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Re: TRAFALGAR [27 Nov 2011] BETA (V64)

PostPosted: Sun Jan 29, 2012 9:39 pm
by cairnswk
Oneyed wrote:I finished one game and still play another two. my feelings are fine. I must say that hold bonus for any ships line is possible. and in each game was (are) held.

only one thing, what about to add attack route (with intermediary vessel) between Swiftsure and Minotaur or between Polyphemus and Minotaur. because there are five british ships a little out of game and easy held by secure only Agamemnon and Ajax.

the map is very nice done =D>

Oneyed

Thank-you Oneyed and thank-you for returning to comment.
These 5 British ships are yes, easily held, but only if you're not fighting battles on other fronts.
I won't rule this request possibility out completely, but as always, let's see if there is any other call for it.
Otherwise i would be reluctant to start moving graphics around on the request of one person.

Re: TRAFALGAR [27 Nov 2011] BETA (V64)

PostPosted: Mon Jan 30, 2012 2:47 am
by Oneyed
cairnswk wrote:These 5 British ships are yes, easily held, but only if you're not fighting battles on other fronts.
I won't rule this request possibility out completely, but as always, let's see if there is any other call for it.
Otherwise i would be reluctant to start moving graphics around on the request of one person.


then maybe Lee line 10 British +8 could be 10 British +9.

Oneyed

Re: TRAFALGAR [27 Nov 2011] BETA (V64)

PostPosted: Fri Feb 17, 2012 3:54 am
by cairnswk
well tnb80...that game didn't last too long for you.

Re: TRAFALGAR [27 Nov 2011] BETA (V64)

PostPosted: Fri Feb 17, 2012 4:29 am
by thenobodies80
Yeah :(

A thing, not related with that game but with others....
I've found a bit hard to go directly on the weather line side from the british ships to the french ones. The only connection point is passing through all the spanish troops (S. Trinidad) or moving to south in the Lee line (real Sovreigne - Temerarie/or Victory). Both require to me to take lot of regions before I'm able to attack the opponents that is "hidden" in the upper right corner with his spanish/french ships. And obviously also the opposite, from french to english ships.
Maybe it's not in this way for large games, but with 4 players i had the felling of a lack of a quick connection point....
On the contrary on the Lee side is much more easier to go around from a ship group to another.

What do you think?

Re: TRAFALGAR [27 Nov 2011] BETA (V64)

PostPosted: Sat Feb 18, 2012 3:38 am
by chapcrap
thenobodies80 wrote:i had the felling of a lack of a quick connection point....

I would agree with this, but I don't necessarily think that's bad.

It is difficult to maneuver around the map at times and it makes finishing a game take longer, but I think the expanse of it because you have to plan better. I see what you're saying, I just don't have a problem with it.

The same goes with Oneyed's thought about adding a ship between the Weather and Lee lines of the British on the left side of the map. So what if you can control 5 British ships by only holding 2 terts. You have to hold 9 for a bonus, so I don't really think that matters.

Re: TRAFALGAR [27 Nov 2011] BETA (V64)

PostPosted: Sun Feb 19, 2012 7:58 am
by thenobodies80
chapcrap wrote:I would agree with this, but I don't necessarily think that's bad.

It is difficult to maneuver around the map at times and it makes finishing a game take longer, but I think the expanse of it because you have to plan better. I see what you're saying, I just don't have a problem with it.


Yeah, it was just a feeling and I can also live without that connection. Afterall cairnswk rarely developes maps that can be played in just 5 turns ;)

Re: TRAFALGAR [27 Nov 2011] BETA (V64)

PostPosted: Wed Feb 22, 2012 9:59 pm
by cairnswk
thenobodies80 wrote:Yeah :(

A thing, not related with that game but with others....
I've found a bit hard to go directly on the weather line side from the british ships to the french ones. The only connection point is passing through all the spanish troops (S. Trinidad) or moving to south in the Lee line (real Sovreigne - Temerarie/or Victory). Both require to me to take lot of regions before I'm able to attack the opponents that is "hidden" in the upper right corner with his spanish/french ships. And obviously also the opposite, from french to english ships.
Maybe it's not in this way for large games, but with 4 players i had the felling of a lack of a quick connection point....
On the contrary on the Lee side is much more easier to go around from a ship group to another.

What do you think?


tnb80, i have to agree with you. it is quite difficult to attack between British and French in the Weather line.
I think i had done this for perception from what i had read at research time in putting this together.
Your insight i don't recall being discussed at the time of development either although i could be wrong...and i don't have time to recall pages to see of that is the case.

The pivoting point i would say would have to be the Leviathon, so that if that change was made, the connection
Leviathon <> Conqueror
would be replaced by a connection
Leviathon <> Victory Stern

What do you think about that connection? Let me know and i cando the changes quite quickly :)

Oneyed wrote:
cairnswk wrote:These 5 British ships are yes, easily held, but only if you're not fighting battles on other fronts.
I won't rule this request possibility out completely, but as always, let's see if there is any other call for it.
Otherwise i would be reluctant to start moving graphics around on the request of one person.


then maybe Lee line 10 British +8 could be 10 British +9.

