Chicago [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: Chicago--

Postby azezzo on Mon Jun 29, 2009 8:43 pm

AWESOME JOB!
from chicago and think you have done a very good job. I would play it today if i could.
joliet doesnt bother me, but i do think that the food sign in englewood is quite funny, since 99% of chicagoans would not go there for food, ......................................drugs perhaps,but not food.

you could add Midway airport and make it a bonus for holding both airports,
comiskey park, wrigley field, and soldiers field could also be added, but I think its fine as is.
Image
User avatar
Major azezzo
 
Posts: 963
Joined: Thu Nov 01, 2007 12:54 pm
Location: New York state, by way of Chicago
Medals: 56
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (3) General Achievement (5) Clan Achievement (7)

Re: Chicago--

Postby mibi on Mon Jun 29, 2009 8:58 pm

yeah scott this is a tight map already. You definitely have some design skills. You have some readability issues with the light text on light background, and I would like to see the lake texture or color switchuped up to something better as well.
User avatar
Captain mibi
 
Posts: 3360
Joined: Thu Mar 01, 2007 8:19 pm
Location: The Great State of Vermont
Medals: 13
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Cross-Map Achievement (1) Map Contribution (5)
General Contribution (3)

Re: Chicago--

Postby Scott-Land on Tue Jun 30, 2009 2:04 pm

Click image to enlarge.
image


I think I covered all the posts---

Edited.....

- Changed standard play somewhat by adding L train.
- Fireworks/Bushes :lol: / Trees.
- Territories / Bonuses ( Removed Sign bonus ) and colors
- Removed border on Lake Calumet..... kept it for the river borders. Don't like the look w/out. Remove Chicago River entirely.
- Changed L Mich

Uncompleted...
- Minimap
- 2 Bridges
- Airports ?

I like your airport idea Azzezo but the map is pretty busy as is and to add the ballparks-- I don't have the room. And Chicago has way too many...... United Center, Soldier Field, Wrigley, US Cellular Field, and the Blackhawks ( not sure where they play... not a hockey fan).
User avatar
Major Scott-Land
 
Posts: 2420
Joined: Tue Jan 23, 2007 9:37 pm
Medals: 43
Conqueror Achievement (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (2)
Terminator Achievement (2) Assassin Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (4) Fog of War Achievement (2)
Speed Achievement (4) Teammate Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (1)
General Achievement (1) Clan Achievement (2) Map Contribution (1) Tournament Contribution (1) General Contribution (1)

Re: Chicago-- Updated V2 [Pg 2]

Postby barterer2002 on Tue Jun 30, 2009 2:27 pm

The orange line appears incomplete. Midway to Chinatown but it hides behind the trees for have the route, not sure how I feel about it but what is the line heading north out of Chinatown that doesn't go anywhere?

Shouldn't there be a slight white line between O'Hare and Norwood Park.

The grey of Logan Sq/West Loop/Wicker Park/Near Westside and the light brown of Belmont Heights/Garfield Park/Lawndale/Austin/Little Village are a little too close in color still I think. (maybe switching the grey with the rose color from the south)

I think that your bonuses are a little high here, most of the bonus regions have some sort of bottlenecks. The Purple region down by Gary In for instance (sorry I don't know the regions as well) can be held with 3 terts and has 8 terts. +7 seems too high for that IMO. I'm not as sure why its different than the gret tert in the Northeast (7 terts with 3 to hold). I was going to make a similar comment on O'Hare before realizing that the rail lines are in play (should have read your comments first).
Image
Image
User avatar
Lieutenant barterer2002
 
Posts: 5971
Joined: Mon Jul 02, 2007 11:51 am
Medals: 104
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3)
Tournament Achievement (19) General Achievement (9) Clan Achievement (7) Tournament Contribution (33) General Contribution (2)

Re: Chicago-- Updated V2 [Pg 2]

Postby whitestazn88 on Tue Jun 30, 2009 2:35 pm

hey there, this looks really good already, although i do have some things to say.

-some of the rivers look a little pixely, so you could work on that.
-i didn't really take a look at the bonuses, but they seem even enough. i'll take a look again later and add another comment.
-the main concern i have, although it shouldn't really be that big of a concern is the number of territories. they are actually pretty good, but just wanted to interject as a heavy 1v1 player that starting w/ 18 is tough b/c you drop down to 5 men by taking 1 territory. this doesn't have to be changed, because everything else works out really well, but it was just a thought.
Sergeant 1st Class whitestazn88
 
Posts: 3127
Joined: Mon Feb 05, 2007 2:59 pm
Location: behind you
Medals: 28
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (2)
Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) General Achievement (2) Clan Achievement (1)

Re: Chicago-- Updated V2 [Pg 2]

Postby Scott-Land on Tue Jun 30, 2009 2:39 pm

barterer2002 wrote:The orange line appears incomplete. Midway to Chinatown but it hides behind the trees for have the route, not sure how I feel about it but what is the line heading north out of Chinatown that doesn't go anywhere?

