Conquer 4 [Quenched]

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Re: Conquer 4. Page 1 + 11 [Final Forge]

Postby Androidz on Sun Jul 13, 2008 11:54 am

gimil wrote:
Androidz wrote:I think the numbers is to small kinda blends into the background a bit.


The arny numbers?


Yup..is it just me?
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Re: Conquer 4. Page 1 + 11 [Final Forge]

Postby gimil on Sun Jul 13, 2008 11:56 am

Androidz wrote:
gimil wrote:
Androidz wrote:I think the numbers is to small kinda blends into the background a bit.


The arny numbers?


Yup..is it just me?


I have no influnce on how army numbers look...
What do you know about map making, bitch?

natty_dread wrote:I was wrong


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Re: Conquer 4. Page 1 + 11 [Final Forge]

Postby Androidz on Sun Jul 13, 2008 11:56 am

gimil wrote:
Androidz wrote:
gimil wrote:
Androidz wrote:I think the numbers is to small kinda blends into the background a bit.


The arny numbers?


Yup..is it just me?


I have no influnce on how army numbers look...


Okey..to bad. The map looks great btw cant wait to its out=)
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Re: Conquer 4. Page 1 + 11 [Final Forge]

Postby yeti_c on Mon Jul 14, 2008 9:06 am

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Re: Conquer 4. Page 1 + 11 [Final Forge]

Postby WidowMakers on Tue Jul 15, 2008 10:29 pm

I don't know why I did not notice this before but the star in the title is oval not round. It is squished. I think it would be an easy fix.

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Re: Conquer 4. Page 1 + 11 [Final Forge]

Postby gimil on Wed Jul 16, 2008 8:00 am

WidowMakers wrote:I don't know why I did not notice this before but the star in the title is oval not round. It is squished. I think it would be an easy fix.

WM


I thought I had fixed that...

Yeti you slacking fucker update the title!
What do you know about map making, bitch?

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Re: Conquer 4. Page 1 + 11 [Final Forge]

Postby yeti_c on Wed Jul 16, 2008 10:56 am

XML Tweaked as necessary on the order of Forza...

http://www.fileden.com/files/2008/1/19/ ... _bonus.xml

C.

PS - uploaded to the same place so be sure to refresh in case of cached!
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Re: Conquer 4. Page 1 + 12 [Final Forge]

Postby gameplayer on Wed Jul 16, 2008 1:19 pm

I don't know if this is just me, but the Conquer 4 title doesn't seem to fit with the rest of the background...Everything else looks polished and 3-D, while the title looks more 2-D and the edges are kind of ragged. I think they need to be smoothed-up a little to match the rest of the map. And the star is squashed too. Other than that, I like the map a lot, everything else looks neat and tidy, I'm looking forward to playing it!
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Re: Conquer 4. Page 1 + 12 [Final Forge]

Postby whitestazn88 on Wed Jul 16, 2008 1:20 pm

i'm really excited to play this... the graphics are really good
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Re: Conquer 4. Page 1 + 12 [Final Forge]

Postby gimil on Wed Jul 30, 2008 11:45 am

SMALL
Click image to enlarge.
image

LARGE
Click image to enlarge.
image


XML
http://www.fileden.com/files/2008/1/19/ ... _bonus.xml
What do you know about map making, bitch?

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Re: Conquer 4. Page 1 + 14 [Final Forge]

Postby yeti_c on Tue Aug 19, 2008 10:53 am

Ou-est la Quench!?

C.
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Re: Conquer 4. Page 1 + 14 [Final Forge]

Postby AndyDufresne on Fri Aug 22, 2008 2:14 pm

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Thanks Forza!


--Andy
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Re: Conquer 4. Page 1 + 14 [Final Forge]

Postby yeti_c on Fri Aug 22, 2008 2:24 pm

YAY - Nice work Andy!

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Re: Conquer 4. Page 1 + 14 [Final Forge + XML]

Postby Incandenza on Sun Aug 24, 2008 2:44 pm

Stench!
THOTA: dingdingdingdingdingdingBOOM

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
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Re: Conquer 4. Page 1 + 14 [Final Forge + XML]

Postby AndyDufresne on Tue Sep 09, 2008 12:05 pm

              Quenching

---The Final Forge period has concluded for the Conquer 4 Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready for live play (barring any Lack vetoes).

Conquer Club, enjoy!
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--Andy
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