iancanton wrote: cairnswk wrote: iancanton wrote:
can the m1 and m2 mines attack the three minesweeper positions?
m1 and m2 are killer neutrals, but if you hold them, yes you can attack along the routes indicated.
I have deliberately made a selective path from the the orange blue and silver start positions here, so that there is some strategy between these guys, but if they decide to wipe each other out, they'd be crazy to let it happen on the 1st turn.
it's a standard tactic in trips and quads to wipe out an opponent from an area before he can play a turn, which is why i raised the question. does ms2 going to ms4 and ms5 instead of to m1 and m2 work any better?
ian, sorry i didn't answer this without much thought previously.
i don't think MS2 going to MS4 and MS5 would work any better, and if done that way, would create advantage for MS2 by not having to conquer killer M1 or M2.
What perhaps will work better is if those routes have one-way arrows on them, all the way through to land, so that no-one can turn back and conquer a player behind them.
They will still have to run the gaunlet of someone capturing a fort on either side of the Dardenalles/Narrows though.
Version 33 with those changes