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Re: Austro-Hungarian Empire

PostPosted: Tue Aug 09, 2011 11:57 am
by thenobodies80
The objective doesn't seems to me so easy to take/hold. For now I don't see real reasons to change the gameplay.

Obrens wrote:It shouldn't be Poszega but Pozsega.
"-Can attack and be attacked by the territory with the same symbol." is, as many already pointed out, very confusing. The first time I played this map I didn't understand what it means, so I just decided to ignore that part of the map completely.


I'll fix Pozsega.

About the legend, I tried to add something like:
    (Austrian symbol) Wien <--> Austrian Throne
    (Hungarian symbol) Pest <--> Hungarian Throne
Unfortunately there's no enough space to fit all those info.
What do you suggest? (i'll change attack to assault in any case)

Btw for a strange reason the small version isn't updated, don't ask me why...no idea O:)
I'll post an update of both versions asap.

Nobodies

Re: Austro-Hungarian Empire

PostPosted: Tue Aug 09, 2011 6:40 pm
by thenobodies80
Updated.

Changes:
- Left legend Attack --> assault
- Right legend moved the +4 of Bosnia & Herzegovina a bit to left
- Applied previous changes on small map
- Poszega --> Pozsega

Click image to enlarge.
image

Image

Re: Austro-Hungarian Empire

PostPosted: Sun Aug 14, 2011 3:30 pm
by lostatlimbo
This is a snazzy looking map!

I would have made the Hungarian kingdom blue and the Bosnia/Herzegovina green to represent the overlap of the two empires, but that is probably not really worth your time at this point.

One very minor note - at first glance, the darker shade appears to be that which you are referencing. Personally, I'd flip those, but as they don't really affect gameplay, no big deal.

Re: Austro-Hungarian Empire

PostPosted: Sun Aug 14, 2011 3:56 pm
by thenobodies80
lostatlimbo wrote:One very minor note - at first glance, the darker shade appears to be that which you are referencing. Personally, I'd flip those, but as they don't really affect gameplay, no big deal.


Do you mean the minimaps in the right legend? I think the same and it was in that way (look the older versions) but the people suggested for the opposite.

Re: Austro-Hungarian Empire

PostPosted: Mon Aug 15, 2011 6:29 am
by gimil
I know I am probably a bit late in the game for bringing graphical issues up. But I am going to do it anyway ;).

Nobodies, the borders rounds your legends and your mountains are very blurry and pull down the otherwise clean and crisp look of the rest of your map. I think you need to bring these areas back into focus so that they tie your whole map together nicely. For the mountains I think you need a sharper bevel so they feel crisp and pointed. The borders I would suggest need a redraw (or maybe just a sharpen filter).

Other than those though, I like this map its different.

Re: Austro-Hungarian Empire

PostPosted: Mon Aug 15, 2011 10:31 am
by cairnswk
tnb80. just checking this out again...

is there supposed to be a passable border between Somogy and Veszprein. If no, then i think the lake or the forst there makes it confusing. Perhaps some more forest if no.
If yes, then some forest needs clearing.
Also the forest above the name Bjelovar...is that meant to be an impassable between Veszprein and Bjelovar. If yes, then perhaps some more forest could make it less confusing.

What i cme in here for originally was to make sure there was the same issue with being able to read the legends as on Middle Ages.
Because of the smallness of type in the small map, it coulddo with some background lighting or glow or similar around the Thrones legend and also the bonus legend....just for clarity and complete legiblity.

Re: Austro-Hungarian Empire

PostPosted: Mon Aug 15, 2011 1:04 pm
by Coleman
Yeah, if it is at all possible to slightly up the font size on the small map or make it easier to read some other way it would be pretty great.

I know it really only impacts you the first time you play the map but first impressions are big.

Re: Austro-Hungarian Empire

PostPosted: Tue Aug 16, 2011 4:35 pm
by thenobodies80
I have no so much time this week, so probably I'll post an update during the next one.
Anyway I'll try to find a way to make things clearer according your suggestions.

Thanks for the feedback. ;)

Re: Austro-Hungarian Empire

PostPosted: Mon Aug 22, 2011 12:23 pm
by ender516
A small detail, which is probably only worth fixing if you are doing something else to the XML: the continents for "n transleithanian territories" and "n cisleithanian territories" would look better in BOB if they were capitalized like the "Austrian Throne and n Transleithanian territories" and "Austrian Throne and n Cisleithanian territories", which are the only ones which provide a bonus and thus appear in the game log.

I'm just underway in my first game on this map, and I like it so far. (I'm holding Bosnia & Herzegovina :D )

Re: Austro-Hungarian Empire

PostPosted: Wed Aug 24, 2011 1:28 pm
by JustCallMeStupid
Temes needs another border than just that neutral. In 2v2 game, once that bonus is taken one has to go through a 3 unit neutral or go all of the way around. Maybe we just got one of the worst starting positions ever on that map, but still a neutral border is a border that doesnt need to be defended in most games.

http://www.conquerclub.com/game.php?game=9624355 <--- our fail starting position game :(

Maybe another bridge from Syrmia? As of right now it is about 1 border for a +2 bonus.

Bohemia bonus is even worse. Yes one has to take a neutral for the bonus, but once u hold it there is a 3,3 neutral buffer, so basically defend one border for a +2 bonus. I think some of these bonuses should be slightly more breakable. If you want the map to be true to life then I guess it is what it is. But most 2v2 games will be fought around those easy to hold bonuses with neutral border buffers.

-js-

*Edit: Ill try out a FFA style play and see if the bonuses still seem a bit to easy to hold and give an update.

