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Re: Indian Empire (D, GP) page 10

PostPosted: Sun Mar 29, 2009 12:34 pm
by sailorseal
It says the image has been moved or deleted

Re: Indian Empire (D, GP) page 10

PostPosted: Sun Mar 29, 2009 12:38 pm
by the.killing.44
Click image to enlarge.
image

there's the most recent image, plus bumpin' onto latest page
i really can't find anything here, although i liked the "scale," even though i understand why you took it off. Maybe just "size scale?"
and I agree with ed on the between. "Bonuses for holding railroads connecting cities" would be better, IMO.

.44

Re: Indian Empire (D, GP) page 10

PostPosted: Sun Mar 29, 2009 1:19 pm
by cairnswk
oaktown, an observation if I may...the middle of the book gives the impression of some curvature to the page, but this doesn't follow through on the actual map. The map in the middle of the page in some places needs slightly more curve on the borders and rail lines and text names to flow into the "crease" rather than appear as a transparent overlay sitting on top of the pages. Particularly with the edges being so thick, the crease would be rather deep.

Re: Indian Empire (D, GP) page 10

PostPosted: Sun Mar 29, 2009 2:00 pm
by edbeard
if you don't want "Connect the cities with rail lines" then how about...


Hold each territory with the city and the rail territories *

a. in between
b. which connect them
c. other

I like option b. myself

I think this is an important case because if we have no text, many people would know what to do (but some wouldn't). Whereas if we have poorly worded text, many of these people (either those who would or wouldn't figure it out without text) will become confused because of the wording.

Re: Indian Empire (D, GP) page 10

PostPosted: Sun Mar 29, 2009 2:57 pm
by a.sub
Hold two train stations and the states that connect them to receive the bonus

Re: Indian Empire (D, GP) page 10

PostPosted: Sat Apr 18, 2009 3:55 pm
by oaktown
Click image to enlarge.
image


edbeard wrote:if you don't want "Connect the cities with rail lines" ...

Actually, I think that sounds fine; in fact, this is how I had it weeks ago, but somebody complained. And we aren't supposed to be using the word "territories" any more. :roll: Anyway, I hope the new language - and the addition of city dots on the rail example below the text - help matters.

The only other change I've made here is putting the rail lines behind the territory ( :-$) titles.

As there have been no other gameplay concerns for weeks (months?) I'm going to begin the work of making the image look like it bends in at the crease.

Re: Indian Empire (D, GP) page 11

PostPosted: Sat Apr 18, 2009 9:10 pm
by Teflon Kris
I agree - bending at the crease is pretty much the only thing this map could have to improve it. I imagine it being a painstaking affair - the N of Nepal will be tricky.

Fantastic idea and style.

Re: Indian Empire (D, GP) page 11

PostPosted: Sun Apr 19, 2009 2:38 am
by oaktown
DJ Teflon wrote:I agree - bending at the crease is pretty much the only thing this map could have to improve it. I imagine it being a painstaking affair - the N of Nepal will be tricky.

Actually I just thought I'd group all of the layers on the surface of the page, duplicate them and split them left and right, then distort the inner edges a smidge. It'll just take five minutes, but as I make future changes it'll require a redo, so it would be best if this is the last thing I have to do.

Re: Indian Empire (D, GP) page 11

PostPosted: Wed Apr 22, 2009 6:33 pm
by oaktown
Click image to enlarge.
image


Here's a quick example of what the map will look like with some warping at the center crease. What I've done is grouped all of the layers that represent images printed on the page, duplicated the layers and split them left/right, warped the inner 1/8th inch or so, and brought them back together. Like I said, five minutes.

I think I may have overdone it just a bit for the first go, but I wanted to give an example. Something will have to be done to make Raipuer more readable, but everything else seems to work pretty well. I think the center of the page actually needs more grunge/shadow to sell the effect.

Re: Indian Empire (D, GP) page 11

PostPosted: Wed Apr 22, 2009 8:09 pm
by a.sub
i think you should give the whoel thing a slight curve, so the tips ae bent up and the crease is bent down to make it look less like an error

Re: Indian Empire (D, GP) page 11

PostPosted: Thu Apr 23, 2009 1:54 am
by Teflon Kris
I think the effect looks great, spot on.

I can see other cartograpers following your lead with the bookstylefor other old/ fantasy maps.

Do you thin the colours may have faded/bleached slightly over the years? Minor point.

Re: Indian Empire (D, GP) page 11

PostPosted: Tue Apr 28, 2009 10:50 pm
by TaCktiX
Cool effect, but I can't read Raipur, Nepal, and Circars that well any more. Any chance of moving text or otherwise reducing the amount of warp on the text we might need to play the map well? :D

Re: Indian Empire (D, GP) page 11

PostPosted: Sat May 02, 2009 8:02 pm
by oaktown
Click image to enlarge.
image


TaCktiX wrote:Cool effect, but I can't read Raipur, Nepal, and Circars that well any more. Any chance of moving text or otherwise reducing the amount of warp on the text we might need to play the map well? :D

Hope this version is cleaner. Didn't move Nepal because, well, it's not a part of the playable map and I just forgot.

