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-=- Tanarri -=- wrote:For what it's worth, there's something with the new XML that's causing BOB to sit at a 'Processing' state.
GeeksAreMyPeeps wrote:-=- Tanarri -=- wrote:For what it's worth, there's something with the new XML that's causing BOB to sit at a 'Processing' state.
BOB?
-=- Tanarri -=- wrote:For what it's worth, there's something with the new XML that's causing BOB to sit at a 'Processing' state.
koontz1973 wrote:BOB cannot handle some of the xml features so it will not work now for this map. This is a BOB issue, not a map issue.
Gilligan wrote:koontz1973 wrote:BOB cannot handle some of the xml features so it will not work now for this map. This is a BOB issue, not a map issue.
Good, cause I'm on vacation in San Diego for another week.
GeeksAreMyPeeps wrote:Gilligan wrote:koontz1973 wrote:BOB cannot handle some of the xml features so it will not work now for this map. This is a BOB issue, not a map issue.
Good, cause I'm on vacation in San Diego for another week.
Comic Con?
dazza2008 wrote:I know its a BOB issue and not a map issue but will it get fixed? I like this map but its the only 1 that doesn't work. I might just have to stop playing this map.
Gilligan wrote:dazza2008 wrote:I know its a BOB issue and not a map issue but will it get fixed? I like this map but its the only 1 that doesn't work. I might just have to stop playing this map.
USA 2.1 and Labyrinth use XML features that BOB does not know. Asking about it here will get you no where, you have to go to the tools forum and post there.
dazza2008 wrote:Gilligan wrote:dazza2008 wrote:I know its a BOB issue and not a map issue but will it get fixed? I like this map but its the only 1 that doesn't work. I might just have to stop playing this map.
USA 2.1 and Labyrinth use XML features that BOB does not know. Asking about it here will get you no where, you have to go to the tools forum and post there.
Thanks. I was only asking here because koontz seemed to know. I never play on USA 2.1 and Labyrinth has been fine on the games I played.
Gilligan wrote:dazza2008 wrote:Gilligan wrote:dazza2008 wrote:I know its a BOB issue and not a map issue but will it get fixed? I like this map but its the only 1 that doesn't work. I might just have to stop playing this map.
USA 2.1 and Labyrinth use XML features that BOB does not know. Asking about it here will get you no where, you have to go to the tools forum and post there.
Thanks. I was only asking here because koontz seemed to know. I never play on USA 2.1 and Labyrinth has been fine on the games I played.
Actually, now that I look at the XML, it doesn't have collection bonuses (dolomite wrote them in as an override), or conditional borders. I don't know what could be causing it. I wonder if you are the only one to have these issues?
-=- Tanarri -=- wrote:When I posted the problem in the BOB thread (http://www.conquerclub.com/forum/viewtopic.php?f=527&t=161049), Ender asked that someone provide him with the old XML and the new XML so he can take a look into it.
dolomite13 wrote:i wish i had the xml version prior to the most recent but i don't have a copy. I suspect that some of this may be tied to the pit stop bonus being a bit off and will see what I can figure out when i get home from my vacation this evening. If i'm not too exhausted from the traveling.
=D13=
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