Conquer Club

[Official] Centerscape/Midgard REVAMP [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: [Official]Centerscape REVAMP Lrg v8 & Sml v2 pg 1,7

Postby WidowMakers on Tue Jan 27, 2009 10:50 pm

The Neon Peon wrote:Final forge this thing.

I would like to say that this has one of the best, if not the best graphics I have ever seen on a CC map (quenched and in the foundry).
Thank RjBeals.
Image
Major WidowMakers
 
Posts: 2771
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI
Medals: 82
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (2) General Achievement (6) Clan Achievement (19) Map Contribution (21) General Contribution (14)

Re: [Official]Centerscape REVAMP Lrg v8 & Sml v2 pg 1,7

Postby maritovw on Tue Jan 27, 2009 11:56 pm

one suggestion... how about changing "Fire Mountains" to "Doom Mountains" / "Doomed Mountains" / "Mountains of Doom" ?? I believe you all know why ;)
User avatar
Sergeant 1st Class maritovw
 
Posts: 195
Joined: Mon Jul 17, 2006 10:05 pm
Location: Guatemala
Medals: 2
Standard Achievement (1) Triples Achievement (1)

Re: [Official] Centerscape REVAMP (Midgard) Large v6 / page 1,4

Postby pamoa on Wed Jan 28, 2009 3:49 am

edbeard wrote:Frosty Shires sounds better to me than either Frozen Shires or Frosted Shires

Sounds more like some new kellog's crisps... :lol:
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
User avatar
Cadet pamoa
 
Posts: 1242
Joined: Sat Sep 01, 2007 3:18 am
Location: Confederatio Helvetica
Medals: 62
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Beta Map Achievement (2) Bot Achievement (1) Ratings Achievement (4) Tournament Achievement (1)
Clan Achievement (8) Challenge Achievement (1) Map Contribution (3)

Re: [Official]Centerscape REVAMP Lrg v8 & Sml v2 pg 1,7

Postby Optimus Prime on Wed Jan 28, 2009 12:32 pm

Is it possible to just Final Forge and Quench it all in the same action? I don't really see a need for Final Forge if the XML checks out, what else is going to be improved? Getting this map into live play as soon as possible would be one of the best things that can be done to alleviate some of the harboring "misgivings" about the changes made to Classic and Middle Earth in the first place.

Can't wait to have this one available. :D
User avatar
Cadet Optimus Prime
 
Posts: 9665
Joined: Mon Mar 12, 2007 9:33 pm
Medals: 51
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (1) Speed Achievement (1)
Teammate Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (1) General Achievement (2)
Tournament Contribution (30) General Contribution (3)

Re: [Official]Centerscape REVAMP Lrg v8 & Sml v2 pg 1,7

Postby MrBenn on Wed Jan 28, 2009 6:14 pm

OK, here's my gameplay / naming check...

show: territory equivalents

The only gameplay glitch I picked up, is that V2(Wiberg) should not border V4(Rotweed), and V3(Dagorlad) should border V5 (Mirklight).

Image

The only other thing worth mentioning from a gameplay perspective, is that the border between Zuto and Marillo could be made a little more obvious by making their shared border a tiny bit longer - you could extend it very slightly into Nark.
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty
Medals: 67
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (2)
General Achievement (6) Clan Achievement (1) Map Contribution (7) Tournament Contribution (2) General Contribution (15)

Re: [Official]Centerscape REVAMP Lrg v8 & Sml v2 pg 1,7

Postby WidowMakers on Wed Jan 28, 2009 11:06 pm

Thanks MrBenn.

I will make the XML switches accordingly.
I will rename Legion to Bagend :-)
I will cleanup the border issue (V2(Wiberg) should not border V4(Rotweed), and V3(Dagorlad) should border V5 (Mirklight). )
I will extend the Zuto and Marillo border as well.

WM
Image
Major WidowMakers
 
Posts: 2771
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI
Medals: 82
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (2) General Achievement (6) Clan Achievement (19) Map Contribution (21) General Contribution (14)

Re: [Official]Centerscape REVAMP Lrg v8 & Sml v2 pg 1,7

Postby MrBenn on Thu Jan 29, 2009 3:52 am

WidowMakers wrote:I will make the XML switches accordingly.

