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Re: Vancouver Map [D] (03 Mar - p7)

Postby the.killing.44 on Wed Mar 04, 2009 7:22 pm

Yes, perfect on the USA ;)

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Re: Vancouver Map [D] (03 Mar - p7)

Postby lzrman on Wed Mar 04, 2009 7:23 pm

Congratulations Shakeycat!!!!!!!!!!!!!!!!!!!!!!! Great NewS!!!!!!
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Re: Vancouver Map [D] (03 Mar - p7)

Postby thenobodies80 on Wed Mar 04, 2009 7:34 pm

your last map version is wonderful
probably you have to do better territory borders.

anyways nice!
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Re: Vancouver Map [D] (03 Mar - p7)

Postby gimil on Thu Mar 05, 2009 6:26 am

You have a simple and straightforward map here, both grapgically and gameplay wise. Its always nice when we get those types.

The most major concern I hold just now are those city/mountains images you have used don't fit your map at all. I would suggest you stick with some plain coloured deadland and create a more exciting title to fill the space.

Overall thou I would say keep up the good work, nice to see another new face in the foundry!
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Re: Vancouver Map [D] (03 Mar - p7)

Postby shakeycat on Thu Mar 05, 2009 12:16 pm

What if I did something like this?

Click image to enlarge.
image


It seems most maps use a logo or emblem in the title. The most appropriate logo would be Metro Vancouver's, since the map is of 13 cities in Metro Vancouver, and not only Vancouver itself.

Image

I'll see if I can find something more interesting than that. I don't particularly like it as it is.
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Re: Vancouver Map [D] (05 Mar - p7)

Postby the.killing.44 on Thu Mar 05, 2009 3:24 pm

I like the symbol but that font is … :sick:

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Re: Vancouver Map [D] (05 Mar - p7)

Postby shakeycat on Thu Mar 05, 2009 3:53 pm

Hey, it was worth a shot!

And I'm not sure about copyrights on symbols? I stole it from wikipedia, but probably wasn't supposed to.
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Re: Vancouver Map [D] (05 Mar - p7)

Postby The Neon Peon on Thu Mar 05, 2009 5:55 pm

I disagree with gimil, the city and mountains looked great and fit in nicely seeing as they are the only non-plain element, they do not have to be the same style as anything else.
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Re: Vancouver Map [D] (06 Mar - p8)

Postby shakeycat on Fri Mar 06, 2009 5:32 pm

Click image to enlarge.
image


Surrey's colour changed, was too close to Langley.
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Re: Vancouver Map [D] (06 Mar - p8)

Postby Danyael on Fri Mar 06, 2009 7:42 pm

that colour change works a lot better my colourblind eyes can make it out the difference in the legend and the map now great job
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Re: Vancouver Map [D] (06 Mar - p8)

Postby Joodoo on Sat Mar 07, 2009 5:49 am

I like it very much so far. Perhaps Willowbrook could be called "Langley City" instead?
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Re: Vancouver Map [D] (06 Mar - p8)

Postby sailorseal on Sun Mar 08, 2009 3:44 pm

Make the whole map have the mountains background and remove that symbol next to Vancoouver. Nice map!
Also make the ships wheel a different color, white does not fit
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Re: Vancouver Map [D] (06 Mar - p8)

Postby Lobster Crush on Sun Mar 08, 2009 8:31 pm

Not sure if New West should be an autodeploy...personally I'd just make it worth a bonus of 1.

EDIT: And perhaps rename "Skytrain" to "Expo Line"...since technically the Canada Line is part of the Skytrain system too.

Otherwise this map is coming along stunningly!

Cheers,
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Re: Vancouver Map [D] (05 Mar - p7)

Postby gimil on Sun Mar 08, 2009 9:12 pm

The Neon Peon wrote:I disagree with gimil, the city and mountains looked great and fit in nicely seeing as they are the only non-plain element, they do not have to be the same style as anything else.

As they are the only non plain elements, it looks to me like a design inconsistancy. I am not arguing that the images are well done but they still to me don't fit with this map. Also i my experience it is easier to put a little simple on detail but not vice versa.
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Re: Vancouver Map [D] (09 Mar - p8)

Postby shakeycat on Mon Mar 09, 2009 3:36 pm

I had New West as a +1 bonus and people thought an autodeploy would be better. It will be very hard to hold either way. Was it better as a bonus and not autodeploy?

Mountains .. I'm getting votes in both directions. reduced 50%. Maybe they're better when they're quieter?

Langley City - changed.
Expo Line - changed.
Boat wheel - how's light grey, then? Makes it different from the plane.
Symbol - It draws the eyes to the "Vancouver", but it's rather unnecessary. Unless we really think a symbol of some sort is needed? Perhaps there is another we like better, or perhaps we like this one.

Click image to enlarge.
image
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Re: Vancouver Map [D] (06 Mar - p8)

Postby General Bradley on Mon Mar 09, 2009 4:42 pm

The delineation between Port Moody and Westwood Plateau is not really clear.

Could you move the Belcarra label above its dot, and move the Port Moody label to where Belcarra was, with Port Moody label actually touching its dot?

It looks great, I'm looking forward to playing as soon as possible!

Man the downtown station is going to be hard to hold with all three lines needing it for bonus!
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Re: Vancouver Map [D] (06 Mar - p8)

Postby lzrman on Mon Mar 09, 2009 6:24 pm

General Bradley wrote:Man the downtown station is going to be hard to hold with all three lines needing it for bonus!


That makes the game play that much more interesting..... If one was smart they would secure that depot at the very beginning of the drop and build on it from there.
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Re: Vancouver Map [D] (10 Mar - p8)

Postby shakeycat on Mon Mar 09, 2009 10:27 pm

General Bradley - Thank you for your input, I had not noticed that problem in the Tri-Cities! Looking at it now, I see very clearly how one could think Port Moody was Westwood and vice versa.

As much as I'd like to have an NYC-esque transit system on the map, this is just the nature of Vancouver. All transit points to Downtown Vancouver, and any other routes are insignificant.

How's this?

Click image to enlarge.
image
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Re: Vancouver Map [D] (10 Mar - p8)

Postby General Bradley on Tue Mar 10, 2009 6:33 pm

It's beautiful, no doubt about which one is which now! :D
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Re: Vancouver Map [D] (10 Mar - p8)

Postby Lobster Crush on Tue Mar 10, 2009 7:08 pm

I like the redrawn border on Langley City now too...the triangle territory on the previous versions was a bid odd.

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Re: Vancouver Map [D] (10 Mar - p8)

Postby General Bradley on Wed Mar 11, 2009 8:12 pm

Do you need help doing the xml?
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Re: Vancouver Map [D] (10 Mar - p8)

Postby shakeycat on Wed Mar 11, 2009 9:40 pm

I'm not sure yet, haven't looked at it lately. Suppose I should.
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Re: Vancouver Map [D] (10 Mar - p8)

Postby darreldpahl on Wed Mar 11, 2009 10:36 pm

Do you have room for the 3 ski hills
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Re: Vancouver Map [D] (10 Mar - p8)

Postby Joodoo on Thu Mar 12, 2009 8:53 am

this is an excellent map =D>
TheSaxlad wrote:The Dice suck a lot of the time.

And if they dont suck then they blow.

:D
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Re: Vancouver Map [D] (10 Mar - p8)

Postby General Bradley on Thu Mar 12, 2009 12:18 pm

Im typing up the xml today. Should have it for you soon.
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