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Re: Central America V14! Lots of Nudging! [D,GP,GFX]

PostPosted: Tue Jun 01, 2010 8:23 pm
by oaktown
And there it is.

Folks better find errors in the code or the gameplay, because otherwise I'll have no reason to hang around here anymore.

Re: Central America V14! Lots of Nudging! [D,GP,GFX]

PostPosted: Tue Jun 01, 2010 9:42 pm
by lgoasklucyl
oaktown wrote:And there it is.

Folks better find errors in the code or the gameplay, because otherwise I'll have no reason to hang around here anymore.


-Sadness-

I know a small part of my dragging this map along for SO goddamn long was me subconsciously not being ready for you to leave us :oops:

Hopefully all is well. I know that Atlantic Territ name could go for a resize still.

Re: Central America V14! Lots of Nudging! [D,GP,GFX]

PostPosted: Tue Jun 01, 2010 10:14 pm
by AndyDufresne
oaktown wrote:And there it is.

Folks better find errors in the code or the gameplay, because otherwise I'll have no reason to hang around here anymore.


Hm, if only we could lock him up...


--Andy

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Wed Jun 02, 2010 6:42 pm
by The Bison King
Why don't I see it in the Beta maps?

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Wed Jun 02, 2010 6:54 pm
by natty dread
It takes a while to get uploaded on the site... the webmaster is a turtle, you know ;)

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Wed Jun 02, 2010 9:21 pm
by oaktown
somebody get a message to me when this goes live... I'd like to play it once or twice to make sure it's not complete suckage. ;)

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Thu Jun 03, 2010 10:27 am
by AndyDufresne
Agreed, this is one of the new maps I'd like to give a try as well!


--Andy

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Sun Jun 06, 2010 9:35 pm
by army of nobunaga
i think its going to be solid. I like it.

Im a big oaktown fan anyway... he makes maps that make sense to me.

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Mon Jun 07, 2010 2:19 pm
by Incandenza
Congrats lgo and oak, this one's a long time comin'.

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Tue Jun 08, 2010 4:02 am
by thenobodies80
Congrats! =D>

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Wed Jun 09, 2010 7:47 pm
by lgoasklucyl
Thanks everyone =)

I'm in a couple games on it myself and must say- VERY well done on the GP, Oak :D

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Wed Jun 09, 2010 8:21 pm
by army of nobunaga
i like it.

another oaktown masterpiece imo ... The Guy always combines simple + innovative=fun.

Nice graphics igo, nothing fancy and nice colours that really represent the regions.

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Thu Jun 10, 2010 3:37 pm
by Bruceswar
nicely done :D

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Fri Jun 11, 2010 2:48 am
by pamoa
nice map very playable
one suggestion though
each sea route should be a +1 it's four territories to hold
in comparaison to Salvador only 2 territories for a +1 bonus

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Fri Jun 11, 2010 7:41 pm
by lgoasklucyl
pamoa wrote:nice map very playable
one suggestion though
each sea route should be a +1 it's four territories to hold
in comparaison to Salvador only 2 territories for a +1 bonus


Thanks :)

Honestly, however, I don't see this being plausible. In the couple games I'm in, the south seems to be a very viable point to move out from. The Canal +1 only has two border territories to hold, and the third territory is shared with a +3. Making it essentially a +2 would be an even bigger advantage for anyone holding the +3 and both sea routes, on top of the already present advantage for mobility.

I'm open to hear other POVs, however!

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Mon Jun 14, 2010 3:29 pm
by oaktown
agreed - Panama is strong enough without giving it an extra army for holding just one more territory (and and extra +2 for holding two territories). This is a case in which you have to consider not just the individual bonus for that group, but what happens when you start coupling bonuses.

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Sat Jun 19, 2010 5:24 am
by Arama86n
Hi, just a little suggestion. I'm slightly "colour blind" as it's called, and I'm having issues distinguishing between the sea route icons. If one of them could be made darker that would be nice. Ofc, after a few games on the map one will *know* which is which, but all the same...
Good job with the map btw! looks great, playing first game atm =)

/AramA

Edit; I now realize that as the sea routes are on opposite coasts, it becomes pretty logical which go to which even if they were identical in colour, so I suppose you can disregard the above.

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Mon Jun 21, 2010 12:44 pm
by WickedSkaMan
Most likely no one will care about this but San Jose does not touch the coast at all... don't feel too bad as Jurassic Park had the same problem.

Guanacaste would be more accurate.

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Thu Jun 24, 2010 5:51 pm
by MrBenn
I think the gameplay on this is pretty balanced. There are possibly some minor alterations that could be made, but nothing I can see that is worthy of holding this up any longer... It feels like it's been around a lifetime, so perhaps we can let the Jurassic reference sit as some sort of tribute to the monstrous (in a good way) competition map!

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Thu Jun 24, 2010 5:52 pm
by MrBenn
              Quenching

---The Beta period has concluded for the Central America Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

ImageCongratulations oaktown and lgoasklucyl, your shiny new medals are well-earned =D>


Conquer Club, enjoy!
              Image

--MrBenn

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Thu Jun 24, 2010 5:58 pm
by the.killing.44
Bout time!

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Thu Jun 24, 2010 11:06 pm
by ender516
Well done!

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Fri Jun 25, 2010 3:29 am
by natty dread
Congrats :)

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Fri Jun 25, 2010 6:54 pm
by danfrank
How is this map out of beta ?????????? ... when i can`t fort ( chained ) from San salvador to Puntarenas when i own Guatemala ????????????????????

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]

PostPosted: Fri Jun 25, 2010 7:04 pm
by nippersean
danfrank wrote:How is this map out of beta ?????????? ... when i can`t fort ( chained ) from San salvador to Puntarenas when i own Guatemala ????????????????????


Did you own the sea route?


Congrats - nice map this one.