Moderator: Cartographers
Kabanellas wrote:Ok, poll results…
I know that option B wasn’t elected by an undeniable margin. But I think that we should stick to it. It really makes this map more political, as it should, especially in multiplayer standard games.
Commander9 wrote:Well, I've found a bug. During my game I've attacked English Channel and only managed to revert it to 3. However, next turn it didn't revert to 4 and I've still had to take only 3. That's pretty much it.
Commander9 wrote:Well, I've found a bug. During my game I've attacked English Channel and only managed to revert it to 3. However, next turn it didn't revert to 4 and I've still had to take only 3. That's pretty much it.
ender516 wrote:Commander9 wrote:Well, I've found a bug. During my game I've attacked English Channel and only managed to revert it to 3. However, next turn it didn't revert to 4 and I've still had to take only 3. That's pretty much it.
I don't think I would call it a bug in the map, because I am pretty sure it is not something that the XML could change. Killer neutrals only revert to a fixed number of neutrals when held by a player. If you only kill some of the troops, then the territory is not reverted to its initial troop count at the next turn, and anybody has a shot at finishing the job.
eigenvector wrote:Hey,
I think I found a small bug: the map says Torlosa while the game log says Torsola (like in game #5973350).
Thanks for the map!
Kabanellas wrote:I've had that same experience and I feel the same, could make sense dropping those starting neutrals to 3 or 2 when not attributed to any player. Maybe Andrew can enlighten us about this possibility.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
AndrewB wrote:Updated XML:
http://bolonniy.com/CC/Third_Crusade_v8.xml
List of the changes:
1. Corrected spelling of Balkan, Tripoli and Torlosa
2. London starting army is raised to 6.
3. decrease Constantinople, Seleucia, Venice, Malta and Krak des Chevaliers neutral troops to 3 only
4. decrease Tyre neutral troops to 4
5. decrease France bonus to +3
6. decrease Kingdom of Jerusalem bonus to +2
7. decrease the Almohads bonus to +3
8. Undealt starting positions are starting with neutral 2 in them.
eigenvector wrote:AndrewB wrote:Updated XML:
http://bolonniy.com/CC/Third_Crusade_v8.xml
List of the changes:
1. Corrected spelling of Balkan, Tripoli and Torlosa
2. London starting army is raised to 6.
3. decrease Constantinople, Seleucia, Venice, Malta and Krak des Chevaliers neutral troops to 3 only
4. decrease Tyre neutral troops to 4
5. decrease France bonus to +3
6. decrease Kingdom of Jerusalem bonus to +2
7. decrease the Almohads bonus to +3
8. Undealt starting positions are starting with neutral 2 in them.
Hi,
Are you sure about #6? I think that the bonus as it stood, chimed with the map's atmosphere and now that you've reduced the neutrals to 2 it'll be probably more difficult to hold the K of J anyway. I'd suggest you consider returning it to +3.
Best wishes!
Kabanellas wrote:Thanks Jefjef and Barterer for the critics.
London has definitely a problem staying the way it is now... unless London is a player’s only Starting Position, no one will bother spending a round of deployment there. On the other side I don’t want to make it to appealing.... I do support raising its starting troops to 6, we could of course, raise Wales to 5. Maybe that could even things a bit. Let’s see what Andrew thinks. (btw, 4 neutral killers in the EC are not such a big thing in my opinion)
K
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
AndrewB wrote:Lets raise the wales too (maybe to 5-6). And decrease with EC to 2 sounds good too.
Users browsing this forum: No registered users