SuicidalSnowman wrote:I don't know if the game engine supports "three consecutive turns," you should ask around.
Love the new graphics style! It looks like a Nintendo J-RPG! Congrats on a stroke of pure genius.
Having said that, the castle is a little 'busy' and distracting to me. Perhaps taking out the crosshatch detail and just making it white or tan would help.
Also, have there always been so few territories? It is a pretty small map, but maybe this site needs a small map with different game play.
i suppose you right, probably engine could only support objectives like , take "this" and "that", something similar to fedual war map does.
But for experience i see that it's applicable only if there's an amount of players.
In a 2 players game i think that players try to terminate other much more than try to take objective, but in this map is possible include an objective in xml.
Not for 3 turns.
I try to know more about it.
mibi wrote:I really like the graphics on this map. First rate and original, definitely someone who knows what they are doing.
The bonuses are all fucked up though. But someone else can explain that better.
Bonuses are under discussion.
Please if you think that bonuses are wrong ( too up or too low ) tell us what you think they have to be