Shouldn't there be a slight white line between O'Hare and Norwood Park.

The grey of Logan Sq/West Loop/Wicker Park/Near Westside and the light brown of Belmont Heights/Garfield Park/Lawndale/Austin/Little Village are a little too close in color still I think. (maybe switching the grey with the rose color from the south)

I think that your bonuses are a little high here, most of the bonus regions have some sort of bottlenecks. The Purple region down by Gary In for instance (sorry I don't know the regions as well) can be held with 3 terts and has 8 terts. +7 seems too high for that IMO. I'm not as sure why its different than the gret tert in the Northeast (7 terts with 3 to hold). I was going to make a similar comment on O'Hare before realizing that the rail lines are in play (should have read your comments first).


Hmm I think it's clearly different color for the bonuses....

All the lines of the L ( 8 in total ) run through downtown to a station -- the Loop. It's a big rectangle.... but yeah the Orange Line bothers me as well.

As far as the bonuses go, I had to add 2/3 more terrs to the total because of the rails. It's 8 and 9 terr per bonuss. The thing is, I could put it to 10 or 11 and players wouldn't or shouldn't go after them. They're not meant to be held. Strategically it's the 2 and 3 bonuses that should be fought over and now with the insertion of the rails-- they are prime as well.

whitestazn88 wrote:hey there, this looks really good already, although i do have some things to say.

-some of the rivers look a little pixely, so you could work on that.
-i didn't really take a look at the bonuses, but they seem even enough. i'll take a look again later and add another comment.
-the main concern i have, although it shouldn't really be that big of a concern is the number of territories. they are actually pretty good, but just wanted to interject as a heavy 1v1 player that starting w/ 18 is tough b/c you drop down to 5 men by taking 1 territory. this doesn't have to be changed, because everything else works out really well, but it was just a thought.


The new version only has 1 river -- Calumet at the bottom.

I've taken in acccount 1 vs 1s and 4 man / dubs.... it's hard to satisfy all game types without drastically reducing the terr count. I'm open for suggestions... as to where it should be.
User avatar
Major Scott-Land
 
Posts: 2420
Joined: Tue Jan 23, 2007 9:37 pm
Medals: 43
Conqueror Achievement (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (2)
Terminator Achievement (2) Assassin Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (4) Fog of War Achievement (2)
Speed Achievement (4) Teammate Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (1)
General Achievement (1) Clan Achievement (2) Map Contribution (1) Tournament Contribution (1) General Contribution (1)

Re: Chicago-- Updated V2 [Pg 2]

Postby Tisha on Tue Jun 30, 2009 2:48 pm

Have you thought about adding a main station right there with all the colors on it?
I loved the other trees so much more.. they could have used a little messing around with, so I couldn't tell they had bee repeated in pattern... but that was it.
I like the raised metro lines a lot too.
User avatar
Major Tisha
 
Posts: 1061
Joined: Sat Dec 23, 2006 12:41 am
Medals: 57
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (2) Tournament Achievement (2) General Achievement (8) Clan Achievement (7) Map Contribution (6)
General Contribution (3)

Re: Chicago-- Updated V2 [Pg 2]

Postby Scott-Land on Tue Jun 30, 2009 2:51 pm

I liked the other trees as well but guess they had to go.

I don't have the room to make the station without covering up the existing borders or expanding the entire seaboard further east.
User avatar
Major Scott-Land
 
Posts: 2420
Joined: Tue Jan 23, 2007 9:37 pm
Medals: 43
Conqueror Achievement (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (2)
Terminator Achievement (2) Assassin Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (4) Fog of War Achievement (2)
Speed Achievement (4) Teammate Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (1)
General Achievement (1) Clan Achievement (2) Map Contribution (1) Tournament Contribution (1) General Contribution (1)

Re: Chicago-- Updated V2 [Pg 2]

Postby whitestazn88 on Tue Jun 30, 2009 2:58 pm

yeah, the river on the bottom was the one i was referring to, its very pixely, but i'm sure that can be fixed relatively easily. as for the territs, you can keep it like it is, and there shouldn't be a problem, and you're right that its hard to make it balanced for every game type. now that i've looked at the bonuses some more, they seem to be a little skewed, for example, the bottom most region is worth +7, although there are only 8 territories and 3 borders, the +2 region next to it has 4 territories and 3 borders... i'd probably change them to +6 and +3 respectively, but then again, the whole bonus thing isn't my forte, so its ultimately up to you,
Sergeant 1st Class whitestazn88
 
Posts: 3127
Joined: Mon Feb 05, 2007 2:59 pm
Location: behind you
Medals: 28
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (2)
Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) General Achievement (2) Clan Achievement (1)

Re: Chicago-- Updated V2 [Pg 2]

Postby Scott-Land on Tue Jun 30, 2009 3:13 pm

whitestazn88 wrote:yeah, the river on the bottom was the one i was referring to, its very pixely, but i'm sure that can be fixed relatively easily. as for the territs, you can keep it like it is, and there shouldn't be a problem, and you're right that its hard to make it balanced for every game type. now that i've looked at the bonuses some more, they seem to be a little skewed, for example, the bottom most region is worth +7, although there are only 8 territories and 3 borders, the +2 region next to it has 4 territories and 3 borders... i'd probably change them to +6 and +3 respectively, but then again, the whole bonus thing isn't my forte, so its ultimately up to you,


The bottom Purple bonus I think you're referring to. It has 4 total borders ( counting rail ) but 5 joining terrs , and 9 total terrs. I have no problem adjusting down on the bonuses because I don't think it's going to affect the strategy all that much. The rail will be a stacking terr which will make that bonus all the harder to go after/keep.

