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Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1

PostPosted: Thu Mar 18, 2010 5:09 pm
by Kabanellas
well, I just think that 'built' word gives a more realistic flavour.

And Strongholds here are like the Gates and tunnels of Moria from the Lord Of The Rings. Enormous chambers, corridors and halls built by the Dwarves inside the Misty mountains :)

Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1

PostPosted: Thu Mar 18, 2010 5:14 pm
by natty dread
Yes... but isn't the foundry guideline "function over form"?

Anyway, it's not a big deal. Just do it your way, if it results in lots of complaints in the beta stage you can always change it.

Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1

PostPosted: Fri Mar 19, 2010 11:37 am
by Kabanellas
Changes done!!!! posted in 1st page.

Also, we have an OK from Forza concerning the XML.

Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1

PostPosted: Fri Mar 19, 2010 3:26 pm
by fumandomuerte
Smells like a classic around here :)

Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1

PostPosted: Sat Mar 20, 2010 6:09 am
by Kabanellas
That's inspiring!! :)

fumandomuerte wrote:Smells like a classic around here :)

Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1

PostPosted: Sat Mar 20, 2010 6:11 am
by Kabanellas
I got another option for the legend board. More dynamic and intuitive, but maybe, less old parchment style..... (took it from the schematic guide i've posted in pg1)

What do you guys think?

Click image to enlarge.
image

Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1

PostPosted: Sat Mar 20, 2010 6:46 am
by natty dread
Yes! That's great! Use them.

Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1

PostPosted: Sat Mar 20, 2010 11:26 am
by AndrewB
Dwarves Gateway can attack the adjacent territory too, it should be reflected in the schematics.

Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1

PostPosted: Sat Mar 20, 2010 11:31 am
by natty dread
Yes, a two way arrow next to the gateway would make it ultra-clear to anyone.

Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1

PostPosted: Sat Mar 20, 2010 1:06 pm
by Kabanellas
Guys, 2 arrows pointing each way:
(poor map, I'm done with changes)

Click image to enlarge.
image

Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1

PostPosted: Sat Mar 20, 2010 6:29 pm
by ender516
I first peeked in at this map a while ago and was a little confused the dwarvish territories, but I see you have thrashed it out over the past few pages. The schematic is an excellent solution. Might I suggest that the red text by the dots read "underground passage" rather than "underground passways". I don't think "passways" is even a word, but if it is, it is much less common than "passage" in this context.
If anyone still has a problem with the one way attack from the stronghold, you could put a single red arrow pointing out, to mirror the double-headed arrow of the gateway. Then all the dwarvish warpaths would be bathed in blood, so to speak.

Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1

PostPosted: Sun Mar 21, 2010 9:31 am
by Kabanellas
ender516 wrote:I first peeked in at this map a while ago and was a little confused the dwarvish territories, but I see you have thrashed it out over the past few pages. The schematic is an excellent solution. Might I suggest that the red text by the dots read "underground passage" rather than "underground passways". I don't think "passways" is even a word, but if it is, it is much less common than "passage" in this context.
If anyone still has a problem with the one way attack from the stronghold, you could put a single red arrow pointing out, to mirror the double-headed arrow of the gateway. Then all the dwarvish warpaths would be bathed in blood, so to speak.


yes to both ! :)

Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1

PostPosted: Sun Mar 21, 2010 9:39 am
by natty dread
Btw, you should be submitting the XML for the XML check in the appropriate thread (stickied on this forum).

this thread -> viewtopic.php?f=64&t=50034

Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1

PostPosted: Sun Mar 21, 2010 6:57 pm
by Kabanellas
Thanks for reminding me Natty! I'll do that.

Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1

PostPosted: Tue Mar 30, 2010 6:21 am
by MrBenn
Kabanellas wrote:
ender516 wrote:I first peeked in at this map a while ago and was a little confused the dwarvish territories, but I see you have thrashed it out over the past few pages. The schematic is an excellent solution. Might I suggest that the red text by the dots read "underground passage" rather than "underground passways". I don't think "passways" is even a word, but if it is, it is much less common than "passage" in this context.
If anyone still has a problem with the one way attack from the stronghold, you could put a single red arrow pointing out, to mirror the double-headed arrow of the gateway. Then all the dwarvish warpaths would be bathed in blood, so to speak.


yes to both ! :)

'Underground Pass' works equally well - it takes up less room too, so wouldn't look so squeezed in.

In other news...
Image

Re: The Dawn Of Ages[D,Gp,Gr] -XML Ready-Waiting BETA

PostPosted: Tue Mar 30, 2010 6:37 am
by Kabanellas
Great!!!!! Thanks!!

Eager to see it 'Betafied' :)

Re: The Dawn Of Ages[D,Gp,Gr] -XML Ready-Waiting BETA

PostPosted: Tue Mar 30, 2010 1:13 pm
by fumandomuerte
Another great addition to the CC offer!
Congrats. Kabanellas, this map is awesome.

Re: The Dawn Of Ages[D,Gp,Gr] -XML Ready-Waiting BETA

PostPosted: Tue Mar 30, 2010 3:30 pm
by Kabanellas
Thanks a lot muerte! :)

Re: The Dawn Of Ages[D,Gp,Gr] -XML Ready-Waiting BETA

PostPosted: Wed Mar 31, 2010 1:37 am
by ViperOverLord
Color! Where's the color? Boring Design.

Re: The Dawn Of Ages[D,Gp,Gr] -XML Ready-Waiting BETA

PostPosted: Wed Mar 31, 2010 2:57 am
by Kabanellas
Luckily for you, CC has such a wide variety of other, more colorful and certainly less boring maps for you to choose!

Re: The Dawn Of Ages[D,Gp,Gr] -XML Ready-Waiting BETA

PostPosted: Wed Mar 31, 2010 8:29 am
by MrBenn
Kabanellas wrote:Great!!!!! Thanks!!

Eager to see it 'Betafied' :)

We'll need your updated images with the final amendments first :p

Re: The Dawn Of Ages[D,Gp,Gr] -XML Ready-Waiting BETA

PostPosted: Wed Mar 31, 2010 12:56 pm
by Kabanellas

Re: The Dawn Of Ages[D,Gp,Gr] -XML Ready-Waiting BETA

PostPosted: Sat Apr 03, 2010 1:23 pm
by MrBenn

Sorry to be a pain, but could you also post the latest XML link too.

Thanks ;-)

Re: The Dawn Of Ages[D,Gp,Gr] -XML Ready-Waiting BETA

PostPosted: Sat Apr 03, 2010 3:41 pm
by Kabanellas

Re: The Dawn Of Ages[D,Gp,Gr] -XML Ready-Waiting BETA

PostPosted: Sat Apr 03, 2010 3:49 pm
by MrBenn
          Beta - Quenching

---The Final Forge period has concluded for the Dawn of Ages Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!

              Image