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Re: AUSTERLITZ [beta]

PostPosted: Thu Nov 12, 2009 12:47 am
by demonfork
This map makes me want to gouge my eyeballs out on the rare occasions that I even see anyone play it. There are only 33 active games at the moment, the fewest out of any of the beta maps.

This is a terrible map, it would be a setback for the for the foundry to release it.

Re: AUSTERLITZ [beta]

PostPosted: Thu Nov 12, 2009 5:02 am
by pamoa
demonfork wrote:This map makes me want to gouge my eyeballs out on the rare occasions that I even see anyone play it. There are only 33 active games at the moment, the fewest out of any of the beta maps.

This is a terrible map, it would be a setback for the for the foundry to release it.

Thanks for your support

Re: AUSTERLITZ [beta]

PostPosted: Thu Nov 12, 2009 8:40 am
by demonfork
pamoa wrote:
demonfork wrote:This map makes me want to gouge my eyeballs out on the rare occasions that I even see anyone play it. There are only 33 active games at the moment, the fewest out of any of the beta maps.

This is a terrible map, it would be a setback for the for the foundry to release it.

Thanks for your support


I don't support this map.

Furthermore, what would be the point of releasing a map that not only looks like garbage but is also one that no one plays.

BTW there are still only 33 active games....not one new game has been started since my last post. This map is a FAIL. Someone with some authority in the foundry needs to recognize this fact and can this map.

PS...Pamoa, this is nothing personal...I think that your other maps look amazing.

Re: AUSTERLITZ [beta]

PostPosted: Thu Nov 12, 2009 9:52 am
by natty dread
FWIW I'm playing a game on this map right now and so far I like it.

I guess you can't please everyone.

Re: AUSTERLITZ [beta]

PostPosted: Thu Nov 12, 2009 11:24 am
by Ace Rimmer
demonfork wrote:This map makes me want to gouge my eyeballs out on the rare occasions that I even see anyone play it. There are only 33 active games at the moment, the fewest out of any of the beta maps.

This is a terrible map, it would be a setback for the for the foundry to release it.


Demonfork,

I thought the same when I first saw it. However, the gameplay is great, there are no easy bonuses and it is a real fun map to play on. I'll be glad to play against you in a team game and you can see how fun it is. Find a team and send me an invite, I'll get a team with similar points together.

Jake

Re: AUSTERLITZ [beta]

PostPosted: Thu Nov 12, 2009 11:43 am
by pamoa
Thank you natty_dread and jakewilliams
it is my pleasure to please you
demonfork wrote:PS...Pamoa, this is nothing personal...I think that your other maps look amazing.

It is personal
I spent 100 hours of my life on this
so it is very personal

Re: AUSTERLITZ [beta]

PostPosted: Thu Nov 12, 2009 12:03 pm
by natty dread
Yeah, most people have no idea how much time and effort even a simple map consumes. Therefore it's highly annoying when some people come over and shit all over your efforts with no consideration of the hard work you've done. These people should just try making their own maps so maybe they get some idea of the amount of work and effort you need to dedicate to bring a quality map to CC. It's not very nice to do all that work if the only thanks you get is people flaming on you...

Re: AUSTERLITZ [beta]

PostPosted: Thu Nov 12, 2009 7:29 pm
by demonfork
jakewilliams wrote:
demonfork wrote:This map makes me want to gouge my eyeballs out on the rare occasions that I even see anyone play it. There are only 33 active games at the moment, the fewest out of any of the beta maps.

This is a terrible map, it would be a setback for the for the foundry to release it.


Demonfork,

I thought the same when I first saw it. However, the gameplay is great, there are no easy bonuses and it is a real fun map to play on. I'll be glad to play against you in a team game and you can see how fun it is. Find a team and send me an invite, I'll get a team with similar points together.

Jake


The gameplay might be fan-freaking-tastic, all the more reason to bring the visuals up to par with the gameplay. As it stands the graphics look like total vomit.

Re: AUSTERLITZ [beta]

PostPosted: Fri Nov 13, 2009 6:18 am
by pamoa
I have a good solution for you demonfork
don't play it !

Re: AUSTERLITZ [beta]

PostPosted: Fri Nov 13, 2009 6:25 am
by samuelc812
Every Map has players that enjoy it and players that do not enjoy it, that is the great thing about Conquer Club, so much diversity if you don't like one map you are sure to enjoy another ;) Each map fills it's own niche :)

~Sam

Re: AUSTERLITZ [beta]

PostPosted: Mon Nov 23, 2009 9:52 pm
by demonfork
samuelc812 wrote:Every Map has players that enjoy it and players that do not enjoy it, that is the great thing about Conquer Club, so much diversity if you don't like one map you are sure to enjoy another ;) Each map fills it's own niche :)

~Sam


And some have players that don't play it hardly at all :lol:

Re: AUSTERLITZ [beta]

PostPosted: Wed Nov 25, 2009 5:12 pm
by puppydog85
I think the spoils is wrong on this map. Bob says that I hold the left french side, while the map says that it is the allied side. Furthermore bob says that I will be getting 2 more while the map says I should get 3. One last thing the map says that there are 4 Russian divisions on the left flank. I can only count 3. Just letting you all know. and the game number is Game 5984558

* sorry copy one less number on the game

Re: AUSTERLITZ [beta]

PostPosted: Wed Nov 25, 2009 5:23 pm
by MrBenn
puppydog85 wrote:The game number is Game 598455

I think you're looking at the wrong map?