WM, I haven't checked the territory order in the existing XML.... I needed the list to help check the gameplay.... I'll have a check through the order the territories should be in the XML later - just about to rush off to work!

edit: Was able to import the XML into Excel, where the territories get listed in order, with a TerritoryID...

Here's my list, which contains the order I think the territories should be listed in the XML:
show

Having said that, a simple "Find and Replace" should work without any bother. ;-)
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty
Medals: 67
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (2)
General Achievement (6) Clan Achievement (1) Map Contribution (7) Tournament Contribution (2) General Contribution (15)

Re: [Official]Centerscape REVAMP Lrg v8 & Sml v2 pg 1,7

Postby RjBeals on Thu Jan 29, 2009 8:25 am

Thanks Benn and WM (and the rest of you) for all the work you've put into the final touches. Team Work !
Image
User avatar
Private RjBeals
 
Posts: 2506
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Medals: 21
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Freestyle Achievement (1) Cross-Map Achievement (1)
General Achievement (7) Map Contribution (6) General Contribution (2)

Re: [Official]Centerscape REVAMP Lrg v8 & Sml v2 pg 1,7

Postby WidowMakers on Fri Jan 30, 2009 7:19 pm

OK Here we go. Version 9 of large and 3 of small. XML is updated with new names and army coordinates.

XML
http://www.fileden.com/files/2007/6/15/ ... rd_v02.xml
XML Check Large V9
Image
XML Check Small V3
Image

Large Version 9
http://img140.imageshack.us/img140/8572 ... v09ee0.png
Small Version 3
http://img90.imageshack.us/img90/313/ce ... v03qp8.png

Anything else?

WM
Image
Major WidowMakers
 
Posts: 2771
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI
Medals: 82
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (2) General Achievement (6) Clan Achievement (19) Map Contribution (21) General Contribution (14)

Re: [Official]Centerscape Lrg(v9) / Sml(v3) / XML pg 1,8

Postby edbeard on Fri Jan 30, 2009 8:26 pm

can you redraw the borders so they match the curvature of the earth?


I call for an official lookover of the graphics. If 10 others agree then the graphics CA should give it an official look over. This is a new official rule that I just made up. If the CA disagrees then another "call" by the public is not allowed for three weeks. The CA can come in and make a ruling on his own time of course. Members cannot call for their own maps. The ed jesus has..no wait that's that other guy's thing.


Official Call for Graphics Stamp

1. edbeard
User avatar
Major edbeard
 
Posts: 2501
Joined: Thu Mar 29, 2007 12:41 am
Medals: 19
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) Tournament Achievement (1) Map Contribution (5) General Contribution (3)

Re: [Official]Centerscape Lrg(v9) / Sml(v3) / XML pg 1,8

Postby RjBeals on Fri Jan 30, 2009 8:37 pm

nicely put ed. I'll second that.

Nicely done WM.
Image
User avatar
Private RjBeals
 
Posts: 2506
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Medals: 21
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Freestyle Achievement (1) Cross-Map Achievement (1)
General Achievement (7) Map Contribution (6) General Contribution (2)

Re: [Official]Centerscape Lrg(v9) / Sml(v3) / XML pg 1,8

Postby The Neon Peon on Fri Jan 30, 2009 8:52 pm

I think this can be moved to Final Forge. Graphics Stamp this thing, you can't get any better.
User avatar
Lieutenant The Neon Peon
 
Posts: 2342
Joined: Sat Jun 14, 2008 12:49 pm
Medals: 31
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Assassin Achievement (3) Manual Troops Achievement (2) Freestyle Achievement (3) Fog of War Achievement (3) Speed Achievement (3)
Cross-Map Achievement (3) Ratings Achievement (1) Tournament Achievement (2) General Achievement (3)

Re: [Official]Centerscape Lrg(v9) / Sml(v3) / XML pg 1,8

Postby ZeakCytho on Sat Jan 31, 2009 12:22 am

edbeard wrote:can you redraw the borders so they match the curvature of the earth?


I was a big supporter of this map before, but now that Ed pointed it out, I'm changing my mind. He raises a very valid point that I strongly urge WM to take into consideration. This map would look much better if adjusted for curvature properly.

