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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Mon May 10, 2010 2:53 am
by Premier2k
Should we not be stopping people from starting Atlantis games so we can get the new XML and graphics uploaded?

P.

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Sun May 16, 2010 12:30 am
by Premier2k
I guess not............

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Sun May 16, 2010 1:02 am
by army of nobunaga
id personally like to see the update man... I still like the map and the concept, but its still a ring around the posey map imo... too many neutrals to overcome.

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Sun May 16, 2010 5:46 am
by Premier2k
Well with the updates, we have now implemented the attack option from Poseidon.
We may still lower the neutrals but we haven't had a big clamour for it, the majority of people like the neutrals. If that changes then we'll gladly lower them slightly, however we won't remove them completely.

Thanks for your comments AoN

Premier2k

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Tue May 25, 2010 12:18 am
by Premier2k
Sorry for the delay in getting the updates uploaded guys. I know you are keen to see these changes. I have passed on the request but heard nothing so far.

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Tue Jun 01, 2010 6:49 pm
by MrBenn
NemesisChild wrote:Large http://img535.imageshack.us/img535/989/ ... tisv51.png

Small http://img535.imageshack.us/img535/3820 ... tisv51.png

I will get on to Prem to update the XML to show the new Poseidon to Docks one way assault

Nem

Premier2k wrote:XML Updated!
Modified to reflect Nem's changes

http://www.fileden.com/files/2009/1/10/2261497//Atlantis.xml

Prem

Sorry it's taken so long to do anything about it, but the update has been forwarded and awaits upload ;-)

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Thu Jun 24, 2010 6:27 pm
by MrBenn
Did you get my message that the XML has failed the validation check? I'm pretty certain it's just that you've included header information... :-?

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Mon Jun 28, 2010 1:21 pm
by NemesisChild
ok
I'll get prem to look at it ASAP

Nem

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Mon Jun 28, 2010 2:31 pm
by Premier2k
Yep, will get to this asap
Sorry been away for a couple of weeks and had no time to look at this. I will do this as soon as I can.

Premier2k

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Mon Jun 28, 2010 5:32 pm
by MrBenn
Premier2k wrote:Yep, will get to this asap
Sorry been away for a couple of weeks and had no time to look at this. I will do this as soon as I can.

Premier2k

Once you're done, run it through the mapmaker check at http://www.conquerclub.com/mapmaker and make sure it passes the XML validation test. If you then post the updated link here and to me via PM, then we can get the update made pronto ;-)

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Wed Jul 21, 2010 5:08 pm
by MrBenn
:-^

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Fri Jul 23, 2010 2:32 pm
by MrBenn
I've amended the new XML so that it passes the validation test (for some reason you had the old header info in there, and one of the neutral tags was in the wrong place):
http://www.fileden.com/files/2009/1/9/2259283//Atlantis[1].xml

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Fri Jul 23, 2010 2:34 pm
by MrBenn
MrBenn wrote:Large http://img535.imageshack.us/img535/989/lrgatlantisv51.png

Small http://img535.imageshack.us/img535/3820/smlatlantisv51.png

XML http://www.fileden.com/files/2009/1/9/2259283//Atlantis[1].xml

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Wed Aug 11, 2010 9:20 am
by NemesisChild
cheers Mr Benn

We haven't been avoiding doing this but both Prem and I are in the process of starting new jobs or running big projects, I have no spare time and he is impossible to get hold of

it really is much appreciated that you took this on and tweaked it for us

Nem

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Mon Aug 16, 2010 1:57 pm
by MrBenn
The update has now gone live. If there's no complaints then we can get ready to push this one out of Beta...

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Wed Aug 18, 2010 4:22 pm
by MrBenn
              Quenching

---The Beta period has concluded for the Atlantis Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Congratulations premier2k and NemesisChild, your shiny new medals are well-earned =D>


Conquer Club, enjoy!
              Image

--MrBenn

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Wed Aug 18, 2010 5:57 pm
by ender516
MrBenn wrote: Congratulations premier2k and NemesisChild, your shiny new medals are well-earned =D>

Well said, MrBenn, and let me thank you as well for pushing this over the finish line.

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Wed Aug 18, 2010 6:42 pm
by natty dread
Congrats for quench! =D>

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Mon Aug 30, 2010 5:59 pm
by The Doctor
Hello, it is possible to fix a mistake on the map? Omrikon should be Omikron (it's the letter O in greek misspelled).

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Thu Sep 30, 2010 11:37 am
by CoolC
I know this is quenched and all, but the numbers are printed in the wrong locations on the large map. The small map is fine.

Here is an example screenshot:
Click image to enlarge.
image


Maybe it's just temporary error for me here, but it doesn't look like it.. i tried refreshing etc...
Would have said something earlier, but I haven't played on the map before.

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Thu Sep 30, 2010 4:00 pm
by MrBenn
Weird... it looks like the army circles are actually in the wrong place...

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Thu Sep 30, 2010 4:13 pm
by MrBenn
Yep - for some reason, the army circles on the last update (while the map was in Beta) have moved around for a number of territories.

I've merged the two recent updates to get an image with the circles in (hopefully) the right place:

Click image to enlarge.
image

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Thu Sep 30, 2010 9:44 pm
by ender516
I ran this image up against http://www.conquerclub.com/maps/Atlantis.xml using the Map Inspect feature of the Conquer Club Map Maker tool. It looks good.

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Fri Oct 01, 2010 11:08 am
by CoolC
Strange that noone noticed this while the map was in beta... Is it still possible to fix?

Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

PostPosted: Fri Oct 01, 2010 11:17 pm
by ender516
Oh, absolutely. There may be some mechanics to go through of contacting the map makers, but MrBenn can make this happen and get an update to lackattack, who can update the live map. It's not going to affect any games adversely, like a change to connections or bonuses might, so it should just be a matter of time.