Re: AUSTERLITZ [beta]

PostPosted: Thu Nov 26, 2009 3:16 am
by pamoa
puppydog85 wrote:I think the spoils is wrong on this map. Bob says that I hold the left french side, while the map says that it is the allied side. Furthermore bob says that I will be getting 2 more while the map says I should get 3. One last thing the map says that there are 4 Russian divisions on the left flank. I can only count 3. Just letting you all know. and the game number is Game 5984558

* sorry copy one less number on the game


G.M.Albright is holding French left flank (upper left side of the map) which is Suchet Kellerman and Caffarelli
on your side you are not holding allied left flank (lower right side of the map)
because it has 4 divisions
3 Russians and 1 Austrian
Prebyshevsky Langeron Douktourov and Kienmayer cavalry in red just on the other side of the river

I hope you will enjoy the map

Re: AUSTERLITZ [beta]

PostPosted: Thu Nov 26, 2009 6:39 am
by puppydog85
thanks, I guess I was looking at the green colored men and got to thinking that I was green. Makes sense. I do enjoy the map. It employs real world tactics very nicely.

Re: AUSTERLITZ [beta]

PostPosted: Tue Dec 08, 2009 4:38 pm
by MrBenn
Since the map has gone live, there have been no real issues with imbalance.... looks like job done to me.

Re: AUSTERLITZ [beta]

PostPosted: Tue Dec 08, 2009 4:39 pm
by MrBenn
              Quenching

---The Beta period has concluded for the Austerlitz Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

ImageCongratulations pamoa, your shiny new medal is well-earned =D>


Conquer Club, enjoy!
              Image

--MrBenn

Re: Austerlitz Map [Quenched]

PostPosted: Wed Dec 09, 2009 2:50 am
by pamoa
thanks to you all
I hope you all will enjoy it

Re: Austerlitz Map [Quenched]

PostPosted: Thu Dec 10, 2009 3:40 pm
by max is gr8
I understand you put work into this but I genuinely think it isn't up to a good enough level. Most maps that have been going through the process for a year are better. There have been 5 versions compared to most maps 20 something.

I agree with demon fork, the graphics aren't as good as many of the now upgraded maps. This map needs serious graphical reworking, the gameplay is fine from the game I've seen but the graphics are not suited to the modern day foundry

EDIT: I was discussing this with ManBungalow and he agrees

Re: Austerlitz Map [Quenched]

PostPosted: Wed Dec 16, 2009 7:07 pm
by Bones2484
max is gr8 wrote:I understand you put work into this but I genuinely think it isn't up to a good enough level. Most maps that have been going through the process for a year are better. There have been 5 versions compared to most maps 20 something.

I agree with demon fork, the graphics aren't as good as many of the now upgraded maps. This map needs serious graphical reworking, the gameplay is fine from the game I've seen but the graphics are not suited to the modern day foundry

EDIT: I was discussing this with ManBungalow and he agrees


I think it's perfectly fine. Gives a good feel for a "battlefield".

Re: Austerlitz Map [Quenched]

PostPosted: Sat Dec 19, 2009 11:32 am
by max is gr8
I think it's perfectly fine. Gives a good feel for a "battlefield".


It looks as good as the original Indochina I.E. not good.

Re: Austerlitz Map [Quenched]

PostPosted: Fri Mar 12, 2010 5:35 pm
by army of nobunaga
at first I was like WTF is this... But this map is great. One of the best. Beautiful in a real war way.

thank you.


edit- to expound... you know why I love it? you did not use game play gimmicks, crazy themes, or anything totally crazy to get this map going. You took a real life great battle, and made a very straight forward fun map to play that looks great once you figure out what is going on.

Re: Austerlitz Map [Quenched]

PostPosted: Sat Mar 13, 2010 3:16 am
by pamoa
army of nobunaga
I'm very pleased to see someone who did understand and appreciate what I meant to do
thank you (Japanese very low bow)

Re: Austerlitz Map [Quenched]

PostPosted: Sun Mar 21, 2010 2:31 pm
by joriki
I like this map a lot -- have been playing most of my games on it recently. Thanks! Just one small thing: the bonus for Alexander and Liechtenstein is called "Allied emperors" -- Alexander was a tsar, which is something like an emperor, but Liechtenstein was a prince, which is nothing like an emperor. They should be called "Allied commanders/leaders/rulers/monarchs" or something like that. By the way, why is the French spelling used for "Alexandre"? Whereas the German/Austrian names are used for the towns (e.g. "Pratzen", which is "Prace" in Czech).

Again, many thanks for a great map =D>

Re: Austerlitz Map [Quenched]

PostPosted: Tue Mar 23, 2010 8:34 am
by pamoa
thanks for your support
as the battle was won by Napoléon
all the map is named from the French point of view
but the legend has to be in English for players
Liechtenstein does represent the Austrian emperor
and the coalition was called the allied emperors by the French