Oceania [Quenched]

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Re: Oceania [Beta]

Postby thenobodies80 on Sat Jun 13, 2009 5:43 pm

I haven't bob problem with this game.... :?
Anyway try to open a bug report if not yet solved.....

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Re: Oceania [Beta]

Postby cjbpulp on Sat Jun 13, 2009 5:56 pm

I am playing this map right now. It's beautiful. Thanks to whomever put it together. It's a really elegant piece of work. :D
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Re: Oceania [Beta]

Postby sinctheassasin on Sat Jun 13, 2009 8:17 pm

i really like it so far, good work! =D>
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Re: Oceania [Beta]

Postby Gamefreakguy on Sat Jun 13, 2009 11:08 pm

I don't know if we're supposed to say stuff like this, but... I love this map, it's very well done, great job with it! :)
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Re: Oceania [Beta]

Postby Optimus Prime on Mon Jun 15, 2009 11:22 am

I'll ask this here first before taking it to yeti_c. Has anyone else experienced BOB freezing the game on them only when they are taking turns on this map? I've had it happening to me for the last few days now.

The game works great for all other maps, I can deploy, make attacks, etc. However, when this map comes up on my list all of the sudden everything freezes up and the only way I can take my turn is to disable BOB temporarily.

Then when I move to the next game on a different map, BOB works just fine and no freezing occurs. Anyone have any clues? I'm not sure if it is a map problem, or a BOB problem, but I highly doubt it is a problem on my end since it doesn't happen anytime except under the described circumstances.
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Re: Oceania [Beta]

Postby thenobodies80 on Mon Jun 15, 2009 12:36 pm

Optimus Prime wrote:I'll ask this here first before taking it to yeti_c. Has anyone else experienced BOB freezing the game on them only when they are taking turns on this map? I've had it happening to me for the last few days now.

The game works great for all other maps, I can deploy, make attacks, etc. However, when this map comes up on my list all of the sudden everything freezes up and the only way I can take my turn is to disable BOB temporarily.

Then when I move to the next game on a different map, BOB works just fine and no freezing occurs. Anyone have any clues? I'm not sure if it is a map problem, or a BOB problem, but I highly doubt it is a problem on my end since it doesn't happen anytime except under the described circumstances.


Some people has your same problem....but i don't think is a map problem.... :?
I'll send a pm about this to yeti....i think it's the bob that "don't like" my map in some strange way ;)

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Re: Oceania [Beta]

Postby danryan on Mon Jun 15, 2009 12:50 pm

I've got the same issue with BOB, on Oceania. It's a shame as it 's a fantastic map. Kudos.
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Re: Oceania [Beta]

Postby AndyDufresne on Mon Jun 15, 2009 1:08 pm

This is most likely not a Map Bug---as you all are running user-scripts. :)


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Re: Oceania [Beta]

Postby Magiw on Mon Jun 15, 2009 1:30 pm

I don't think it's this map specifically, although I've had the same issue. It was strange because it only happened in my 3v3 version of this map. My single player game worked fine. There were some changes to the game recently that I think may have broken it. Sort of like the "receives" changed to "received" breaking the previous deploy amount feature of Bob.
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Re: Oceania [Beta]

Postby Forza AZ on Tue Jun 16, 2009 12:17 pm

Somehow if you want to deploy on some territories (it looks like only territories starting with T and above) BOB freezes. These territories also show blank in the dropdown menu.
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Re: Oceania [Beta]

Postby Prow on Tue Jun 16, 2009 12:18 pm

I've experienced a bug any time I play my turn at this map.
"Auto BOB" option needs to be OFF, so that is the only way to play it, but again, without BOB I need to refresh ih (but NOT on "refresh map" option) any time after single action. For example, deploy-refresh-attack-refresh-advance troops-refresh-attack-refresh...-end turn-refresh-fortify-refresh-end.
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Re: Oceania [Beta]

Postby oaktown on Sat Jun 20, 2009 11:40 am

Here's a thought: BoB has always had particular trouble with maps that don't use proper unicode character references for special character. There is a an ampersand (&) in the XML for this map in a territory title...
<territory>Wallis&Futuna</territory>

Ampersands are especially problematic in that they are used to indicate to BoB that an entity reference is coming.

If you replace the "&" with "&#x0026;" the problem may go away. (Unless I just gave you the wrong code.)

of course, if this is the problem it doesn't make sense that it would work in some games and not in others, but it would be worth fixing to see if the problem goes away.

If this still isn't clear, here's an example from my Berlin map that has a bunch of non-standard (german) characters..

Code: Select all
   <continent>
      <name>Russian Sector</name>
      <bonus>5</bonus>
      <components>
         <component>Rahnsdorf</component>
         <component>M&#x00FC;ggelheim</component>
         <component>Gr&#x00FC;nau</component>
         <component>Treptow</component>
         <component>K&#x00F6;penick</component>
         <component>Hellersdorf</component>
         <component>Marzahn</component>
         <component>Lichtenberg</component>
         <component>Friedrichshain</component>
         <component>Hohensch&#x00F6;nhausen</component>
         <component>Wei&#x00DF;ensee</component>
         <component>Buch</component>
         <component>Prenzlauer Berg</component>
         <component>Pankow</component>
         <component>Mitte</component>
      </components>
      <required>8</required>
   </continent>
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Re: Oceania [Beta]

Postby the.killing.44 on Sat Jun 20, 2009 4:53 pm

I, however, coded Greenland with Østrønland, straight up with no unicode characters. Seems to work …

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Re: Oceania [Beta]

Postby thenobodies80 on Sat Jun 20, 2009 5:41 pm

oaktown wrote:Here's a thought: BoB has always had particular trouble with maps that don't use proper unicode character references for special character. There is a an ampersand (&) in the XML for this map in a territory title...
<territory>Wallis&Futuna</territory>

Ampersands are especially problematic in that they are used to indicate to BoB that an entity reference is coming.

If you replace the "&" with "&#x0026;" the problem may go away. (Unless I just gave you the wrong code.)

of course, if this is the problem it doesn't make sense that it would work in some games and not in others, but it would be worth fixing to see if the problem goes away.


I coded it in this way:
Code: Select all
<territory>
      <name>Wallis&amp;Futuna</name>
      <borders>
         <border>Fiji</border>
         <border>Tuvalu</border>
         <border>Western Samoa</border>
      </borders>
      <coordinates>
    <smallx>391</smallx>
    <smally>215</smally>
    <largex>521</largex>
    <largey>280</largey>
      </coordinates>
</territory>

I asked to yeti about the "&" and he said to me to use "&amp;" that works correctly. I have no problem to use your code, but are you sure that it's right ?

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Re: Oceania [Beta]

Postby thenobodies80 on Sat Jun 20, 2009 5:48 pm

Seems that you give me the right code... :D
Here the new xml for lack

http://www.fileden.com/files/2009/3/21/2373685/oceania.xml

;)

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