Re: Castle Lands [Beta] NEW XML
Posted: Mon Jun 22, 2009 4:27 pm
this seems like a to me.
Conquer Club, a free online multiplayer variation of a popular world domination board game.
https://www.conquerclub.com/forum/
https://www.conquerclub.com/forum/viewtopic.php?f=358&t=68867
demonfork wrote:Why do the courts connect to the castle towers? I thought the whole point of having castle walls was that they are impenetrable and the only access to the castle is through the draw bridge. Especially the towers, they have an elevated position with armed guards manning them.
thenobodies80 wrote:demonfork wrote:Why do the courts connect to the castle towers? I thought the whole point of having castle walls was that they are impenetrable and the only access to the castle is through the draw bridge. Especially the towers, they have an elevated position with armed guards manning them.
Towers have doors. All players can enter into the castle through these doors.
demonfork wrote:thenobodies80 wrote:demonfork wrote:Why do the courts connect to the castle towers? I thought the whole point of having castle walls was that they are impenetrable and the only access to the castle is through the draw bridge. Especially the towers, they have an elevated position with armed guards manning them.
Towers have doors. All players can enter into the castle through these doors.
It's completely illogical for there to be exterior doors on castle towers. Again this defeats the purpose of a castle. A Castle is specifically designed to be protected from the outside in.
demonfork wrote:Ive traveled all over the world and Ive seen a million castles and I have yet to see one that has a fucking door on the outside of one of the towers
demonfork wrote:thenobodies80 wrote:demonfork wrote:Why do the courts connect to the castle towers? I thought the whole point of having castle walls was that they are impenetrable and the only access to the castle is through the draw bridge. Especially the towers, they have an elevated position with armed guards manning them.
Towers have doors. All players can enter into the castle through these doors.
It's completely illogical for there to be exterior doors on castle towers. Again this defeats the purpose of a castle. A Castle is specifically designed to be protected from the outside in.
Ive traveled all over the world and Ive seen a million castles and I have yet to see one that has a fucking door on the outside of one of the towers.
thenobodies80 wrote:
I'm not saying it's logical.But in the same time i'm not saying that this one is a real place. I'm saying that we've already explained (in this thread) how and why they link in this way. Having only a single door/or two will cause a type of gameplay that we (pikkio and me) don't like and that is objectively unbalanced. The map was developed to have a equally distribution of possibility to take the castle from all the 4 quadrants/bridges.
We spent more than a month discussing about towers and access to the castle and community agreed about our work.
If we change the doors we have to change all the gameplay, with the same process occurred with Das Schloss. I'm sorry but i don't see a valid reason to change the whole gameplay for an aesthetics reason, without considering that now there are about 100 active games on this map.
demonfork wrote:Ive traveled all over the world and Ive seen a million castles and I have yet to see one that has a fucking door on the outside of one of the towers
Wow! a million of castle? What do you do in your life? Are you an explorer?...sorry, just kiddin
Anyway, you have to consider that with mapmaking, sometimes the reality has to be changed a bit to have a better map.
To have doors on towers is a so big problem for you?
They make this map unplayable?
ps. congrats for your conqueror rank
KingBohica wrote:I'm a new player to the site, and need some clairification. Does Bombard mean: You can only lower the number of troops in the bombarded region? Or does it mean you can actually capture from say a catapult to a tower? The term bombard would make me think you could only weaken the attacked region, so can someone help me out with this?
Thanks!
KingBohica
Some maps allow a special type of assault called bombardment. Bombardment doesn't allow you to conquer once the opponent's forces are destroyed, instead it converts the opposing region to neutral.
Coleman wrote:KingBohica wrote:I'm a new player to the site, and need some clairification. Does Bombard mean: You can only lower the number of troops in the bombarded region? Or does it mean you can actually capture from say a catapult to a tower? The term bombard would make me think you could only weaken the attacked region, so can someone help me out with this?
Thanks!
KingBohica
That is correct. Many maps have this mechanic.
This information can be found on this page: http://www.conquerclub.com/public.php?m ... tructions6Some maps allow a special type of assault called bombardment. Bombardment doesn't allow you to conquer once the opponent's forces are destroyed, instead it converts the opposing region to neutral.
Towers and Catapults with the same coloured flags can bombard each other and Catapults can bombard Castle
the towers can bombard the external territories adjacent the fosses on the same quadrant. but the territories with the catapult can bombard the tower in the same quadrant