Moderator: Cartographers
oaktown wrote:They've been there for a few weeks... they represent nothing in terms of gameplay, but anybody familiar with the epic might appreciate them.
AndyDufresne wrote:I mentioned I didn't quite like how the brick division lines stood out so much now---perhaps it's because there is a strange clash between the idea of making it look old and weathered, while the actual mortar in the wall looks quite pristine, smooth, perfectly level, etc. So if you are interested in sticking with an image version where they stand out a little more than in previous versions, that would be something to consider---some how dirty up the lines a little.
But in any case, all that discussion is relatively minor, and I am very satisified with the map.
Yep, The grout lines are to uniform, and show no depth as tiles do. Tiles when they are set into place are not all exactly the same as in orientation to each other. Also the tiles are not all set perfectly flat and will show variant light reflections as a result. Like I suggested before, If you are not going to make it look like real tiles v old paper. then just loose them. They look like a tile pattern drawn on paper. And that is something that would never have been done on an old map. Sorry,but I stand behind the idea of picking one or the other. ...Either way would look cool.saaimen wrote:AndyDufresne wrote:I mentioned I didn't quite like how the brick division lines stood out so much now---perhaps it's because there is a strange clash between the idea of making it look old and weathered, while the actual mortar in the wall looks quite pristine, smooth, perfectly level, etc. So if you are interested in sticking with an image version where they stand out a little more than in previous versions, that would be something to consider---some how dirty up the lines a little.
But in any case, all that discussion is relatively minor, and I am very satisified with the map.
Agreed 100%.
You have a lot of 'veins' on the tiles/bricks (what are they really ?), a lot of crackling on their surface. Yet the seems/joints (which is correct?) are quite sterile.
But as I've said 100%: beautiful map
porkenbeans wrote:@Oak,
I never went off topic, only responded to your "off topic" remarks.
You should not let constructive criticism upset you so much. It is ok to disagree, but you should unbunch your panties. Just kidding, c'mon Oak lighten up friend. Do I need to say once more that I think this map is cool ? ... well it IS. Just relax and take deep breaths, You would think with all the quenches under your belt, that you would be a bit more used to this process by now.
Not me or anyone else can MAKE you change a damn thing on your map, so just let the the unjustified critique roll off, like water on a ducks back. it wont penetrate unless you ruffle up your feathers.
...oh, and have FUN !!!
oaktown wrote:the next person to post in this thread without mentioning the map - or mentioning this map in passing while really discussing your feelings about each other/the Foundry - is going on my foe list, so I will never have to see your posts again.
My comments are indeed about the map.oaktown wrote:porkenbeans wrote:@Oak,
I never went off topic, only responded to your "off topic" remarks.
You should not let constructive criticism upset you so much. It is ok to disagree, but you should unbunch your panties. Just kidding, c'mon Oak lighten up friend. Do I need to say once more that I think this map is cool ? ... well it IS. Just relax and take deep breaths, You would think with all the quenches under your belt, that you would be a bit more used to this process by now.
Not me or anyone else can MAKE you change a damn thing on your map, so just let the the unjustified critique roll off, like water on a ducks back. it wont penetrate unless you ruffle up your feathers.
...oh, and have FUN !!!
No mention of the map. Foed.oaktown wrote:the next person to post in this thread without mentioning the map - or mentioning this map in passing while really discussing your feelings about each other/the Foundry - is going on my foe list, so I will never have to see your posts again.
Yes, I agree. That is the problem with trying to have it both ways. pick one or the other. Is it a tile wall, or an old faded map ?Echospree wrote:While making the tiles and grouting less even would be more accurate in terms of making the map look more like a tiled wall, I'm worried it'll make the map look TOO busy, and detract from the other features of the map. Namely, the game you happen to be trying to play on top of it.
porkenbeans wrote:Yes, I agree. That is the problem with trying to have it both ways. pick one or the other. Is it a tile wall, or an old faded map ?Echospree wrote:While making the tiles and grouting less even would be more accurate in terms of making the map look more like a tiled wall, I'm worried it'll make the map look TOO busy, and detract from the other features of the map. Namely, the game you happen to be trying to play on top of it.
oaktown wrote:Now it's mean Oaktown.
Incandenza wrote:
I'd say the current coloration is a fair compromise. We could sit and nitpick and speculate, but IMHO this map would make a fine addition to the site right this very second. So let's get this sucker into the forge.
Danyael wrote:only name i have trouble with ANSHAN but only on the small map
final forge it
saaimen wrote:porkenbeans,
I'm not sure if you've noticed, but...
oaktown foed you. He's not reading your posts.
oaktown wrote:saaimen wrote:porkenbeans,
I'm not sure if you've noticed, but...
oaktown foed you. He's not reading your posts.
No mention of the map... you'll be next saaimen!
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