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Re: World 2.0/1 Map [Quenched]

PostPosted: Fri Jul 30, 2010 3:10 pm
by WorldCup4James
Okay yeah, now I notice how obvious it is.

World 2.1

PostPosted: Sat Oct 16, 2010 8:04 am
by derivative133
Is Greece connected to Turkey?
Thanks.

PS I did search! :D

Re: World 2.1

PostPosted: Sat Oct 16, 2010 8:09 am
by TheSaxlad
derivative133 wrote:Is Greece connected to Turkey?
Thanks.

PS I did search! :D


Yes it should be, why are you having problems with attacking it?

if so report in bugs. :D

hopes this helps

Re: World 2.1

PostPosted: Sat Oct 16, 2010 9:14 am
by derivative133
No problems, I love the map. I just want to make sure before I waste a bunch of troops. Thanks

Re: World 2.1

PostPosted: Sat Oct 16, 2010 9:35 pm
by ender516
I think this should really be attached to the appropriate topic in the Viewing Gallery.

Re: World 2.0/1 Map [Quenched]

PostPosted: Sun Oct 17, 2010 10:47 am
by thenobodies80
derivative133 wrote:Is Greece connected to Turkey?
Thanks.

PS I did search! :D


[Merged]

Re: World 2.0/1 Map [Quenched]

PostPosted: Tue Nov 02, 2010 9:12 pm
by Langobardi
Instead of using political borders why not use major cultural zones that would decrease the # of countries while increasing there size.

Re: World 2.0/1 Map [Quenched]

PostPosted: Wed Nov 03, 2010 3:02 pm
by ender516
Langobardi wrote:Instead of using political borders why not use major cultural zones that would decrease the # of countries while increasing there size.

This map is not likely to change, but that's a good idea for a new one, intermediate in size between this one and the Classic map. Put some more thought into this, and post it in the Melting Pot of the Map Foundry.

Re: World 2.0/1 Map [Quenched]

PostPosted: Sat Jan 22, 2011 12:13 pm
by patrickaa317
One question. Why is it called 2.1?

Re: World 2.0/1 Map [Quenched]

PostPosted: Sun Jan 23, 2011 3:57 am
by MrBenn
patrickaa317 wrote:One question. Why is it called 2.1?

As far as I know, it was originally called "World 2", and the original mapmaker made some minor changes after it first went live, and it got renamed to maintain versioning.

Re: World 2.0/1 Map [Quenched]

PostPosted: Sun Jan 23, 2011 11:33 am
by patrickaa317
MrBenn wrote:
patrickaa317 wrote:One question. Why is it called 2.1?

As far as I know, it was originally called "World 2", and the original mapmaker made some minor changes after it first went live, and it got renamed to maintain versioning.


Thanks. Kinda what I always assumed but since no other maps followed that logic, it made wonder.

Re: World 2.0/1 Map [Quenched]

PostPosted: Wed Jan 26, 2011 12:04 am
by tomzo46
AFRICA AND EUROPE ARE TERRIBLY OVERCROWDED HERE. You need to use regional names, such as Maghreb, and neat antiquated names, like the Levant. Don't set it up like the United Nations where every country with a government is represented.

On the plus side, I like the flow of your map.The graphics are appealing. Keep on playing around with your map.

Re: World 2.0/1 Map [Quenched]

PostPosted: Thu Jan 27, 2011 9:59 am
by aage
tomzo46 wrote:AFRICA AND EUROPE ARE TERRIBLY OVERCROWDED HERE. You need to use regional names, such as Maghreb, and neat antiquated names, like the Levant. Don't set it up like the United Nations where every country with a government is represented.

On the plus side, I like the flow of your map.The graphics are appealing. Keep on playing around with your map.

I believe Europe even has a lack of territories in comparison to the bonus it gives. It's practically as big as Australia, has an equal amount of borders but yields 2 armies more. Why do you think it's overcrowded? :s

Re: World 2.0/1 Map [Quenched]

PostPosted: Sun Feb 06, 2011 7:51 am
by CptJMoney
How are you going to get Number boxes in tiny countries like Israel?

Russia's gotta be the worst country; too many borders.

Re: World 2.0/1 Map [Quenched]

PostPosted: Sun Feb 06, 2011 2:56 pm
by Victor Sullivan
I'd love to see World 3.0 with the new map size maximums :P

Re: World 2.0/1 Map [Quenched]

PostPosted: Wed Mar 02, 2011 6:41 pm
by tonbomorphew
....

World 2.1 Bonus problem

PostPosted: Fri Mar 11, 2011 12:16 am
by Soul Reader 8.0
Game 8588923. This is a fog game so I can't see much of the map, but somehow one of the players (orange) is receiving a bonus of 6 troops for holding a particular region. This is impossible. There are no bonuses of 6 on that map. Am I missing something or is there a glitch?

Re: World 2.1 Bonus problem

PostPosted: Fri Mar 11, 2011 12:26 am
by dowian2
Soul Reader 8.0 wrote:Game 8588923. This is a fog game so I can't see much of the map, but somehow one of the players (orange) is receiving a bonus of 6 troops for holding a particular region. This is impossible. There are no bonuses of 6 on that map. Am I missing something or is there a glitch?


Central Europe is 3, Scandinavia is 2, all of Europe is 11. It shows up in the bonus list as 3, 2, and 6.

Re: World 2.0/1 Map [Quenched]

PostPosted: Fri Mar 11, 2011 1:24 am
by Soul Reader 8.0
Central Europe is 3, Scandinavia is 2, all of Europe is 11. It shows up in the bonus list as 3, 2, and 6.


Thank you.

What happened to World 2.0?

PostPosted: Sat Mar 12, 2011 10:27 am
by CptJMoney
We have a Classic Map, and then we have a World 2.1 map. What happened to 2.0? Is this Doodle Earth? I can't believe anyone could overlook that we went straight to 2.1, skipping 2.0.

Re: What happened to World 2.0?

PostPosted: Sat Mar 12, 2011 10:53 am
by shocked439
check this link world 2.0/2.1

Re: What happened to World 2.0?

PostPosted: Sat Mar 12, 2011 10:58 am
by natty dread
That links lead to city mogul.

Re: What happened to World 2.0?

PostPosted: Sun Mar 13, 2011 7:10 am
by CptJMoney
Yeah, that wasn't World 2.0.

Re: What happened to World 2.0?

PostPosted: Sun Mar 13, 2011 1:28 pm
by TaCktiX
The map was originally called World 2.0 as best I remember, and I'm not sure exactly why it got changed to World 2.1.

Re: What happened to World 2.0?

PostPosted: Sun Mar 13, 2011 1:32 pm
by QoH
TaCktiX wrote:The map was originally called World 2.0 as best I remember, and I'm not sure exactly why it got changed to World 2.1.

I believe it was because there were some major changes, but not enough to make an entirely new map. It started out as 2.0 as you said, and then changed to 2.1 after the updates.