Moderator: Cartographers
MrBenn wrote:and changed bits of the sea,
Now I've added the Isle of Wight, does it need an attack line to connect it to Hampshire, or is it obvious that's where the two bits of land connect?
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
the.killing.44 wrote:I would also add another low-opacity line from Isle of Wight, just for clarity's sake.
This is beautiful.
.44
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
LED ZEPPELINER wrote:i would also move Berkshiff, beds, west sussex, and east yorkshire. berkshiff is over the border when it doesn't have to, and the rest are too close to the army numbers
yeti_c wrote:this should be in the main foundry already as comments are about gameplay and graphics.
Northeast will get +2, under the "Receive 2 armies for holding a region" rule.the.killing.44 wrote:EDIT: What happens to the Northeast? atm it's just … worthless because there's no territory bonus …
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
LED ZEPPELINER wrote:second: for the bonus' names, i was thinking that you could just have a break in the borders of territs where the very large bonus name runs through, i think that poeple will still be able to understand what connects to where
the.killing.44 wrote:LED ZEPPELINER wrote:second: for the bonus' names, i was thinking that you could just have a break in the borders of territs where the very large bonus name runs through, i think that poeple will still be able to understand what connects to where
I don't think that would work at all … the bonus names are fine as is. Benn, mind saying how you did the water? It's fantastic, for the millionth time.
.44
MrBenn wrote:LED ZEPPELINER: how exactly did you do the water, i think it is AWESOME, as for the isle of wight, i do not think you need attack routs, with this map, the simpler it will look the better.
MrBenn: The water was just drawn with a solid round brush, with different shades of blue for different contoured regions (I loosely followed a sea depth map I found online somewhere). When the contours were all drawn and filled-in, I player around with the PS filters... I think I may have used 'Artistic: Paint Daubs'... which slightly smoothed the transition from one shade to another. At some point I've added some faint texture/grunge layers with very low opacity. It all come about through trial and error
MrBenn wrote:Thanks zunzee
Out of interest, does anybody recognise the typeface?
tlane wrote:i dont know how neccesary this is but i could not find anything else to coment on
The north west text looks like it is over the borders and i was wondering if it would look different if the layer with the text was moved under the border
great job
tlane
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