Oneyed

Oneyed. I would have say no to your request at this time since no-one else is calling for it. I am also incliined to agree with chapcrap's analysis on this one. ;)

thenobodies80 wrote:
chapcrap wrote:I would agree with this, but I don't necessarily think that's bad.

It is difficult to maneuver around the map at times and it makes finishing a game take longer, but I think the expanse of it because you have to plan better. I see what you're saying, I just don't have a problem with it.


Yeah, it was just a feeling and I can also live without that connection. Afterall cairnswk rarely developes maps that can be played in just 5 turns ;)


What? Me develop hard maps? Common on, you jest Sire! :lol: :lol:

Re: TRAFALGAR [24.2.2012] BETA (V65)

PostPosted: Thu Feb 23, 2012 4:47 pm
by cairnswk
Files deleted and re-posted below

Re: TRAFALGAR [24.2.2012] BETA (V65)

PostPosted: Sun Feb 26, 2012 12:32 pm
by thenobodies80
I've alerted the players of all active games that the above version is going to be uploaded.
Files sent to lackattack! :)

Re: TRAFALGAR [24.2.2012] BETA (V65)

PostPosted: Sun Feb 26, 2012 12:52 pm
by DiM
the large image in the previous post is completely messed up.
it is supposed to be 1.040px × 719px and instead it is 1.023px × 707px. hence the whole image looks awfully blurry.

older version at the right size: http://i155.photobucket.com/albums/s282/cairnswk/trafalgar/trafalgar_V61Lcdf.jpg
current version at the wrong size: http://i155.photobucket.com/albums/s282/cairnswk/trafalgar/trafalgar_V65Lx.png

open them in different tabs and switch from one image to another to notice the huge difference.

hopefully i won't hear the usual ramblings like "most people don't care about a bit of blur or it's only a few pixels so why do you care"
the blurriness is extremely visible and i can't believe neither cairns nor tnb80 noticed.


PS: imagine how hideous the image will look after lack compresses it even further.

Re: TRAFALGAR [24.2.2012] BETA (V65)

PostPosted: Sun Feb 26, 2012 1:00 pm
by thenobodies80
I noticed it, infact I've deleted the PM....just I posted here before to check them...

Cairnswk can you fix the big version since it's smaller.Blurriness is for that reason DiM. When he exported the file probably resized it.
Thanks

Re: TRAFALGAR [24.2.2012] BETA (V65)

PostPosted: Sun Feb 26, 2012 1:15 pm
by DiM
thenobodies80 wrote:.Blurriness is for that reason DiM. When he exported the file probably resized it.


yeah i know the blurriness is from the shrinking of the image. that's why i posted the sizes.
it could be from the way he exported the file but my money is on photobucket auto-resizing it ;)

Re: TRAFALGAR [24.2.2012] BETA (V65)

PostPosted: Sun Feb 26, 2012 1:32 pm
by thenobodies80
It's more than a year that I don't use photobucket or any other hosting service so I don't know if they have that feature. :P

Re: TRAFALGAR [24.2.2012] BETA (V65)

PostPosted: Sun Feb 26, 2012 1:44 pm
by cairnswk
Change on version 65

The above discussion requires a change to the connections on the British Weather Line to facilitate a better connect between British and French ships on the western Weather Line.
Leviathan now connects to Victory Stern, not Conqueror

Image

Click image to enlarge.
image


http://i155.photobucket.com/albums/s282 ... r_V65S.png
http://i155.photobucket.com/albums/s282 ... r_V65L.png
XMLhttp://www.peeje.com/files/359452923/_Trafalgar_V65.xml

Re: TRAFALGAR [24.2.2012] BETA (V65)

PostPosted: Sun Feb 26, 2012 2:38 pm
by DiM
the file you uploaded is either deleted or you put the wrong link.
my cache is clear so it's not an error on my side.
here's what i see:
Image

Re: TRAFALGAR [24.2.2012] BETA (V65)

PostPosted: Sun Feb 26, 2012 3:12 pm
by cairnswk
thenobodies80 wrote:I noticed it, infact I've deleted the PM....just I posted here before to check them...

Cairnswk can you fix the big version since it's smaller.Blurriness is for that reason DiM. When he exported the file probably resized it.
Thanks


tnb80, i am having issues with my computer, i will let you know when the files are uploaded properly :)

Re: TRAFALGAR [27.2.2012] BETA (V65)

PostPosted: Thu Mar 01, 2012 12:54 am
by greenoaks
Neutral Starts:
Weather Line Intermediary Vessels - 7 (each 3)
Victory Bow and Stern (each 3)
Bucentaure Bow and Stern (each 3)
Santissima Trinidad Bow and Stern (each 3)
Spartiate and Britannia (each 2)
--------------------------------
Lee Line Intermediary Vessels - 21 (each 3)
Royal Sovereign Bow and Stern (each 3)
Algesiras Bow and Stern (each 3)
Principe De Asturias (each 3)