8-[

Graphics stamp this sucker ASAP
User avatar
Captain ZeakCytho
 
Posts: 1251
Joined: Wed Sep 12, 2007 4:36 pm
Medals: 18
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Fog of War Achievement (1)
Speed Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3) Map Contribution (2) General Contribution (1)

Re: [Official]Centerscape Lrg(v9) / Sml(v3) / XML pg 1,8

Postby WidowMakers on Sat Jan 31, 2009 12:30 am

ZeakCytho wrote:
edbeard wrote:can you redraw the borders so they match the curvature of the earth?


I was a big supporter of this map before, but now that Ed pointed it out, I'm changing my mind. He raises a very valid point that I strongly urge WM to take into consideration. This map would look much better if adjusted for curvature properly.

8-[

Graphics stamp this sucker ASAP


To bad Midgard is on a flat sheet of land floating through space. There is no curvature.

;)
Image
Major WidowMakers
 
Posts: 2771
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI
Medals: 82
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (2) General Achievement (6) Clan Achievement (19) Map Contribution (21) General Contribution (14)

Re: [Official]Centerscape Lrg(v9) / Sml(v3) / XML pg 1,8

Postby hecter on Sat Jan 31, 2009 12:45 am

WidowMakers wrote:To bad Midgard is on a flat sheet of land floating through space. There is no curvature.

;)

Does it happen to be on some elephants and a turtle, by any chance?
In heaven... Everything is fine, in heaven... Everything is fine, in heaven... Everything is fine... You got your things, and I've got mine.
Image
User avatar
Private 1st Class hecter
 
Posts: 14632
Joined: Tue Jan 09, 2007 6:27 pm
Location: Tying somebody up on the third floor
Medals: 25
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (3) Assassin Achievement (2)
Manual Troops Achievement (1) Freestyle Achievement (2) Fog of War Achievement (3) Speed Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (1) General Achievement (1) General Contribution (1)

Re: [Official]Centerscape Lrg(v9) / Sml(v3) / XML pg 1,8

Postby rishaed on Sat Jan 31, 2009 7:07 am

Woot time to quench this thing plz.!!!! 8-)
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

Image
User avatar
Corporal 1st Class rishaed
 
Posts: 1052
Joined: Fri Jul 20, 2007 8:54 pm
Location: Somewhere in the Foundry forums looking for whats going on!
Medals: 20
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Manual Troops Achievement (1)
Freestyle Achievement (2) Fog of War Achievement (1) Trench Warfare Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1) General Achievement (6) Challenge Achievement (1)

Re: [Official]Centerscape Lrg(v9) / Sml(v3) / XML pg 1,8

Postby gimil on Sat Jan 31, 2009 12:23 pm

WM I pretty much have no real problems other than this. Could you increase the size of the legends in the bottom left corner? Right now its readable but its a little irritable to look at.
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8600
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)
Medals: 39
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Freestyle Achievement (3) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (2)
Cross-Map Achievement (2) Ratings Achievement (2) Map Contribution (7) Tournament Contribution (1) General Contribution (5)

Re: [Official]Centerscape Lrg(v9) / Sml(v3) / XML pg 1,8

Postby WidowMakers on Sat Jan 31, 2009 12:44 pm

gimil wrote:Right now its readable but its a little irritable to look at.
Really? I don't think it is. The problem with making it bigger is that we lose a boat. Other thoughts.
Image
Major WidowMakers
 
Posts: 2771
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI
Medals: 82
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (2) General Achievement (6) Clan Achievement (19) Map Contribution (21) General Contribution (14)

Re: [Official]Centerscape Lrg(v9) / Sml(v3) / XML pg 1,8

Postby hecter on Sat Jan 31, 2009 5:17 pm

WidowMakers wrote:
gimil wrote:Right now its readable but its a little irritable to look at.
Really? I don't think it is. The problem with making it bigger is that we lose a boat. Other thoughts.

I'm fine with making it bigger!

I feel that the small map needs a lot of work though.
In heaven... Everything is fine, in heaven... Everything is fine, in heaven... Everything is fine... You got your things, and I've got mine.
Image
User avatar
Private 1st Class hecter
 
Posts: 14632
Joined: Tue Jan 09, 2007 6:27 pm
Location: Tying somebody up on the third floor
Medals: 25
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (3) Assassin Achievement (2)
Manual Troops Achievement (1) Freestyle Achievement (2) Fog of War Achievement (3) Speed Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (1) General Achievement (1) General Contribution (1)

Re: [Official]Centerscape Lrg(v9) / Sml(v3) / XML pg 1,8

Postby gimil on Sat Jan 31, 2009 5:43 pm

hecter wrote:
WidowMakers wrote:
gimil wrote:Right now its readable but its a little irritable to look at.
Really? I don't think it is. The problem with making it bigger is that we lose a boat. Other thoughts.

