason, i guess mibi is easier to type than cairns
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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby cairnswk on Sun Aug 10, 2008 8:51 am

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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby whitestazn88 on Sun Aug 10, 2008 9:30 am

nice update, now if only gim would move it....
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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby AndyDufresne on Sun Aug 10, 2008 2:21 pm

Rising from the dead...per Cairnswk's request.


--Andy
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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby cairnswk on Sun Aug 10, 2008 4:35 pm

AndyDufresne wrote:Rising from the dead...per Cairnswk's request.


--Andy


Thanks Andy. Appreciated as always.
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Re: HALLOWEEN HOLLOWS V5 (P3) - Impassables

Postby cairnswk on Sun Aug 10, 2008 5:00 pm

Version 5.
As per suggested....
whitestazn88 wrote:and then in terms of gameplay, i'd recommend some more impassables, gravestones would make good ones in the animal cemetary or w/e, cobwebs, pumpkins, etc


i've added some icons as impassables.

The legend is also re-arranged.

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