Britannia starts with 3
Orion starts with 2
San Augustin starts with 2

although Spartiate is correct as 2

Re: TRAFALGAR [27 Oct 2011] BETA (V63)

PostPosted: Thu Mar 01, 2012 1:37 am
by cairnswk
greenoaks wrote:
Neutral Starts:
Weather Line Intermediary Vessels - 7 (each 3)
Victory Bow and Stern (each 3)
Bucentaure Bow and Stern (each 3)
Santissima Trinidad Bow and Stern (each 3)
Spartiate and Britannia (each 2)
--------------------------------
Lee Line Intermediary Vessels - 21 (each 3)
Royal Sovereign Bow and Stern (each 3)
Algesiras Bow and Stern (each 3)
Principe De Asturias (each 3)


Britannia starts with 3
Orion starts with 2
San Augustin starts with 2

although Spartiate is correct as 2

Green oaks i think this was the change back here...i'll rectify the front page :)

iancanton wrote:sorry for the delay, cairns.
cairnswk wrote:so you want
6 BW
6 FW
3 SW
8 BL
6 FL
7 SL
with flagship neutrals to remain as 3.
and neutral 2s on Bellerophon, Orion, San Augustin as the balancing vessels

+5 BW and +5 FW (with the rest as given above) is what i actually have in mind, since both look easier bonuses than +6 FL. however, we can by all means try +6 BW and +6 FW first if u think it more fitting: my main concern here is to equalise the attractiveness of BW against FW, with the FL comparison being secondary because there's less interplay between FL and either BW or FW.

ian. :)

Re: TRAFALGAR [27.2.2012] BETA (V65)

PostPosted: Thu Mar 01, 2012 2:25 am
by greenoaks
i wasn't sure if it was the map or the 1st post that was out and with 56 pages of discussion ................

btw i like the altered attack line for the british across the top to make it easier to move to the french/spanish ships

Re: TRAFALGAR [27.2.2012] BETA (V65)

PostPosted: Thu Mar 01, 2012 3:13 am
by cairnswk
greenoaks wrote:i wasn't sure if it was the map or the 1st post that was out and with 56 pages of discussion ................

btw i like the altered attack line for the british across the top to make it easier to move to the french/spanish ships

np. :) Yes, lets hope that makes is better for players. I've yet to do that centering later.

Re: TRAFALGAR [24.2.2012] BETA (V65)

PostPosted: Thu Mar 01, 2012 12:54 pm
by cairnswk
Files for upload

Small Centering
Image
Large Centering
Click image to enlarge.
image

Small Image
Image
Large Image
Click image to enlarge.
image


http://i155.photobucket.com/albums/s282 ... _V65Sx.png
http://i155.photobucket.com/albums/s282 ... _V65Lx.png
http://www.peeje.com/files/359924549/_Trafalgar_V65.xml

Re: TRAFALGAR [2.3.2012] BETA (V65)

PostPosted: Thu Mar 08, 2012 1:10 pm
by Gormbroc
Can I just say how much I enjoy this map, except for the m*$)%ing territs with duplicate names? Jeebus, that's a pain in the arse. Yes, I know there's a little (B) or (F) or whatever on the dupes, and historical accuracy is important, but is that really a good thing? Especially if you don't use BOB?

Re: TRAFALGAR [2.3.2012] BETA (V65)

PostPosted: Thu Mar 08, 2012 9:25 pm
by chapcrap
Gormbroc wrote:Can I just say how much I enjoy this map, except for the m*$)%ing territs with duplicate names? Jeebus, that's a pain in the arse. Yes, I know there's a little (B) or (F) or whatever on the dupes, and historical accuracy is important, but is that really a good thing? Especially if you don't use BOB?

I wouldn't disagree with that. It would be nice if their were no duplicates.

Re: TRAFALGAR [2.3.2012] BETA (V65)

PostPosted: Fri Mar 09, 2012 8:16 am
by thenobodies80
I don't know what happened but there're a couple of things to improve on the small version before to upload the files:

Left legend, why the titles (the black text in general) are now so bright?
Image

Again on the left side, "the king's victory" and "vive l'empereur!" are unreadable
Image

Thanks :)
Nobodies

Re: TRAFALGAR [2.3.2012] BETA (V65)

PostPosted: Fri Mar 09, 2012 8:18 pm
by cairnswk
thenobodies80 wrote:I don't know what happened but there're a couple of things to improve on the small version before to upload the files:

Left legend, why the titles (the black text in general) are now so bright?
Image

Some pages back (and i don't have time to search for it, there was a reqauest that someone couldn't read these headings properly. But this is well back. So they were strengthened in colour. The red behind British is now the same red that applies to the "The King's Victory", but obviously that would hideous on the map, so the map is the colour that it was several eons ;) ago.

Again on the left side, "the king's victory" and "vive l'empereur!" are unreadable
Image

Thanks :)
Nobodies


...upsized! :) Should be more legible now.
Changes are made to files above.