I'm fine with making it bigger!

I feel that the small map needs a lot of work though.


I think the small is just a little to small overall actually. But I also think that may be a matter of opinion/preference.
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8600
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)
Medals: 39
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Freestyle Achievement (3) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (2)
Cross-Map Achievement (2) Ratings Achievement (2) Map Contribution (7) Tournament Contribution (1) General Contribution (5)

Re: [Official]Centerscape REVAMP Lrg v8 & Sml v2 pg 1,7

Postby maritovw on Sat Jan 31, 2009 6:32 pm

maritovw wrote:one suggestion... how about changing "Fire Mountains" to "Doom Mountains" / "Doomed Mountains" / "Mountains of Doom" ?? I believe you all know why ;)
User avatar
Sergeant 1st Class maritovw
 
Posts: 195
Joined: Mon Jul 17, 2006 10:05 pm
Location: Guatemala
Medals: 2
Standard Achievement (1) Triples Achievement (1)

Re: [Official]Centerscape Lrg(v9) / Sml(v3) / XML pg 1,8

Postby WidowMakers on Sat Jan 31, 2009 8:25 pm

OK. SO it appears that there are two different concerns about the map as it is right now.
I would like to here everyone opinion on this ( I really don't want to do a poll for a week since we can probably just get the needed input in 24 hours or so)

Choices:
    1) The legend is too small, make it bigger and get rid of the boat in the bottom
    2) Bonus region "Fire Mountains" should be renamed to one of the following: "Doom Mountains" / "Doomed Mountains" / "Mountains of Doom"
    3) #1 and #2
    4) Keep it the way it is.

I personally like the sound of Fire Mountains more than the others and I think the legend is the right size and fits well

#4

WM
Image
Major WidowMakers
 
Posts: 2771
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI
Medals: 82
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (2) General Achievement (6) Clan Achievement (19) Map Contribution (21) General Contribution (14)

Re: [Official]Centerscape Lrg(v9) / Sml(v3) / XML pg 1,8

Postby the.killing.44 on Sat Jan 31, 2009 8:27 pm

#4

.44
User avatar
Captain the.killing.44
 
Posts: 4724
Joined: Thu Oct 23, 2008 7:43 pm
Location: now tell me what got two gums and knows how to spit rhymes
Medals: 50
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (4) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Speed Achievement (3) Teammate Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (3)
General Achievement (3) Clan Achievement (3) Map Contribution (2) Tournament Contribution (2) General Contribution (4)

Re: [Official]Centerscape Lrg(v9) / Sml(v3) / XML pg 1,8

Postby The Neon Peon on Sat Jan 31, 2009 8:32 pm

Legend is the right size, it conveys the information and is readable. That is all you need.

I disagree with the name choices you provided, but what about Fiery Mountains? or Mountains of Fire?
User avatar
Lieutenant The Neon Peon
 
Posts: 2342
Joined: Sat Jun 14, 2008 12:49 pm
Medals: 31
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Assassin Achievement (3) Manual Troops Achievement (2) Freestyle Achievement (3) Fog of War Achievement (3) Speed Achievement (3)
Cross-Map Achievement (3) Ratings Achievement (1) Tournament Achievement (2) General Achievement (3)

Re: [Official]Centerscape Lrg(v9) / Sml(v3) / XML pg 1,8

Postby MrBenn on Sat Jan 31, 2009 10:17 pm

1. The legend on the large map is fine - but I can see the concern on the small map - perhaps just take out the boat and make the whole thing a bit bigger on the small version only.
2. Any region name for the red area is fine - my compromise suggestion is Doomfire Mountains
...
5. Gimil - give this map a graphics stamp, or I'll wrestle it from your hands and stamp it anyway! :twisted:
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty
Medals: 67
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (2)
General Achievement (6) Clan Achievement (1) Map Contribution (7) Tournament Contribution (2) General Contribution (15)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users