Re: Austro-Hungarian Empire

PostPosted: Sat Sep 03, 2011 7:58 am
by thenobodies80
Ok, I'm tired to wait for the spare part for my laptop so I decided to go with the change using a old laptop I have (that makes everything slower and frustrating ](*,) ).

Changes:
- fixed poszega-pozsega also in the xml
- Worked on woods to make clear there's no connections between somogy-vezprem and between veszprem-bjelovar. Cairnswk let me know if it's clearer now ;)
- The font...the problem is not the small font, in fact it is redeable on the version i send to Lack, the problem is just the compression when he uploads the files (i'm not the only one with this problem). So add a glow won't help so much...i can think to go with a "larger" small version to have a clearer text. :-k
- Added a bridge between syrmia and temes. I was also thinking about adding that connection. Changed the xml accordingly the new borders. The bonus is the same, i think it's good also with another connection. Just the new border open a bit more the game in that side of the map.
- About the bonus in displayed in the bonus, It's a BOB problem that lists overriden bonuses so I won't change the bonus names in the xml to have a clearer BOB list (bob is not a official site feature, so I don't care about it). In the log bonuses are displayed in the right way so it's fine in tht way.

Here below the new files ready for lackattack:

V9 Large Version
Click image to enlarge.
image

V9 small version
Image
XML
http://wcforums.org/foundry/AH/AH1.xml

Nobodies

Re: Austro-Hungarian Empire

PostPosted: Wed Sep 07, 2011 11:27 pm
by JustCallMeStupid
That looks more balanced with the bridge there. Consider a pathway thru the mountains from Mahren and Pozsony. I wish there was more feedback for you as Im basing this under my experience over all maps and then the one game Ive had on this map. Ill join some more on this map asap to get you better feedback.

Re: Austro-Hungarian Empire

PostPosted: Fri Sep 09, 2011 5:05 pm
by isaiah40
LAST CALL

If anyone has any other comments on tweaking the gameplay/graphics, now is the time to speak up! If there are no other concerns within the next couple of days, this map will be quenched!

Re: Austro-Hungarian Empire

PostPosted: Sun Sep 11, 2011 4:19 pm
by thenobodies80
Final Images! :D

A couple of names were changed

XML: http://www.wcforums.org/foundry/AH/AH1.1.xml

Small:
Click image to enlarge.
image


Large:
Click image to enlarge.
image


Thanks to qwert for the advice! :D

Re: Austro-Hungarian Empire

PostPosted: Sun Sep 11, 2011 4:29 pm
by DiM
you have 2 small images not small + large :)

Re: Austro-Hungarian Empire

PostPosted: Sun Sep 11, 2011 4:55 pm
by thenobodies80
Ops, copy paste! lol

Re: Austro-Hungarian Empire [BETA - 11 Sept. p.12]

PostPosted: Mon Sep 12, 2011 8:52 am
by isaiah40
              Quenching

---The Beta period has concluded for the Austro-Hungarian Empire Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Congratulations thenobodies80, your shiny new medal is well-earned =D>


Conquer Club, enjoy!
              Image

isaiah40

Re: Austro-Hungarian Empire [BETA - 11 Sept. p.12]

PostPosted: Mon Sep 12, 2011 11:54 am
by ender516
isaiah40 wrote:
              Quenching

---The Beta period has concluded for the Austro-Hungarian Empire Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Congratulations XXX, your shiny new medal is well-earned =D>


Conquer Club, enjoy!
              Image

isaiah40

Another fine addition to the site, well done! But who is this mapmaker named XXX? ;)

Re: Austro-Hungarian Empire [BETA - 11 Sept. p.12]

PostPosted: Mon Sep 12, 2011 12:00 pm
by isaiah40
Hmmm ... and I read through it to make sure I didn't miss anything! :lol: :oops:

Re: Austro-Hungarian Empire [BETA - 11 Sept. p.12]

PostPosted: Mon Sep 12, 2011 1:04 pm
by DiM
Congrats XXX :)

Re: Austro-Hungarian Empire [BETA - 11 Sept. p.12]

PostPosted: Mon Sep 12, 2011 1:10 pm
by thenobodies80
Afterall XXX sounds a bit like nobodies! ;)

Thanks guys :D
Now it's time to finish Baltic and then go with a new one :P

Re: Austro-Hungarian Empire [BETA - 11 Sept. p.12]

PostPosted: Mon Sep 12, 2011 7:14 pm
by ender516
thenobodies80 wrote:Now it's time to finish Baltic and then go with a new one :P

Seconded!

Re: Austro-Hungarian Empire [Quenched]

PostPosted: Tue Sep 13, 2011 5:38 pm
by MrBenn
Well done XXX =D>

Re: Austro-Hungarian Empire [Quenched]

PostPosted: Tue Sep 13, 2011 9:47 pm
by JustCallMeStupid
Dammit i really need to get on these forums sooner testing these maps out. Its a great map But i see improvements that would make it a more fun map.
Basically, I have now played or I am playing a few more games on this map, my conclusion is that no one will go for the objective. I find that getting the objective on a map is a fun alternative strategy but given how many neutrals one needs to go thru in order to achieve a win with the objective it will never be done in a real game.

My suggestion was to take the 3 neutrals around Budapest and Wien and turn them into standard territories or 1 neutrals. I just feel that if there is going to be an objective it must be realistic to obtain, the way it is designed it is way easier to dominate the map than objective, even with fog. This map will be one of the many where no one ever gets the objective like Peloponnesian War for example.

If map can still be modified that would be awesome cause I think it is a above average in playability but it could be awesome. I got into the map late to offer feedback sorry :(

Congrats on getting it passed though :)

Re: Austro-Hungarian Empire [Quenched]

PostPosted: Wed Sep 14, 2011 12:52 am
by natty dread
I'm a bit late to the party but congrats for the quench