Pink bonus I had at 3 terrs but Oaktown was afraid that someone would drop the entire bonus so I added 1 terr and kept the bonus the same. It could possibly goto 3 but I wanted somewhat of a deterrent. Although most players will go after it, they may stray at 2 but at 3 it would be automatic like SA with 2 borders.
User avatar
Major Scott-Land
 
Posts: 2420
Joined: Tue Jan 23, 2007 9:37 pm
Medals: 43
Conqueror Achievement (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (2)
Terminator Achievement (2) Assassin Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (4) Fog of War Achievement (2)
Speed Achievement (4) Teammate Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (1)
General Achievement (1) Clan Achievement (2) Map Contribution (1) Tournament Contribution (1) General Contribution (1)

Re: Chicago-- Updated V2 [Pg 2]

Postby laddida on Tue Jun 30, 2009 3:39 pm

lookin better each time :) blackhawks play in united center with bulls by the way but thats moot point since stadiums will not be a part of map anyways.
Image
User avatar
General laddida
 
Posts: 508
Joined: Mon Nov 19, 2007 11:25 am
Medals: 31
Standard Achievement (1) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (2) Freestyle Achievement (1)
Fog of War Achievement (2) Speed Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (4)
Clan Achievement (7)

Re: Chicago-- Updated V2 [Pg 2]

Postby Scott-Land on Tue Jun 30, 2009 4:48 pm

Click image to enlarge.
image


Downtown station adjusted...

Guess there's no way to shrink the mini map without getting distorted? Can't imagine everyone drawing it over again but I guess that's the only way?
User avatar
Major Scott-Land
 
Posts: 2420
Joined: Tue Jan 23, 2007 9:37 pm
Medals: 43
Conqueror Achievement (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (2)
Terminator Achievement (2) Assassin Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (4) Fog of War Achievement (2)
Speed Achievement (4) Teammate Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (1)
General Achievement (1) Clan Achievement (2) Map Contribution (1) Tournament Contribution (1) General Contribution (1)

Re: Chicago-- Updated V2.1 [Pg 2]

Postby mibi on Tue Jun 30, 2009 5:52 pm

lake Mich is still flat and ugly. Throw a nice soothing gradient in there. The rest of the map is a texture bonanza, let the eye rest somewhere.
User avatar
Captain mibi
 
Posts: 3360
Joined: Thu Mar 01, 2007 8:19 pm
Location: The Great State of Vermont
Medals: 13
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Cross-Map Achievement (1) Map Contribution (5)
General Contribution (3)

Re: Chicago-- Updated V2.1 [Pg 2]

Postby Tisha on Tue Jun 30, 2009 7:37 pm

mibi wrote:lake Mich is still flat and ugly. Throw a nice soothing gradient in there. The rest of the map is a texture bonanza, let the eye rest somewhere.

can you give an example? because there isn't much difference between flat and soothing and restful to me..
User avatar
Major Tisha
 
Posts: 1061
Joined: Sat Dec 23, 2006 12:41 am
Medals: 57
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (2) Tournament Achievement (2) General Achievement (8) Clan Achievement (7) Map Contribution (6)
General Contribution (3)

Re: Chicago-- Updated V2.1 [Pg 2]

Postby the.killing.44 on Tue Jun 30, 2009 8:06 pm

Looks really great Scott :)

Just a quick thought — a broader one really, I'll post specifics sometime ;) — the entire left side seems to be waste space. If you'd move the train up a bit, the title to fit that little nook the train is in now, and the information at the bottom to the right, it would chop a lot off the left and make the whole map much more…together.

Also, the background, while really nice and I love the image, brings one's attention too much to it and away from the map. You should either lower the opacity or do something to cover it up more or make the map itself stand out from the background more — or even both ;) . Some drop shadow, a dark outer glow, or an image of the surrounding area outside Chicago would look really sweet.

I'll be back for another look but I gotta say, well done on this, looks really great! =D>
.44
User avatar
Major the.killing.44
 
Posts: 4737
Joined: Thu Oct 23, 2008 7:43 pm
Location: now tell me what got two gums and knows how to spit rhymes
Medals: 47
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (3) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Speed Achievement (3) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (3) General Achievement (3)
Clan Achievement (3) Map Contribution (2) Tournament Contribution (2) General Contribution (4)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users and 2 guests

Login