Re: Indian Empire (D, GP) page 11

PostPosted: Sat May 02, 2009 9:03 pm
by lgoasklucyl
oaktown wrote:
Click image to enlarge.
image


TaCktiX wrote:Cool effect, but I can't read Raipur, Nepal, and Circars that well any more. Any chance of moving text or otherwise reducing the amount of warp on the text we might need to play the map well? :D

Hope this version is cleaner. Didn't move Nepal because, well, it's not a part of the playable map and I just forgot.


This is looking great Oak.

Excellent idea on how to make that crease work well.

Perhaps a quick step-by-step with pictures for the sake of us peons would be awesome O:)

Re: Indian Empire (D, GP) page 11

PostPosted: Sun May 03, 2009 12:11 am
by samuelc812
Well oaktown, i've looked very hard at this map for 10-15 mins trying to find something i can pick at. But i can honestly say that i can't find anything :-k The graphics are superb, and i can't find anything that needs changing. I think you're very close to a Graphics Stamp ;) Well Done :)

Re: Indian Empire (D, GP) page 11

PostPosted: Sun May 03, 2009 12:50 am
by Merker
Actually, it is Empress Victoria, the first ever empress of India. Although she did reign as Queen of the British Empire. I'm picky like that, :) .

Re: Indian Empire (D, GP) page 11

PostPosted: Sun May 03, 2009 11:08 am
by oaktown
Click image to enlarge.
image


Here's a small map, just for kicks. 630 x 542 pixels.

Re: Indian Empire (D, GP) page 11

PostPosted: Sun May 03, 2009 11:10 am
by gimil
Here is a graphics stamp, just for kicks to!

Image

Re: Indian Empire (D, GP) page 11

PostPosted: Sun May 03, 2009 12:40 pm
by LED ZEPPELINER
lol congrats oak. honestly i can't see any problems. I wanna play it right now

Re: Indian Empire (D, GP) page 11

PostPosted: Sun May 03, 2009 12:56 pm
by WidowMakers
Hey oak. How did you do the RR tracks?

Re: Indian Empire (D, GP) page 11

PostPosted: Sun May 03, 2009 1:10 pm
by porkenbeans
I agree with sam, I can NOT find anything to pick at.
You are in my opinion, CCs' best asset, when it comes to maps.
I like all of your maps, and this one looks to be one of your best.
You will always have a standing invitation to come work with us at "The Mapmakers Guild". ;)
To anyone out there that is in to organizing tournaments, I would suggest an Oaktown turny, with all the oaktown maps. :D

Re: Indian Empire (D, GP) page 11

PostPosted: Sun May 03, 2009 1:46 pm
by oaktown
porkenbeans wrote:I agree with sam, I can NOT find anything to pick at.
You are in my opinion, CCs' best asset, when it comes to maps.
I like all of your maps, and this one looks to be one of your best.
You will always have a standing invitation to come work with us at "The Mapmakers Guild". ;)
To anyone out there that is in to organizing tournaments, I would suggest an Oaktown turny, with all the oaktown maps. :D

Shh! Maybe I have it I mind to do this myself, but not just yet! :-$

WidowMakers wrote:Hey oak. How did you do the RR tracks?

Cairnswk gets credit for turning me on to a RR track brush... it's back in this thread somewhere. It opened my eyes to the "shape dynamics" option for brush tips.

Re: British India - I'm back! page 4

PostPosted: Sun May 03, 2009 1:55 pm
by the.killing.44
cairnswk wrote:oaktown
if you're using PS3, there is railway line brush available at
http://www.adobe.com/cfusion/exchange/i ... id=1044414

.44

EDIT: holy shit i downloaded it and that's awesome!

Re: Indian Empire (D, GP) page 11

PostPosted: Sun May 03, 2009 2:37 pm
by barterer2002
porkenbeans wrote:To anyone out there that is in to organizing tournaments, I would suggest an Oaktown turny, with all the oaktown maps. :D


Oh, that's a great idea. After this one is out of Beta though I think I'll work on it. Unless someone beats me to it.

Re: Indian Empire (D, GP, GX) page 11

PostPosted: Sun May 03, 2009 3:36 pm
by whitestazn88
here for the final map review oaky.

i've been a big fan of this since day one, so i don't really have much to say, other than i'm happy with the final product and it took a little longer than i thought it would to get to this stage. the graphics are beautiful in my opinion, as well as clever and original.

the one concern i have is the territory "ahmed." if it stands for something, is it going to be put somewhere on the map? and in terms of attacking and deployment, is it going to be named "ahmed" or is the longer name going to be used (for example, in the british isles 2 map, the territ labeled oxon is actually oxsfordshire or something like that, and thats the name you have to choose when you attack). i'm just afraid that if the name is lengthened in the attack/reinforce phase, that people might get confused if its not marked on the map that "ahmed." stands for something longer